Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Revan_Yin
Cthulhu
Level 148
God Stats
28W - 15L
1,505 SR
Queue Stats
193W - 179L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Revangirl
Danzaburou
Level 34
God Stats
111W - 117L
1,521 SR
Queue Stats
134W - 141L
1,469 Elo+
Party 1
Da Ji
Da Ji
Trippin_Tre
Da Ji
Level 34
God Stats
4W - 9L
1,341 SR
Queue Stats
163W - 208L
1,327 Elo+
Solo
Fenrir
Fenrir
sulander1030
Fenrir
Level 155
God Stats
42W - 45L
1,604 SR
Queue Stats
177W - 149L
1,512 Elo+
Party 1
Team Averages
Level 106
1,494 SR
1,462 Elo+

VS

Team Averages
Level 88
1,492 SR
1,535 Elo+
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
MARISCAL90
Sun Wukong
Level 158
God Stats
23W - 25L
1,525 SR
Queue Stats
406W - 428L
1,516 Elo+
Party 2
Ravana
Ravana
Panquesupremo
Ravana
Level 128
God Stats
9W - 13L
1,437 SR
Queue Stats
92W - 115L
1,468 Elo+
Party 2
Kuzenbo
Kuzenbo
TheMonsterTrio
Kuzenbo
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 243L
1,452 Elo+
Solo
Artemis
Artemis
xTENCHORIZOx
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
9 / 0 / 3
7,792
708
10,130
7,557
4,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Revan_Yin
Cthulhu
11
3 / 0 / 6
6,886
626
5,782
7,341
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Revangirl
Danzaburou
10
2 / 0 / 4
6,146
559
2,946
4,566
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 3 / 2
6,202
564
3,438
8,114
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
11
2 / 2 / 3
5,817
529
4,256
7,037
4,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 5 / 1
5,174
470
2,170
5,620
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
MARISCAL90
Sun Wukong
10
2 / 3 / 1
6,204
564
6,348
8,917
4,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 4 / 0
5,558
505
2,407
7,243
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 1
4,900
445
2,643
10,748
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
xTENCHORIZOx
Artemis
7
1 / 6 / 0
4,834
439
4,801
6,113
1,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
21
Kills
4
5
Deaths
21
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
0
3
10.5
L
Chang'e
 
Chang'e
0
5
1
0.1
L
Sun Wukong
MARISCAL90
Sun Wukong
2
3
1
0.83
L
1
4
0
0.25
W
Cthulhu
Revan_Yin
Cthulhu
3
0
6
6
W
Danzaburou
Revangirl
Danzaburou
2
0
4
4
L
0
3
1
0.17
W
5
3
2
2
W
Fenrir
2
2
3
1.75
L
Artemis
xTENCHORIZOx
Artemis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,552
Damage
18,369
34,615
Taken
38,641
16,501
Mitigated
16,430
13,651
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,130
1,567
0
5,664
7,557
4,016
409
2,193
5,051
52,740
0
L
Chang'e
 
Chang'e
2,170
268
142
1,414
5,620
909
0
3,880
1,740
18,955
0
L
Sun Wukong
MARISCAL90
Sun Wukong
6,348
1,987
0
2,495
8,917
4,958
115
1,309
7,218
0
33,400
L
2,407
710
0
2,154
7,243
2,215
0
1,906
5,307
0
23,501
W
Cthulhu
Revan_Yin
Cthulhu
5,782
314
316
2,412
7,341
4,391
108
939
6,402
34,780
0
W
Danzaburou
Revangirl
Danzaburou
2,946
1,503
381
1,805
4,566
1,328
321
1,052
3,514
0
27,899
L
2,643
967
0
1,564
10,748
6,482
0
5,011
5,737
15,493
0
W
3,438
952
0
1,636
8,114
2,628
250
288
7,798
0
27,972
W
Fenrir
4,256
974
0
1,437
7,037
4,138
0
0
7,037
0
22,430
L
Artemis
xTENCHORIZOx
Artemis
4,801
1,882
0
15
6,113
1,866
0
3,806
2,307
0
18,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,843
Gold Earned
26,670
316
Minions Killed
218
0
Camps Cleared
0
1,032,127
Distance Traveled
1,004,122
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,792
708
98
9
0
200,350
4
L
Chang'e
5,174
470
37
3
0
205,769
2
L
Sun Wukong
6,204
564
67
6
0
207,225
2
L
Ravana
5,558
505
58
5
0
187,261
3
W
Cthulhu
6,886
626
57
5
0
224,836
0
W
Danzaburou
6,146
559
60
5
0
169,344
0
L
Kuzenbo
4,900
445
26
2
0
197,800
3
W
Da Ji
6,202
564
54
5
0
219,286
0
W
Fenrir
5,817
529
47
4
0
218,311
0
L
Artemis
4,834
439
30
3
0
206,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role