Player Matchup

Vamana
Vamana
Gameknight1010
Vamana
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,185 Elo+
Solo
Fenrir
Fenrir
ItsSunny38
Fenrir
Level 15
God Stats
19W - 17L
1,534 SR
Queue Stats
50W - 51L
1,293 Elo+
Party 1
Artio
Artio
i am shaq jr
Artio
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,324 Elo+
Solo
Horus
Horus
insodeth3291XX
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 65L
1,346 Elo+
Party 1
Neith
Neith
riogianni_boi
Neith
Level 4
God Stats
1W - 2L
1,164 SR
Queue Stats
1W - 3L
1,091 Elo+
Solo
Team Averages
Level 11
1,440 SR
1,248 Elo+

VS

Team Averages
Level 15
1,356 SR
1,374 Elo+
Gilgamesh
Gilgamesh
Aquawitch--
Gilgamesh
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Solo
Guan Yu
Guan Yu
PATRI_POW_POW
Guan Yu
Level 5
God Stats
0W - 2L
1,113 SR
Queue Stats
3W - 3L
1,485 Elo+
Solo
Nemesis
Nemesis
fateh811
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,620 Elo+
Solo
Discordia
Discordia
misztoot
Discordia
Level 15
God Stats
73W - 68L
1,166 SR
Queue Stats
1,183W - 1,282L
1,223 Elo+
Solo
Anubis
Anubis
x_KingDre
Anubis
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 20L
1,040 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 12
13,873
925
13,117
23,325
14,241
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fenrir
ItsSunny38
Fenrir
20
21 / 10 / 4
17,964
1,198
33,296
26,272
14,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 6 / 9
14,297
953
16,117
25,287
22,335
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
2 / 2 / 11
13,485
899
17,084
20,953
18,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 8 / 9
13,728
915
10,745
16,488
5,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

112

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aquawitch--
Gilgamesh
20
8 / 4 / 12
15,319
1,021
15,257
18,703
17,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
19
6 / 2 / 6
14,314
954
10,035
10,712
14,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
fateh811
Nemesis
20
7 / 15 / 8
15,397
1,026
22,708
29,165
13,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
misztoot
Discordia
20
1 / 7 / 14
13,802
920
13,055
13,668
4,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
x_KingDre
Anubis
20
12 / 5 / 12
16,796
1,120
38,589
26,484
14,726
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
86
33
Kills
34
34
Deaths
33
45
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aquawitch--
Gilgamesh
8
4
12
3.5
W
2
8
12
1
W
Fenrir
ItsSunny38
Fenrir
21
10
4
2.3
L
Guan Yu
6
2
6
4.5
L
Nemesis
fateh811
Nemesis
7
15
8
0.73
W
5
6
9
1.58
W
2
2
11
3.75
L
Discordia
misztoot
Discordia
1
7
14
1.14
W
3
8
9
0.94
L
Anubis
x_KingDre
Anubis
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,359
Damage
99,644
112,325
Taken
98,732
74,380
Mitigated
63,578
20,531
Healing
14,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aquawitch--
Gilgamesh
15,257
4,150
0
3,367
18,703
17,002
0
3,289
15,104
0
27,862
W
13,117
5,580
0
2,500
23,325
14,241
0
7,642
15,683
511
37,682
W
Fenrir
ItsSunny38
Fenrir
33,296
10,657
0
1,706
26,272
14,019
0
10,206
16,066
0
49,469
L
Guan Yu
10,035
2,537
75
1,029
10,712
14,093
0
1,824
8,888
0
19,298
L
Nemesis
fateh811
Nemesis
22,708
11,618
0
1,726
29,165
13,184
0
4,495
24,454
0
41,845
W
16,117
4,901
3,542
4,727
25,287
22,335
0
13,394
11,893
34,050
0
W
17,084
7,291
2,477
5,036
20,953
18,302
0
11,613
9,340
0
27,523
L
Discordia
misztoot
Discordia
13,055
2,674
0
8
13,668
4,573
0
1,800
11,868
32,472
0
W
10,745
7,720
0
543
16,488
5,483
0
8,789
7,699
160
38,781
L
Anubis
x_KingDre
Anubis
38,589
2,913
0
8,733
26,484
14,726
0
5,217
21,267
58,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,347
Gold Earned
75,628
199
Minions Killed
168
4
Camps Cleared
7
1,302,649
Distance Traveled
1,244,538
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,319
1,021
29
2
2
232,455
1
W
Vamana
13,873
925
45
3
0
295,360
2
W
Fenrir
17,964
1,198
36
2
0
247,177
1
L
Guan Yu
14,314
954
12
1
2
337,433
0
L
Nemesis
15,397
1,026
28
2
3
250,917
2
W
Artio
14,297
953
35
2
1
261,802
3
W
Horus
13,485
899
21
1
3
291,305
0
L
Discordia
13,802
920
44
3
0
195,434
0
W
Neith
13,728
915
62
4
0
207,005
0
L
Anubis
16,796
1,120
55
4
0
228,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role