Player Matchup

Fenrir
Fenrir
BoomerWatch
Fenrir
Level 18
God Stats
27W - 21L
1,624 SR
Queue Stats
312W - 274L
1,406 Elo+
Party 1
Chernobog
Chernobog
Cyclo 09
Chernobog
Level 27
God Stats
3W - 2L
1,778 SR
Queue Stats
228W - 266L
1,277 Elo+
Solo
Nu Wa
Nu Wa
Yariatzi33
Nu Wa
Level 24
God Stats
59W - 60L
1,433 SR
Queue Stats
157W - 213L
1,267 Elo+
Solo
Terra
Terra
bukekiller
Terra
Level 17
God Stats
3W - 1L
1,783 SR
Queue Stats
219W - 192L
1,284 Elo+
Party 1
King Arthur
King Arthur
xXiTSMIchael23x
King Arthur
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 15L
1,016 Elo+
Solo
Team Averages
Level 18
1,624 SR
1,250 Elo+

VS

Team Averages
Level 20
1,426 SR
1,224 Elo+
Anubis
Anubis
Burkkaaa
Anubis
Level 28
God Stats
2W - 2L
1,675 SR
Queue Stats
19W - 32L
1,202 Elo+
Party 2
Neith
Neith
Paandamanjr04
Neith
Level 23
God Stats
20W - 24L
1,309 SR
Queue Stats
30W - 39L
1,214 Elo+
Solo
Camazotz
Camazotz
XxMystykRayneXx
Camazotz
Level 25
God Stats
3W - 6L
1,375 SR
Queue Stats
162W - 214L
1,294 Elo+
Solo
Tiamat
Tiamat
joba31
Tiamat
Level 6
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 9L
1,059 Elo+
Solo
Bellona
Bellona
mel_michel724
Bellona
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 46L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
13 / 2 / 2
10,378
577
11,094
12,273
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Cyclo 09
Chernobog
15
3 / 2 / 8
9,067
504
9,703
10,001
3,140
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Nu Wa
15
1 / 4 / 5
9,051
503
8,791
10,222
7,573
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Terra
10
0 / 5 / 6
7,243
402
2,958
10,478
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
xXiTSMIchael23x
King Arthur
14
5 / 0 / 0
8,974
499
5,018
13,245
8,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Burkkaaa
Anubis
11
3 / 7 / 2
7,183
399
8,481
10,800
5,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 2 / 1
8,140
452
5,246
8,103
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
13
6 / 4 / 0
8,486
471
5,534
20,209
8,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
joba31
Tiamat
13
0 / 7 / 0
7,972
443
3,917
10,304
6,199
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
13
4 / 3 / 5
8,195
455
4,534
10,164
6,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
22
Kills
13
13
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
2
2
7
L
Anubis
Burkkaaa
Anubis
3
7
2
0.57
W
Chernobog
Cyclo 09
Chernobog
3
2
8
3.5
L
0
2
1
0.25
L
Camazotz
6
4
0
1.5
W
Nu Wa
1
4
5
0.88
W
Terra
0
5
6
0.6
L
Tiamat
joba31
Tiamat
0
7
0
0
L
Bellona
4
3
5
2.17
W
King Arthur
xXiTSMIchael23x
King Arthur
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,564
Damage
27,712
56,219
Taken
59,580
31,276
Mitigated
29,910
15,902
Healing
18,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,094
2,716
0
2,084
12,273
5,213
484
1,714
10,559
0
52,156
L
Anubis
Burkkaaa
Anubis
8,481
1,509
647
2,647
10,800
5,603
192
2,370
8,430
31,436
0
W
Chernobog
Cyclo 09
Chernobog
9,703
7,579
0
4,273
10,001
3,140
0
2,685
7,316
0
59,772
L
5,246
3,083
0
3,203
8,103
2,539
1,936
2,791
5,282
0
52,173
L
Camazotz
5,534
1,274
0
10,851
20,209
8,815
0
2,559
17,650
0
56,271
W
Nu Wa
8,791
4,167
0
2,509
10,222
7,573
2,322
298
9,924
51,057
0
W
Terra
2,958
535
934
1,755
10,478
6,970
442
4,294
6,184
19,797
0
L
Tiamat
joba31
Tiamat
3,917
1,827
0
1,450
10,304
6,199
482
466
9,565
37,426
0
L
Bellona
4,534
1,734
0
125
10,164
6,754
210
3,563
6,601
0
20,226
W
King Arthur
xXiTSMIchael23x
King Arthur
5,018
1,245
0
4,347
13,245
8,380
154
3,407
9,838
0
36,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,713
Gold Earned
39,976
386
Minions Killed
353
0
Camps Cleared
0
1,557,872
Distance Traveled
1,399,083
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,378
577
81
5
0
369,397
3
L
Anubis
7,183
399
47
3
0
274,404
0
W
Chernobog
9,067
504
97
5
0
303,915
1
L
Neith
8,140
452
107
6
0
238,042
0
L
Camazotz
8,486
471
92
5
0
270,870
0
W
Nu Wa
9,051
503
99
6
0
249,664
0
W
Terra
7,243
402
35
2
0
318,230
0
L
Tiamat
7,972
443
80
4
0
271,598
0
L
Bellona
8,195
455
27
2
0
344,169
0
W
King Arthur
8,974
499
74
4
0
316,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role