Player Matchup

Thanatos
Thanatos
Eddytoowavy
Thanatos
Level 29
God Stats
12W - 7L
1,653 SR
Queue Stats
96W - 100L
1,513 Elo+
Solo
Chaac
Chaac
SugmaJorts
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,670 Elo+
Party 3
Heimdallr
Heimdallr
THE_4GottenSweat
Heimdallr
Level 103
God Stats
2W - 2L
1,489 SR
Queue Stats
132W - 133L
1,505 Elo+
Party 1
Ra
Ra
xFootEnthusiastx
Ra
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
124W - 73L
1,670 Elo+
Party 3
Ganesha
Ganesha
ÑotBad
Ganesha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 83L
1,627 Elo+
Party 1
Team Averages
Level 28
1,528 SR
1,597 Elo+

VS

Team Averages
Level 14
1,538 SR
1,556 Elo+
Fenrir
Fenrir
IrohnHeart
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 135L
1,546 Elo+
Party 2
Amaterasu
Amaterasu
Weinerfart90
Amaterasu
Level 13
God Stats
2W - 1L
1,689 SR
Queue Stats
19W - 11L
1,716 Elo+
Solo
Nemesis
Nemesis
Y3ll0WJAY3701
Nemesis
Level 7
God Stats
0W - 1L
1,327 SR
Queue Stats
3W - 6L
1,447 Elo+
Solo
Izanami
Izanami
codeshadi
Izanami
Level 23
God Stats
57W - 47L
1,676 SR
Queue Stats
349W - 330L
1,524 Elo+
Solo
Janus
Janus
llegotumiedo
Janus
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
152W - 144L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eddytoowavy
Thanatos
9
3 / 0 / 6
5,888
589
5,330
4,684
1,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
12
3 / 0 / 3
6,857
686
3,031
5,492
2,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
11
1 / 0 / 0
6,140
614
2,381
4,202
1,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
6 / 0 / 1
6,941
694
4,129
3,678
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
ÑotBad
Ganesha
8
0 / 2 / 4
5,271
527
1,520
3,670
1,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IrohnHeart
Fenrir
9
1 / 4 / 0
5,028
503
3,095
6,669
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
Weinerfart90
Amaterasu
8
0 / 4 / 0
4,510
451
1,043
7,224
4,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
7
0 / 3 / 1
4,162
416
1,811
5,018
1,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
codeshadi
Izanami
9
1 / 1 / 0
5,638
564
1,557
5,517
1,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 1
4,680
468
1,425
3,289
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
2
2
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Eddytoowavy
Thanatos
3
0
6
6
L
Fenrir
IrohnHeart
Fenrir
1
4
0
0.25
W
Chaac
3
0
3
4.5
W
Heimdallr
1
0
0
1
L
Amaterasu
Weinerfart90
Amaterasu
0
4
0
0
L
Nemesis
0
3
1
0.17
L
Izanami
codeshadi
Izanami
1
1
0
1
L
0
2
1
0.25
W
6
0
1
6.5
W
Ganesha
ÑotBad
Ganesha
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,391
Damage
8,931
21,726
Taken
27,717
8,115
Mitigated
9,647
12,239
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Eddytoowavy
Thanatos
5,330
1,815
0
3,934
4,684
1,329
0
357
4,281
0
26,115
L
Fenrir
IrohnHeart
Fenrir
3,095
1,025
0
2,174
6,669
2,213
0
2,023
4,582
0
27,232
W
Chaac
3,031
999
0
2,679
5,492
2,429
132
53
5,439
0
36,981
W
Heimdallr
2,381
970
0
2,241
4,202
1,489
340
0
4,202
0
37,074
L
Amaterasu
Weinerfart90
Amaterasu
1,043
646
0
1,995
7,224
4,075
0
1,904
5,264
0
18,237
L
Nemesis
1,811
356
0
717
5,018
1,239
0
724
4,274
0
9,876
L
Izanami
codeshadi
Izanami
1,557
714
0
1,768
5,517
1,285
0
75
5,442
0
34,485
L
1,425
199
0
250
3,289
835
0
758
2,506
22,260
0
W
4,129
541
286
2,065
3,678
1,247
0
738
2,836
44,639
0
W
Ganesha
ÑotBad
Ganesha
1,520
126
257
777
3,670
1,621
0
109
3,543
13,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,097
Gold Earned
24,018
352
Minions Killed
263
0
Camps Cleared
0
985,646
Distance Traveled
923,924
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,888
589
52
5
0
212,216
3
L
Fenrir
5,028
503
52
5
0
202,243
0
W
Chaac
6,857
686
91
9
0
206,682
2
W
Heimdallr
6,140
614
98
10
0
156,310
2
L
Amaterasu
4,510
451
48
5
0
142,094
1
L
Nemesis
4,162
416
24
2
0
243,755
1
L
Izanami
5,638
564
84
8
0
163,841
6
L
Janus
4,680
468
55
6
0
171,991
2
W
Ra
6,941
694
104
10
0
206,067
3
W
Ganesha
5,271
527
7
1
0
204,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role