Player Matchup

Poseidon
Poseidon
FROSTYSWORDHOOK
Poseidon
Level 46
God Stats
6W - 6L
1,369 SR
Queue Stats
286W - 284L
1,423 Elo+
Party 1
Izanami
Izanami
Kavely
Izanami
Level 22
God Stats
16W - 19L
1,434 SR
Queue Stats
296W - 333L
1,448 Elo+
Party 1
Tiamat
Tiamat
SakurasCream
Tiamat
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 46L
1,524 Elo+
Party 1
Pele
Pele
TowerGirl
Pele
Level 6
God Stats
7W - 4L
1,656 SR
Queue Stats
24W - 17L
1,498 Elo+
Party 1
Artemis
Artemis
yourefree
Artemis
Level 6
God Stats
4W - 0L
1,345 SR
Queue Stats
14W - 7L
1,456 Elo+
Party 1
Team Averages
Level 20
1,461 SR
1,470 Elo+

VS

Team Averages
Level 24
1,558 SR
1,505 Elo+
Nemesis
Nemesis
AChillEastBot
Nemesis
Level 23
God Stats
0W - 2L
1,295 SR
Queue Stats
277W - 277L
1,501 Elo+
Solo
Merlin
Merlin
AVSoriano
Merlin
Level 29
God Stats
23W - 19L
1,614 SR
Queue Stats
122W - 118L
1,527 Elo+
Solo
Yemoja
Yemoja
AlexTheAvatar
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
KhronicRob
Guan Yu
Level 29
God Stats
9W - 5L
1,810 SR
Queue Stats
188W - 197L
1,498 Elo+
Solo
Izanami
Izanami
uwant2kissme
Izanami
Level 14
God Stats
27W - 18L
1,572 SR
Queue Stats
94W - 86L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
4 / 3 / 0
7,814
558
3,598
7,983
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Kavely
Izanami
10
0 / 3 / 3
6,513
465
4,723
8,191
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
12
3 / 1 / 2
7,676
548
4,549
9,156
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
13
2 / 2 / 2
7,496
535
4,483
8,970
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
yourefree
Artemis
15
5 / 1 / 1
8,790
628
8,243
9,810
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
3 / 5 / 1
6,917
494
4,542
11,978
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
AVSoriano
Merlin
12
2 / 2 / 3
7,386
528
8,373
5,117
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 0 / 3
6,338
453
891
2,264
1,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
KhronicRob
Guan Yu
12
2 / 4 / 0
7,211
515
6,573
10,649
7,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
uwant2kissme
Izanami
12
3 / 3 / 2
7,202
514
5,705
9,085
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
14
Kills
10
10
Deaths
14
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
3
5
1
0.7
L
Merlin
AVSoriano
Merlin
2
2
3
1.75
L
0
0
3
1.5
W
Poseidon
4
3
0
1.33
W
Izanami
Kavely
Izanami
0
3
3
0.5
L
Guan Yu
KhronicRob
Guan Yu
2
4
0
0.5
W
Tiamat
3
1
2
4
W
Pele
2
2
2
1.5
L
Izanami
uwant2kissme
Izanami
3
3
2
1.33
W
Artemis
yourefree
Artemis
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,596
Damage
26,084
44,110
Taken
39,093
18,150
Mitigated
17,130
17,397
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
4,542
1,603
0
778
11,978
3,959
0
2,231
9,585
0
37,104
L
Merlin
AVSoriano
Merlin
8,373
649
0
430
5,117
1,193
720
2,334
2,597
41,179
0
L
891
155
1,473
937
2,264
1,049
0
756
1,508
9,428
0
W
Poseidon
3,598
793
0
3,826
7,983
2,321
0
3,093
4,890
46,114
0
W
Izanami
Kavely
Izanami
4,723
2,721
0
2,433
8,191
2,190
490
1,266
6,925
0
34,275
L
Guan Yu
KhronicRob
Guan Yu
6,573
699
0
3,394
10,649
7,894
0
57
10,592
0
35,483
W
Tiamat
4,549
607
0
4,204
9,156
6,773
644
2,002
7,154
35,879
0
W
Pele
4,483
926
0
1,555
8,970
2,874
0
2,903
6,067
0
46,867
L
Izanami
uwant2kissme
Izanami
5,705
3,862
0
2,863
9,085
3,035
98
2,421
6,664
0
54,786
W
Artemis
yourefree
Artemis
8,243
4,409
0
5,379
9,810
3,992
184
0
9,810
0
52,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,289
Gold Earned
35,054
422
Minions Killed
352
0
Camps Cleared
0
1,260,582
Distance Traveled
1,251,337
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,917
494
61
4
0
261,840
1
L
Merlin
7,386
528
82
6
0
252,732
3
L
Yemoja
6,338
453
16
1
0
235,348
2
W
Poseidon
7,814
558
93
7
0
226,451
4
W
Izanami
6,513
465
83
6
0
230,178
1
L
Guan Yu
7,211
515
80
6
0
254,888
2
W
Tiamat
7,676
548
52
4
0
249,756
8
W
Pele
7,496
535
102
7
0
300,643
4
L
Izanami
7,202
514
113
8
0
246,529
5
W
Artemis
8,790
628
92
7
0
253,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role