Player Matchup

Kumbhakarna
Kumbhakarna
FRallDD4312
Kumbhakarna
Level 25
God Stats
1W - 1L
1,738 SR
Queue Stats
98W - 71L
1,593 Elo+
Party 4
Scylla
Scylla
Junguer
Scylla
Level 18
God Stats
3W - 3L
1,595 SR
Queue Stats
51W - 61L
1,448 Elo+
Party 4
Merlin
Merlin
McButtKiss
Merlin
Level 26
God Stats
4W - 1L
1,885 SR
Queue Stats
91W - 69L
1,559 Elo+
Party 2
Neith
Neith
This1sRuff
Neith
Level 27
God Stats
21W - 16L
1,595 SR
Queue Stats
248W - 198L
1,637 Elo+
Solo
Bellona
Bellona
ttv_fruitgaming
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,655 Elo+
Party 2
Team Averages
Level 20
1,663 SR
1,579 Elo+

VS

Team Averages
Level 18
1,536 SR
1,606 Elo+
Tiamat
Tiamat
KKasaba
Tiamat
Level 13
God Stats
4W - 4L
1,140 SR
Queue Stats
73W - 59L
1,461 Elo+
Party 3
Gilgamesh
Gilgamesh
MaKPooB
Gilgamesh
Level 31
God Stats
49W - 27L
1,665 SR
Queue Stats
196W - 116L
1,641 Elo+
Party 1
Thanatos
Thanatos
Versalia315
Thanatos
Level 16
God Stats
6W - 2L
1,764 SR
Queue Stats
11W - 3L
1,802 Elo+
Solo
Kuzenbo
Kuzenbo
beezlebufo1
Kuzenbo
Level 17
God Stats
12W - 8L
1,612 SR
Queue Stats
112W - 71L
1,624 Elo+
Party 1
Merlin
Merlin
oogaboogafee
Merlin
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
47W - 39L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FRallDD4312
Kumbhakarna
20
2 / 8 / 20
14,814
988
11,317
42,118
69,229
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Junguer
Scylla
14
0 / 0 / 0
9,270
618
0
0
0
Merlin
McButtKiss
Merlin
20
13 / 8 / 9
17,556
1,170
34,186
30,573
14,788
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
12 / 10 / 11
17,629
1,175
45,841
32,956
15,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
0 / 13 / 16
13,639
909
13,575
39,187
38,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KKasaba
Tiamat
20
5 / 5 / 20
14,577
972
17,111
16,614
13,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
MaKPooB
Gilgamesh
20
8 / 6 / 24
15,321
1,021
32,130
28,716
28,422
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
Versalia315
Thanatos
20
19 / 6 / 12
17,092
1,139
41,067
22,310
11,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
beezlebufo1
Kuzenbo
20
2 / 3 / 27
14,725
982
23,257
34,748
64,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
20
5 / 7 / 21
15,048
1,003
25,345
13,593
5,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
143
27
Kills
39
39
Deaths
27
56
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
FRallDD4312
Kumbhakarna
2
8
20
1.5
L
Scylla
Junguer
Scylla
0
0
0
0
W
Tiamat
KKasaba
Tiamat
5
5
20
3
W
Gilgamesh
MaKPooB
Gilgamesh
8
6
24
3.33
L
Merlin
McButtKiss
Merlin
13
8
9
2.19
L
Neith
12
10
11
1.75
W
Thanatos
Versalia315
Thanatos
19
6
12
4.17
W
Kuzenbo
beezlebufo1
Kuzenbo
2
3
27
5.17
W
Merlin
5
7
21
2.21
L
0
13
16
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,919
Damage
138,910
144,834
Taken
115,981
137,919
Mitigated
122,351
10,240
Healing
24,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
FRallDD4312
Kumbhakarna
11,317
1,047
0
0
42,118
69,229
0
19,003
23,115
19,869
0
L
Scylla
Junguer
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
KKasaba
Tiamat
17,111
1,139
0
3,205
16,614
13,164
0
6,793
9,821
36,808
0
W
Gilgamesh
MaKPooB
Gilgamesh
32,130
10,634
0
1,199
28,716
28,422
0
12,764
15,952
0
54,639
L
Merlin
McButtKiss
Merlin
34,186
1,640
1,219
4,214
30,573
14,788
0
12,705
17,868
71,716
0
L
Neith
45,841
29,701
0
4,558
32,956
15,692
0
17,863
15,093
0
104,406
W
Thanatos
Versalia315
Thanatos
41,067
24,739
0
16,490
22,310
11,068
0
6,740
15,570
0
62,587
W
Kuzenbo
beezlebufo1
Kuzenbo
23,257
4,685
1,009
2,615
34,748
64,275
0
12,304
22,444
32,778
0
W
Merlin
25,345
1,935
0
21
13,593
5,422
0
6,902
6,691
57,840
0
L
13,575
5,193
0
249
39,187
38,210
0
16,142
23,045
0
29,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,908
Gold Earned
76,763
260
Minions Killed
242
6
Camps Cleared
9
1,085,136
Distance Traveled
1,379,523
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
14,814
988
16
1
1
279,051
2
L
Scylla
9,270
618
0
0
0
0
0
W
Tiamat
14,577
972
34
2
1
286,201
3
W
Gilgamesh
15,321
1,021
54
4
2
294,618
0
L
Merlin
17,556
1,170
82
5
0
267,326
0
L
Neith
17,629
1,175
122
8
3
252,848
0
W
Thanatos
17,092
1,139
56
4
4
273,746
0
W
Kuzenbo
14,725
982
14
1
1
299,745
0
W
Merlin
15,048
1,003
84
6
1
225,213
3
L
Bellona
13,639
909
40
3
2
285,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role