Player Matchup

Thor
Thor
Gerry1991
Thor
Level 120
God Stats
25W - 32L
1,374 SR
Queue Stats
341W - 363L
1,512 Elo+
Solo
Agni
Agni
NordicRune4960
Agni
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,661 Elo+
Party 2
Chiron
Chiron
ThicQueenBee
Chiron
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 71L
1,639 Elo+
Party 2
Gilgamesh
Gilgamesh
TuniDelicious
Gilgamesh
Level 125
God Stats
3W - 6L
1,500 SR
Queue Stats
78W - 98L
1,404 Elo+
Solo
Cthulhu
Cthulhu
alcomndan
Cthulhu
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,676 Elo+
Solo
Team Averages
Level 107
1,475 SR
1,578 Elo+

VS

Team Averages
Level 133
1,627 SR
1,619 Elo+
Zeus
Zeus
App_stoore
Zeus
Level 132
God Stats
52W - 33L
1,589 SR
Queue Stats
138W - 123L
1,500 Elo+
Party 1
Hera
Hera
Hackey88
Hera
Level 56
God Stats
3W - 3L
1,524 SR
Queue Stats
80W - 94L
1,489 Elo+
Solo
Bacchus
Bacchus
I8-NOOR
Bacchus
Level 156
God Stats
1W - 0L
1,539 SR
Queue Stats
3W - 2L
1,820 Elo+
Party 1
Hercules
Hercules
Mr_TOm20
Hercules
Level 160
God Stats
13W - 11L
1,514 SR
Queue Stats
106W - 85L
1,544 Elo+
Party 1
Loki
Loki
Vodal
Loki
Level 160
God Stats
28W - 3L
1,971 SR
Queue Stats
1,075W - 326L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
7 / 8 / 7
11,747
1,175
9,829
16,699
7,398
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 8 / 8
9,758
976
7,373
13,695
4,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
16
4 / 8 / 7
11,136
1,114
11,161
16,801
6,056
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
TuniDelicious
Gilgamesh
15
2 / 5 / 7
9,747
975
7,937
13,404
6,752
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
alcomndan
Cthulhu
17
3 / 6 / 10
11,235
1,124
13,859
18,033
14,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

34

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 10
12,783
1,278
23,831
8,109
3,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
17
2 / 3 / 17
11,170
1,117
11,804
7,301
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
I8-NOOR
Bacchus
17
4 / 3 / 16
11,881
1,188
9,918
13,317
19,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Mr_TOm20
Hercules
17
5 / 4 / 15
11,394
1,139
11,425
20,632
11,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
Vodal
Loki
17
13 / 3 / 6
13,023
1,302
17,136
8,871
7,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
99
17
Kills
35
35
Deaths
17
39
Assists
64
Player
Kills
Deaths
Assists
KDA
W
11
4
10
4
L
Thor
7
8
7
1.31
W
Hera
2
3
17
3.5
W
Bacchus
I8-NOOR
Bacchus
4
3
16
4
W
Hercules
Mr_TOm20
Hercules
5
4
15
3.13
L
1
8
8
0.63
L
Chiron
4
8
7
0.94
L
Gilgamesh
TuniDelicious
Gilgamesh
2
5
7
1.1
W
Loki
Vodal
Loki
13
3
6
5.33
L
Cthulhu
alcomndan
Cthulhu
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,159
Damage
74,114
78,632
Taken
58,230
39,396
Mitigated
44,356
5,301
Healing
10,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,831
1,268
0
1,834
8,109
3,363
0
3,217
4,892
42,674
0
L
Thor
9,829
1,416
0
0
16,699
7,398
0
9,495
7,204
0
21,102
W
Hera
11,804
3,078
0
0
7,301
2,966
0
3,001
4,300
42,490
0
W
Bacchus
I8-NOOR
Bacchus
9,918
1,075
466
2,964
13,317
19,055
0
4,665
8,652
14,927
0
W
Hercules
Mr_TOm20
Hercules
11,425
3,666
0
5,347
20,632
11,720
0
8,153
12,479
0
25,962
L
7,373
917
0
225
13,695
4,711
0
4,964
8,731
22,023
0
L
Chiron
11,161
5,734
740
2,134
16,801
6,056
0
9,029
7,772
0
24,686
L
Gilgamesh
TuniDelicious
Gilgamesh
7,937
2,463
0
452
13,404
6,752
0
8,568
4,836
207
13,334
W
Loki
Vodal
Loki
17,136
5,787
0
71
8,871
7,252
0
2,403
6,468
0
29,320
L
Cthulhu
alcomndan
Cthulhu
13,859
1,441
218
1,532
18,033
14,479
0
13,497
4,536
31,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,623
Gold Earned
60,251
139
Minions Killed
200
6
Camps Cleared
6
861,112
Distance Traveled
929,128
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,783
1,278
42
4
2
175,830
0
L
Thor
11,747
1,175
20
2
3
174,669
1
W
Hera
11,170
1,117
92
9
1
181,104
0
W
Bacchus
11,881
1,188
8
1
0
212,801
0
W
Hercules
11,394
1,139
37
4
3
200,891
0
L
Agni
9,758
976
33
3
0
178,131
0
L
Chiron
11,136
1,114
26
3
2
165,514
0
L
Gilgamesh
9,747
975
10
1
0
133,433
0
W
Loki
13,023
1,302
21
2
0
158,502
1
L
Cthulhu
11,235
1,124
50
5
1
209,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role