Player Matchup

King Arthur
King Arthur
Silver II
Impact C4
King Arthur
Silver II
Level 94
God Stats
0W - 1L
1,227 SR
Queue Stats
16W - 25L
1,191 MMR
Solo
Sol
Sol
Silver II
Soulfly2832
Sol
Silver II
Level 94
God Stats
76W - 81L
1,519 SR
Queue Stats
116W - 160L
1,226 MMR
Solo
Chiron
Chiron
Silver I
yaaaaabudddy
Chiron
Silver I
Level 160
God Stats
73W - 98L
1,354 SR
Queue Stats
579W - 727L
1,209 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,367 SR
1,209 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,627 SR
1,280 MMR
Chang'e
Chang'e
Platinum V
Cry BAYBAY Cry
Chang'e
Platinum V
Level 129
God Stats
9W - 5L
1,623 SR
Queue Stats
193W - 208L
1,605 MMR
Party 1
Cabrakan
Cabrakan
Silver I
Georgerush22
Cabrakan
Silver I
Level 105
God Stats
12W - 9L
1,851 SR
Queue Stats
245W - 268L
1,079 MMR
Party 1
Achilles
Achilles
Silver III
xix ToXiic ixi
Achilles
Silver III
Level 87
God Stats
35W - 26L
1,406 SR
Queue Stats
175W - 202L
1,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Impact C4
King Arthur
12
1 / 8 / 7
10,761
598
10,596
28,174
18,718
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 9 / 2
11,861
659
14,809
17,950
6,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
16
5 / 6 / 5
13,134
730
19,589
16,724
6,197
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
IzanamiAthenaGilgameshScyllaCu Chulainn

VS

Bans
AphroditeSetCerberusHou YiChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 12
13,252
736
16,682
16,784
7,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
Georgerush22
Cabrakan
16
5 / 4 / 12
13,583
755
12,149
19,051
21,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
16
10 / 4 / 9
13,385
744
26,148
29,202
32,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
10
Kills
23
23
Deaths
10
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
2
12
7
W
Cabrakan
Georgerush22
Cabrakan
5
4
12
2.75
L
King Arthur
Impact C4
King Arthur
1
8
7
0.56
L
4
9
2
0.56
W
Achilles
10
4
9
3.63
L
Chiron
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,994
Damage
54,979
62,848
Taken
65,037
31,266
Mitigated
61,410
15,233
Healing
33,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,682
572
6,761
10,221
16,784
7,458
2,213
4,271
12,513
79,792
0
W
Cabrakan
Georgerush22
Cabrakan
12,149
1,432
1,167
4,318
19,051
21,059
1,082
4,305
14,746
26,720
0
L
King Arthur
Impact C4
King Arthur
10,596
1,499
477
4,094
28,174
18,718
0
14,354
13,820
0
29,139
L
14,809
5,672
0
5,174
17,950
6,351
0
8,046
9,904
68,004
0
W
Achilles
26,148
8,447
0
10,849
29,202
32,893
768
6,329
22,873
0
60,704
L
Chiron
19,589
12,774
756
4,732
16,724
6,197
0
6,579
10,145
0
68,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,756
Gold Earned
40,220
197
Minions Killed
176
0
Camps Cleared
0
851,226
Distance Traveled
993,029
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,252
736
124
7
0
332,720
1
W
Cabrakan
13,583
755
16
1
0
319,642
1
L
King Arthur
10,761
598
23
1
0
298,174
0
L
Sol
11,861
659
85
5
0
277,193
0
W
Achilles
13,385
744
36
2
0
340,667
1
L
Chiron
13,134
730
89
5
0
275,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role