Player Matchup

Cthulhu
Cthulhu
Bryceells
Cthulhu
Level 77
God Stats
4W - 4L
1,486 SR
Queue Stats
513W - 394L
1,614 Elo+
Party 1
Heimdallr
Heimdallr
ProtoWarMach
Heimdallr
Level 32
God Stats
5W - 13L
1,335 SR
Queue Stats
164W - 108L
1,643 Elo+
Party 1
Susano
Susano
Qoombruh
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,818 Elo+
Party 1
Zhong Kui
Zhong Kui
Wolfen5207
Zhong Kui
Level 29
God Stats
34W - 24L
1,802 SR
Queue Stats
421W - 330L
1,656 Elo+
Party 1
Gilgamesh
Gilgamesh
megapoob
Gilgamesh
Level 27
God Stats
4W - 1L
1,639 SR
Queue Stats
80W - 50L
1,613 Elo+
Party 1
Team Averages
Level 33
1,552 SR
1,669 Elo+

VS

Team Averages
Level 27
1,616 SR
1,545 Elo+
Sun Wukong
Sun Wukong
WTMVenom
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,675 Elo+
Solo
Ra
Ra
thatsnotvegan
Ra
Level 26
God Stats
6W - 2L
1,965 SR
Queue Stats
94W - 92L
1,508 Elo+
Solo
Sol
Sol
urmomgaylol
Sol
Level 25
God Stats
2W - 6L
1,490 SR
Queue Stats
81W - 79L
1,518 Elo+
Solo
Neith
Neith
xViralxGatitox
Neith
Level 27
God Stats
7W - 8L
1,626 SR
Queue Stats
93W - 96L
1,497 Elo+
Solo
Sylvanus
Sylvanus
zorritoEspartano
Sylvanus
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
91W - 83L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bryceells
Cthulhu
20
10 / 4 / 19
14,651
1,127
18,009
24,594
21,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
ProtoWarMach
Heimdallr
20
9 / 6 / 23
14,459
1,112
17,668
18,177
8,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
Qoombruh
Susano
20
6 / 4 / 21
13,919
1,071
29,027
18,491
7,830
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
Wolfen5207
Zhong Kui
20
7 / 3 / 26
14,207
1,093
20,129
23,276
17,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
megapoob
Gilgamesh
20
13 / 9 / 19
15,213
1,170
27,275
27,882
12,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

66

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
WTMVenom
Sun Wukong
20
8 / 16 / 14
14,036
1,080
19,746
34,164
39,006
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 6 / 13
14,879
1,145
26,772
20,247
10,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 3 / 17
13,764
1,059
29,918
16,671
7,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 8 / 18
13,228
1,018
19,775
19,310
8,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 12 / 12
12,224
940
9,719
28,147
42,107
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
100
45
Kills
26
26
Deaths
45
108
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bryceells
Cthulhu
10
4
19
4.88
W
Heimdallr
ProtoWarMach
Heimdallr
9
6
23
3.42
W
Susano
Qoombruh
Susano
6
4
21
4.13
L
Sun Wukong
WTMVenom
Sun Wukong
8
16
14
0.94
W
Zhong Kui
Wolfen5207
Zhong Kui
7
3
26
6.67
W
Gilgamesh
megapoob
Gilgamesh
13
9
19
2.5
L
9
6
13
2.58
L
4
3
17
4.17
L
3
8
18
1.5
L
2
12
12
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,108
Damage
105,930
112,420
Taken
118,539
67,218
Mitigated
106,974
15,973
Healing
22,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bryceells
Cthulhu
18,009
686
360
1,752
24,594
21,936
0
13,128
11,172
31,923
0
W
Heimdallr
ProtoWarMach
Heimdallr
17,668
9,503
0
3,601
18,177
8,192
0
10,897
7,130
0
54,461
W
Susano
Qoombruh
Susano
29,027
9,566
0
1,894
18,491
7,830
0
8,516
9,615
0
52,181
L
Sun Wukong
WTMVenom
Sun Wukong
19,746
5,403
0
1,631
34,164
39,006
0
10,117
24,047
40
27,165
W
Zhong Kui
Wolfen5207
Zhong Kui
20,129
3,784
0
6,214
23,276
17,212
0
16,393
6,763
52,424
0
W
Gilgamesh
megapoob
Gilgamesh
27,275
9,530
546
1,606
27,882
12,048
0
17,515
10,025
0
36,626
L
26,772
2,945
2,251
5,436
20,247
10,301
0
5,567
14,680
65,743
0
L
29,918
11,541
0
6,163
16,671
7,190
0
5,261
11,410
70,170
0
L
19,775
9,189
0
1,205
19,310
8,370
0
8,786
10,524
0
41,607
L
9,719
2,382
2,402
3,412
28,147
42,107
0
8,407
19,740
20,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,449
Gold Earned
68,131
275
Minions Killed
252
10
Camps Cleared
8
1,147,278
Distance Traveled
1,264,931
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,651
1,127
28
2
1
229,549
0
W
Heimdallr
14,459
1,112
86
7
1
209,720
0
W
Susano
13,919
1,071
39
3
3
261,917
0
L
Sun Wukong
14,036
1,080
22
2
0
252,981
1
W
Zhong Kui
14,207
1,093
102
8
3
225,755
0
W
Gilgamesh
15,213
1,170
20
2
2
220,337
1
L
Ra
14,879
1,145
96
7
3
290,251
0
L
Sol
13,764
1,059
72
6
2
264,573
0
L
Neith
13,228
1,018
40
3
2
287,882
0
L
Sylvanus
12,224
940
22
2
1
169,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role