Player Matchup

Chiron
Chiron
 
Chiron
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AViUciOnxXx
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
M_ntal_illness
Persephone
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,357 Elo+
Solo
Arachne
Arachne
MastermindCrow
Arachne
Level 17
God Stats
0W - 4L
1,153 SR
Queue Stats
39W - 42L
1,330 Elo+
Solo
Scylla
Scylla
evilbunny673
Scylla
Level 8
God Stats
1W - 3L
1,482 SR
Queue Stats
46W - 58L
1,222 Elo+
Party 2
Team Averages
Level 21
1,427 SR
1,382 Elo+

VS

Team Averages
Level 24
1,470 SR
1,400 Elo+
Loki
Loki
GoRiLLaGamER253
Loki
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 42L
1,343 Elo+
Solo
Guan Yu
Guan Yu
MsdPedro10
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,304 Elo+
Solo
Ra
Ra
Neco_X-Stream
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,394 Elo+
Party 1
Da Ji
Da Ji
ShadWolfe
Da Ji
Level 44
God Stats
5W - 2L
1,165 SR
Queue Stats
24W - 35L
1,410 Elo+
Party 1
Bellona
Bellona
VeryVillegas
Bellona
Level 29
God Stats
22W - 21L
1,683 SR
Queue Stats
50W - 45L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
1 / 1 / 5
10,855
987
20,389
11,427
4,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 14 / 3
9,597
872
5,769
23,089
22,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
M_ntal_illness
Persephone
14
0 / 3 / 1
8,885
808
348
3,311
828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 8 / 4
10,996
1,000
12,923
23,155
15,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
16
3 / 8 / 3
11,082
1,007
13,907
15,694
9,645
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 12
11,341
1,031
10,264
11,191
4,472
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
MsdPedro10
Guan Yu
18
5 / 1 / 15
12,033
1,094
6,535
14,418
14,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 0 / 19
10,888
990
15,138
6,344
2,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
ShadWolfe
Da Ji
18
11 / 3 / 15
12,432
1,130
23,503
15,277
7,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
VeryVillegas
Bellona
19
7 / 0 / 22
12,547
1,141
14,825
13,259
11,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
117
7
Kills
34
34
Deaths
7
16
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
5
3.5
L
0
14
3
0.11
W
9
3
12
5
L
Persephone
M_ntal_illness
Persephone
0
3
1
0.17
L
3
8
4
0.63
W
Guan Yu
MsdPedro10
Guan Yu
5
1
15
12.5
W
2
0
19
11.5
W
Da Ji
ShadWolfe
Da Ji
11
3
15
6.17
W
Bellona
VeryVillegas
Bellona
7
0
22
18
L
Scylla
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,336
Damage
70,265
76,676
Taken
60,489
53,252
Mitigated
40,581
12,094
Healing
20,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
20,389
7,339
849
2,607
11,427
4,654
0
2,732
8,695
0
48,799
L
5,769
1,195
0
2,635
23,089
22,128
0
5,229
17,860
0
12,192
W
10,264
3,869
34
974
11,191
4,472
0
2,083
8,988
0
18,290
L
Persephone
M_ntal_illness
Persephone
348
196
0
16
3,311
828
0
617
2,691
2,426
0
L
12,923
10,728
0
5,205
23,155
15,997
0
4,090
19,065
0
26,638
W
Guan Yu
MsdPedro10
Guan Yu
6,535
2,007
4,643
4,575
14,418
14,250
0
3,941
10,266
0
20,837
W
15,138
916
3,967
1,387
6,344
2,923
0
1,189
5,125
44,108
0
W
Da Ji
ShadWolfe
Da Ji
23,503
7,331
384
2,200
15,277
7,195
0
5,309
9,908
0
36,006
W
Bellona
VeryVillegas
Bellona
14,825
3,669
869
1,117
13,259
11,741
0
1,733
10,965
0
38,564
L
Scylla
13,907
3,023
0
782
15,694
9,645
0
2,470
13,224
27,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,415
Gold Earned
59,241
139
Minions Killed
228
3
Camps Cleared
6
705,276
Distance Traveled
1,087,559
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,855
987
57
5
0
205,096
0
L
Chaac
9,597
872
9
1
1
105,712
3
W
Loki
11,341
1,031
23
2
0
172,794
0
L
Persephone
8,885
808
7
1
0
38,880
0
L
Arachne
10,996
1,000
31
3
2
207,122
0
W
Guan Yu
12,033
1,094
44
4
0
226,847
1
W
Ra
10,888
990
78
7
0
246,568
0
W
Da Ji
12,432
1,130
31
3
4
185,432
0
W
Bellona
12,547
1,141
52
5
2
255,918
0
L
Scylla
11,082
1,007
35
3
0
148,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role