Player Matchup

Loki
Loki
Angel-_-Flow19
Loki
Level 28
God Stats
35W - 37L
1,451 SR
Queue Stats
305W - 310L
1,394 Elo+
Party 2
Hades
Hades
Nate-_-Uzumaki
Hades
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 43L
1,317 Elo+
Party 2
Skadi
Skadi
Simply_CallMeD
Skadi
Level 27
God Stats
17W - 16L
1,598 SR
Queue Stats
238W - 226L
1,430 Elo+
Party 1
Vamana
Vamana
mushroom_-_head-
Vamana
Level 27
God Stats
38W - 24L
1,574 SR
Queue Stats
219W - 211L
1,392 Elo+
Party 1
Persephone
Persephone
the_phoenix03
Persephone
Level 24
God Stats
5W - 3L
1,812 SR
Queue Stats
120W - 116L
1,367 Elo+
Party 1
Team Averages
Level 23
1,587 SR
1,380 Elo+

VS

Team Averages
Level 26
1,567 SR
1,477 Elo+
Achilles
Achilles
CaptainDarka
Achilles
Level 28
God Stats
4W - 15L
1,254 SR
Queue Stats
77W - 67L
1,502 Elo+
Party 3
Chang'e
Chang'e
Dragitoo
Chang'e
Level 20
God Stats
12W - 9L
1,584 SR
Queue Stats
22W - 23L
1,454 Elo+
Party 3
Gilgamesh
Gilgamesh
Marshmello_Man55
Gilgamesh
Level 23
God Stats
6W - 1L
1,762 SR
Queue Stats
60W - 39L
1,440 Elo+
Solo
Cupid
Cupid
PyuPyu717
Cupid
Level 29
God Stats
3W - 2L
1,584 SR
Queue Stats
94W - 96L
1,423 Elo+
Solo
Ymir
Ymir
themystery-man_
Ymir
Level 31
God Stats
12W - 6L
1,648 SR
Queue Stats
55W - 43L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 9 / 3
12,987
500
12,697
27,057
10,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 13 / 4
10,043
386
7,418
21,151
11,130
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 4 / 5
12,705
489
20,214
18,820
7,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 9 / 6
11,413
439
10,742
25,429
16,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
the_phoenix03
Persephone
17
4 / 8 / 4
12,441
479
25,192
18,256
7,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CaptainDarka
Achilles
19
7 / 7 / 13
13,015
501
17,548
26,969
20,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Dragitoo
Chang'e
20
17 / 3 / 9
15,229
586
28,231
23,053
9,704
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
17
3 / 6 / 6
11,842
455
9,347
19,683
12,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
PyuPyu717
Cupid
20
8 / 0 / 10
16,292
627
17,185
18,018
7,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 6 / 13
13,487
519
15,446
20,136
18,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
95
22
Kills
44
43
Deaths
22
22
Assists
51
Player
Kills
Deaths
Assists
KDA
L
7
9
3
0.94
W
Achilles
CaptainDarka
Achilles
7
7
13
1.93
W
Chang'e
Dragitoo
Chang'e
17
3
9
7.17
W
Gilgamesh
3
6
6
1
L
0
13
4
0.15
W
Cupid
PyuPyu717
Cupid
8
0
10
13
L
8
4
5
2.63
L
3
9
6
0.67
L
Persephone
the_phoenix03
Persephone
4
8
4
0.75
W
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,263
Damage
87,757
110,713
Taken
107,859
53,980
Mitigated
68,867
20,248
Healing
35,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,697
5,102
1,066
6,756
27,057
10,987
57
9,112
17,679
0
100,508
W
Achilles
CaptainDarka
Achilles
17,548
6,261
0
383
26,969
20,104
354
10,087
16,882
0
78,554
W
Chang'e
Dragitoo
Chang'e
28,231
1,819
4,617
12,854
23,053
9,704
615
8,376
14,677
87,414
0
W
Gilgamesh
9,347
1,845
0
638
19,683
12,703
0
2,171
17,512
0
52,754
L
7,418
1,407
171
1,682
21,151
11,130
1,107
9,686
11,355
34,413
0
W
Cupid
PyuPyu717
Cupid
17,185
13,999
2,052
12,209
18,018
7,923
9,043
4,375
13,643
0
145,717
L
20,214
8,661
0
3,562
18,820
7,540
2,188
5,831
12,837
0
69,382
L
10,742
7,215
0
5,033
25,429
16,614
177
10,112
15,153
0
61,636
L
Persephone
the_phoenix03
Persephone
25,192
1,687
0
1,978
18,256
7,709
1,155
7,901
10,007
74,178
1,599
W
15,446
4,025
1,259
995
20,136
18,433
1,627
7,483
12,653
55,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,589
Gold Earned
69,865
479
Minions Killed
610
0
Camps Cleared
0
2,085,447
Distance Traveled
2,513,279
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,987
500
135
5
0
472,935
0
W
Achilles
13,015
501
108
4
0
531,170
1
W
Chang'e
15,229
586
128
5
0
517,715
0
W
Gilgamesh
11,842
455
82
3
0
509,512
5
L
Hades
10,043
386
52
2
0
320,396
0
W
Cupid
16,292
627
223
9
0
482,699
0
L
Skadi
12,705
489
102
4
0
421,746
2
L
Vamana
11,413
439
90
3
0
470,415
0
L
Persephone
12,441
479
100
4
0
399,955
0
W
Ymir
13,487
519
69
3
0
472,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role