Player Matchup

Nemesis
Nemesis
Kevin__2107
Nemesis
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 142L
1,667 Elo+
Party 1
Cerberus
Cerberus
matkle1
Cerberus
Level 27
God Stats
12W - 2L
1,903 SR
Queue Stats
200W - 134L
1,544 Elo+
Party 1
Raijin
Raijin
schmidi017
Raijin
Level 134
God Stats
9W - 3L
1,715 SR
Queue Stats
384W - 331L
1,589 Elo+
Party 1
Team Averages
Level 100
1,706 SR
1,600 Elo+

VS

Team Averages
Level 76
1,493 SR
1,413 Elo+
Thoth
Thoth
MatsQuu
Thoth
Level 59
God Stats
3W - 4L
1,500 SR
Queue Stats
58W - 104L
1,398 Elo+
Party 2
Skadi
Skadi
Nykikala
Skadi
Level 27
God Stats
6W - 7L
1,572 SR
Queue Stats
13W - 19L
1,382 Elo+
Party 2
King Arthur
King Arthur
alvibaboon22
King Arthur
Level 142
God Stats
27W - 49L
1,409 SR
Queue Stats
150W - 236L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kevin__2107
Nemesis
16
10 / 0 / 9
12,138
759
13,673
13,531
5,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
matkle1
Cerberus
14
1 / 1 / 13
11,108
694
2,742
10,468
9,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
schmidi017
Raijin
17
11 / 2 / 10
12,629
789
16,120
9,165
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MatsQuu
Thoth
11
2 / 9 / 1
8,858
554
7,239
11,981
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Nykikala
Skadi
13
1 / 6 / 2
8,878
555
6,923
10,523
2,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
alvibaboon22
King Arthur
11
0 / 7 / 3
8,539
534
10,111
16,242
11,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
22
Kills
3
3
Deaths
22
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Kevin__2107
Nemesis
10
0
9
14.5
L
Thoth
MatsQuu
Thoth
2
9
1
0.28
L
Skadi
Nykikala
Skadi
1
6
2
0.33
L
King Arthur
alvibaboon22
King Arthur
0
7
3
0.21
W
Cerberus
matkle1
Cerberus
1
1
13
7.5
W
Raijin
schmidi017
Raijin
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,535
Damage
24,273
33,164
Taken
38,746
18,304
Mitigated
17,812
9,237
Healing
1,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Kevin__2107
Nemesis
13,673
4,480
0
2,803
13,531
5,654
333
2,250
10,631
0
60,809
L
Thoth
MatsQuu
Thoth
7,239
496
0
166
11,981
3,641
0
6,890
5,091
29,595
0
L
Skadi
Nykikala
Skadi
6,923
2,611
0
445
10,523
2,883
0
5,358
5,165
0
30,779
L
King Arthur
alvibaboon22
King Arthur
10,111
2,173
0
1,148
16,242
11,288
0
6,638
9,604
0
31,614
W
Cerberus
matkle1
Cerberus
2,742
0
0
3,198
10,468
9,289
846
1,697
8,225
17,498
0
W
Raijin
schmidi017
Raijin
16,120
1,535
140
3,096
9,165
3,361
1,133
2,461
6,212
94,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,875
Gold Earned
26,275
256
Minions Killed
152
0
Camps Cleared
0
909,970
Distance Traveled
740,170
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,138
759
68
4
0
339,484
3
L
Thoth
8,858
554
55
3
0
229,821
3
L
Skadi
8,878
555
48
3
0
232,357
0
L
King Arthur
8,539
534
49
3
0
277,992
6
W
Cerberus
11,108
694
34
2
0
300,812
6
W
Raijin
12,629
789
154
10
0
269,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role