Player Matchup

Thanatos
Thanatos
CrimsonHare22
Thanatos
Level 28
God Stats
11W - 4L
1,627 SR
Queue Stats
64W - 62L
1,459 Elo+
Party 1
Merlin
Merlin
GonzaaaMoon535
Merlin
Level 26
God Stats
0W - 1L
1,274 SR
Queue Stats
34W - 31L
1,395 Elo+
Party 1
Khepri
Khepri
ShmiggyOX
Khepri
Level 18
God Stats
10W - 13L
1,571 SR
Queue Stats
53W - 61L
1,457 Elo+
Solo
Hou Yi
Hou Yi
Siphoon
Hou Yi
Level 15
God Stats
0W - 2L
1,355 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Sybrant
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Team Averages
Level 20
1,465 SR
1,462 Elo+

VS

Team Averages
Level 19
1,574 SR
1,457 Elo+
Heimdallr
Heimdallr
Chieftian101
Heimdallr
Level 45
God Stats
2W - 2L
1,390 SR
Queue Stats
14W - 15L
1,393 Elo+
Party 2
Set
Set
ExistsOnAccident
Set
Level 7
God Stats
2W - 3L
1,927 SR
Queue Stats
2W - 3L
1,696 Elo+
Party 2
Gilgamesh
Gilgamesh
Guhdersh
Gilgamesh
Level 14
God Stats
15W - 16L
1,629 SR
Queue Stats
333W - 296L
1,424 Elo+
Solo
Khepri
Khepri
IJerkToKitsunes
Khepri
Level 14
God Stats
1W - 2L
1,242 SR
Queue Stats
17W - 19L
1,403 Elo+
Party 2
Merlin
Merlin
I_Hav3NoAmm0
Merlin
Level 17
God Stats
10W - 3L
1,684 SR
Queue Stats
31W - 33L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrimsonHare22
Thanatos
14
9 / 2 / 0
8,536
569
7,822
10,195
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 3 / 3
6,164
411
5,903
6,749
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
ShmiggyOX
Khepri
10
0 / 3 / 1
6,737
449
3,594
11,589
6,405
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Siphoon
Hou Yi
11
0 / 5 / 1
7,042
469
3,008
8,245
2,859
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Sybrant
Danzaburou
9
0 / 10 / 1
6,182
412
5,204
10,578
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chieftian101
Heimdallr
13
5 / 3 / 4
8,673
578
11,701
9,500
4,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 1
7,405
494
2,498
10,304
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Guhdersh
Gilgamesh
16
10 / 1 / 0
9,587
639
10,461
9,216
6,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 1 / 4
6,994
466
3,417
9,089
6,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
13
5 / 2 / 4
8,389
559
7,648
7,161
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
23
23
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Chieftian101
Heimdallr
5
3
4
2.33
L
Thanatos
CrimsonHare22
Thanatos
9
2
0
4.5
W
3
2
1
1.75
L
0
3
3
0.5
W
Gilgamesh
Guhdersh
Gilgamesh
10
1
0
10
W
0
1
4
2
W
Merlin
5
2
4
3.5
L
Khepri
ShmiggyOX
Khepri
0
3
1
0.17
L
Hou Yi
Siphoon
Hou Yi
0
5
1
0.1
L
Danzaburou
Sybrant
Danzaburou
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,531
Damage
35,725
47,356
Taken
45,270
19,773
Mitigated
23,236
11,205
Healing
13,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Chieftian101
Heimdallr
11,701
6,740
0
2,487
9,500
4,133
745
3,048
6,256
0
46,242
L
Thanatos
CrimsonHare22
Thanatos
7,822
3,186
0
8,166
10,195
4,058
0
975
9,150
0
47,188
W
2,498
1,278
0
5,161
10,304
3,387
0
230
10,036
0
43,086
L
5,903
875
0
270
6,749
1,978
0
2,187
4,464
28,326
0
W
Gilgamesh
Guhdersh
Gilgamesh
10,461
2,469
0
2,622
9,216
6,845
660
57
9,129
0
53,908
W
3,417
327
0
1,350
9,089
6,878
90
4,584
4,222
13,164
0
W
Merlin
7,648
443
0
1,604
7,161
1,993
1,034
897
6,130
34,153
0
L
Khepri
ShmiggyOX
Khepri
3,594
648
0
1,400
11,589
6,405
0
3,771
7,670
15,902
0
L
Hou Yi
Siphoon
Hou Yi
3,008
914
0
760
8,245
2,859
362
0
8,245
0
29,500
L
Danzaburou
Sybrant
Danzaburou
5,204
2,550
0
609
10,578
4,473
90
3,350
6,762
0
29,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,661
Gold Earned
41,048
303
Minions Killed
371
0
Camps Cleared
0
1,361,497
Distance Traveled
1,471,873
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,673
578
87
6
0
272,323
3
L
Thanatos
8,536
569
82
5
0
288,291
0
W
Set
7,405
494
77
5
0
313,644
0
L
Merlin
6,164
411
64
4
0
310,754
0
W
Gilgamesh
9,587
639
112
7
0
317,420
1
W
Khepri
6,994
466
20
1
0
284,525
3
W
Merlin
8,389
559
75
5
0
283,961
3
L
Khepri
6,737
449
26
2
0
313,225
1
L
Hou Yi
7,042
469
74
5
0
215,971
2
L
Danzaburou
6,182
412
57
4
0
233,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role