Player Matchup

Thor
Thor
CellularLevel
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FallenPrecursor
Cthulhu
Level 122
God Stats
1W - 1L
1,636 SR
Queue Stats
39W - 38L
1,554 Elo+
Party 1
Janus
Janus
RektDum
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Saint Myker
Hades
Level 123
God Stats
1W - 2L
1,533 SR
Queue Stats
67W - 67L
1,563 Elo+
Party 1
Skadi
Skadi
Zminator
Skadi
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 39L
1,629 Elo+
Solo
Team Averages
Level 128
1,534 SR
1,549 Elo+

VS

Team Averages
Level 123
1,471 SR
1,579 Elo+
Bacchus
Bacchus
GreenSpaghettis
Bacchus
Level 137
God Stats
3W - 0L
1,183 SR
Queue Stats
284W - 243L
1,526 Elo+
Party 2
Zeus
Zeus
MainManMike_iii
Zeus
Level 125
God Stats
6W - 0L
1,792 SR
Queue Stats
93W - 69L
1,581 Elo+
Party 2
Tyr
Tyr
Speemen
Tyr
Level 142
God Stats
4W - 2L
1,687 SR
Queue Stats
157W - 131L
1,629 Elo+
Party 2
Ratatoskr
Ratatoskr
Thorax827
Ratatoskr
Level 104
God Stats
5W - 15L
1,300 SR
Queue Stats
494W - 505L
1,566 Elo+
Solo
Serqet
Serqet
Wytzig
Serqet
Level 108
God Stats
4W - 2L
1,394 SR
Queue Stats
112W - 90L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 10
10,405
743
8,767
15,164
6,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
5 / 5 / 5
11,045
789
12,666
17,111
20,143
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
RektDum
Janus
18
8 / 9 / 10
12,492
892
15,219
14,276
6,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 8 / 11
9,648
689
8,441
14,575
13,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Zminator
Skadi
17
5 / 8 / 6
11,337
810
11,541
14,637
6,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 23
12,191
871
10,146
21,007
21,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 4 / 19
11,900
850
23,288
11,340
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
19
5 / 5 / 19
11,187
799
10,691
18,359
15,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ratatoskr
Thorax827
Ratatoskr
17
7 / 6 / 18
10,967
783
8,786
11,790
7,028
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Serqet
Wytzig
Serqet
20
10 / 4 / 21
11,980
856
15,217
14,751
8,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
136
23
Kills
36
36
Deaths
25
42
Assists
100
Player
Kills
Deaths
Assists
KDA
L
3
6
10
1.33
L
5
5
5
1.5
W
6
6
23
2.92
W
8
4
19
4.38
L
Janus
RektDum
Janus
8
9
10
1.44
L
2
8
11
0.94
W
Tyr
5
5
19
2.9
W
Ratatoskr
Thorax827
Ratatoskr
7
6
18
2.67
W
Serqet
Wytzig
Serqet
10
4
21
5.13
L
Skadi
Zminator
Skadi
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,634
Damage
68,128
75,763
Taken
77,247
53,471
Mitigated
57,428
14,256
Healing
27,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,767
483
916
3,979
15,164
6,470
891
5,448
8,656
0
16,043
L
12,666
581
1,690
1,766
17,111
20,143
180
6,906
9,741
29,931
0
W
10,146
1,120
3,870
4,691
21,007
21,680
113
8,642
11,763
17,748
0
W
23,288
2,007
1,557
3,719
11,340
4,357
1,035
6,112
5,228
54,084
0
L
Janus
RektDum
Janus
15,219
2,327
458
1,087
14,276
6,436
189
5,372
8,254
34,512
0
L
8,441
277
1,353
821
14,575
13,819
607
7,127
7,086
11,871
0
W
Tyr
10,691
2,556
638
5,139
18,359
15,693
881
7,794
10,565
0
22,292
W
Ratatoskr
Thorax827
Ratatoskr
8,786
1,600
745
925
11,790
7,028
1,501
6,493
5,297
0
20,419
W
Serqet
Wytzig
Serqet
15,217
2,765
1,775
4,687
14,751
8,670
574
7,285
6,532
0
15,953
L
Skadi
Zminator
Skadi
11,541
5,290
1,038
1,148
14,637
6,603
1,586
8,581
5,786
0
21,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,927
Gold Earned
58,225
126
Minions Killed
125
0
Camps Cleared
0
1,044,312
Distance Traveled
1,250,179
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,405
743
7
1
0
219,385
1
L
Cthulhu
11,045
789
39
3
0
228,167
1
W
Bacchus
12,191
871
11
1
0
259,579
4
W
Zeus
11,900
850
67
5
0
202,896
0
L
Janus
12,492
892
50
4
0
201,014
0
L
Hades
9,648
689
7
1
0
209,918
2
W
Tyr
11,187
799
25
2
0
271,535
4
W
Ratatoskr
10,967
783
15
1
0
219,288
0
W
Serqet
11,980
856
7
1
0
296,881
3
L
Skadi
11,337
810
23
2
0
185,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role