Player Matchup

Chaac
Chaac
Bronze III
Browncoat1776
Chaac
Bronze III
Level 52
God Stats
1W - 1L
1,646 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Discordia
Discordia
Bronze III
HunterOfRear
Discordia
Bronze III
Level 41
God Stats
1W - 2L
1,609 SR
Queue Stats
4W - 5L
1,496 MMR
Party 1
Hachiman
Hachiman
Bronze III
LenbaII
Hachiman
Bronze III
Level 129
God Stats
3W - 4L
1,694 SR
Queue Stats
12W - 13L
1,336 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,650 SR
1,444 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 80
1,489 SR
1,273 MMR
Jormungandr
Jormungandr
Bronze III
Kurtz0606
Jormungandr
Bronze III
Level 67
God Stats
3W - 4L
1,373 SR
Queue Stats
5W - 7L
1,468 MMR
Party 2
Chiron
Chiron
Silver V
SayWhaaaat44
Chiron
Silver V
Level 106
God Stats
31W - 33L
1,595 SR
Queue Stats
53W - 85L
851 MMR
Solo
Hel
Hel
Bronze III
Xextrae
Hel
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 14
13,340
580
6,301
18,399
22,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
HunterOfRear
Discordia
20
13 / 1 / 7
16,518
718
41,196
12,174
4,744
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hachiman
LenbaII
Hachiman
18
6 / 5 / 11
15,021
653
13,805
15,993
5,880
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ArtioAnubisAthenaKing Arthur

VS

Bans
GilgameshHeraAh Muzen CabSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kurtz0606
Jormungandr
17
3 / 8 / 5
14,685
638
14,883
31,473
26,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
18
6 / 3 / 4
14,803
644
9,855
15,555
5,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
16
2 / 9 / 5
12,963
564
7,199
24,002
10,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
20
Kills
11
11
Deaths
20
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
5
14
1.6
W
Discordia
HunterOfRear
Discordia
13
1
7
16.5
L
Jormungandr
Kurtz0606
Jormungandr
3
8
5
0.69
W
Hachiman
LenbaII
Hachiman
6
5
11
2.3
L
Chiron
6
3
4
2.67
L
Hel
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,302
Damage
31,937
46,566
Taken
71,030
33,235
Mitigated
41,535
12,186
Healing
22,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,301
417
0
5,138
18,399
22,611
110
9,129
9,270
0
36,306
W
Discordia
HunterOfRear
Discordia
41,196
1,765
0
5,714
12,174
4,744
878
6,031
6,143
123,022
0
L
Jormungandr
Kurtz0606
Jormungandr
14,883
2,121
610
1,972
31,473
26,153
0
16,817
14,656
52,464
0
W
Hachiman
LenbaII
Hachiman
13,805
6,112
0
1,334
15,993
5,880
2,519
7,015
8,978
0
84,810
L
Chiron
9,855
1,139
1,346
2,863
15,555
5,013
0
8,495
7,060
0
90,188
L
Hel
7,199
393
6,363
9,049
24,002
10,369
0
15,994
8,008
53,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,879
Gold Earned
42,451
268
Minions Killed
237
0
Camps Cleared
0
1,311,646
Distance Traveled
1,226,401
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,340
580
41
2
0
423,593
2
W
Discordia
16,518
718
135
6
0
464,865
7
L
Jormungandr
14,685
638
60
3
0
384,418
3
W
Hachiman
15,021
653
92
4
0
423,188
1
L
Chiron
14,803
644
123
5
0
450,079
5
L
Hel
12,963
564
54
2
0
391,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role