Player Matchup

Yemoja
Yemoja
Cristobalsda
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,709 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ElImpenetrable
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,414 Elo+
Party 2
Ullr
Ullr
Freex17
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,558 Elo+
Party 2
Zeus
Zeus
SirdenSkrez
Zeus
Level 17
God Stats
5W - 6L
1,572 SR
Queue Stats
35W - 38L
1,423 Elo+
Party 3
Ra
Ra
dunkelH2
Ra
Level 17
God Stats
1W - 1L
1,634 SR
Queue Stats
30W - 34L
1,461 Elo+
Party 3
Team Averages
Level 9
1,541 SR
1,513 Elo+

VS

Team Averages
Level 19
1,514 SR
1,472 Elo+
Odin
Odin
Carla_da_Void
Odin
Level 27
God Stats
8W - 3L
1,652 SR
Queue Stats
37W - 49L
1,448 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Chicopacman
Tsukuyomi
Level 29
God Stats
16W - 8L
1,756 SR
Queue Stats
89W - 85L
1,552 Elo+
Solo
Ra
Ra
Gast006702
Ra
Level 8
God Stats
1W - 0L
1,288 SR
Queue Stats
6W - 8L
1,462 Elo+
Party 1
Bellona
Bellona
NAVARA-60
Bellona
Level 17
God Stats
3W - 5L
1,377 SR
Queue Stats
7W - 14L
1,396 Elo+
Party 1
Zeus
Zeus
xJoaoDogma
Zeus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 7 / 9
10,001
1,000
2,787
17,482
13,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
ElImpenetrable
Tsukuyomi
17
1 / 16 / 12
9,990
999
7,031
21,550
7,882
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Ullr
Freex17
Ullr
17
3 / 7 / 8
10,619
1,062
7,711
18,209
6,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
10 / 11 / 3
12,597
1,260
21,944
17,081
5,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 9 / 11
10,204
1,020
7,925
15,052
5,895
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 23
10,141
1,014
5,607
9,835
11,410
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Chicopacman
Tsukuyomi
19
14 / 2 / 22
13,658
1,366
21,519
12,595
5,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 4 / 28
10,524
1,052
7,815
8,409
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
NAVARA-60
Bellona
17
7 / 4 / 19
11,024
1,102
11,898
13,554
10,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
24 / 4 / 15
14,166
1,417
35,523
10,336
4,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
157
16
Kills
50
50
Deaths
16
43
Assists
107
Player
Kills
Deaths
Assists
KDA
W
2
2
23
6.75
W
Tsukuyomi
Chicopacman
Tsukuyomi
14
2
22
12.5
L
Yemoja
1
7
9
0.79
L
Tsukuyomi
ElImpenetrable
Tsukuyomi
1
16
12
0.44
L
Ullr
Freex17
Ullr
3
7
8
1
W
3
4
28
4.25
W
Bellona
NAVARA-60
Bellona
7
4
19
4.13
L
10
11
3
1.05
L
1
9
11
0.72
W
24
4
15
7.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,398
Damage
82,362
89,374
Taken
54,729
39,273
Mitigated
34,744
7,377
Healing
6,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,607
2,461
597
510
9,835
11,410
0
4,526
5,309
0
16,427
W
Tsukuyomi
Chicopacman
Tsukuyomi
21,519
6,153
0
123
12,595
5,189
0
7,846
4,749
0
48,909
L
Yemoja
2,787
630
1,208
872
17,482
13,301
0
8,819
8,663
9,448
0
L
Tsukuyomi
ElImpenetrable
Tsukuyomi
7,031
1,547
0
187
21,550
7,882
0
9,896
11,654
24
15,386
L
Ullr
Freex17
Ullr
7,711
4,288
0
951
18,209
6,779
0
10,930
7,279
0
23,929
W
7,815
703
1,709
1,215
8,409
3,605
0
5,090
3,319
15,179
0
W
Bellona
NAVARA-60
Bellona
11,898
5,485
0
1,534
13,554
10,380
0
9,136
4,418
0
21,300
L
21,944
1,281
0
1,643
17,081
5,416
0
8,434
8,647
41,440
0
L
7,925
1,631
592
1,924
15,052
5,895
0
5,259
9,793
30,062
0
W
35,523
5,477
0
1,280
10,336
4,160
0
6,082
4,254
60,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,411
Gold Earned
59,513
134
Minions Killed
181
6
Camps Cleared
7
648,060
Distance Traveled
845,770
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,141
1,014
26
3
0
176,805
0
W
Tsukuyomi
13,658
1,366
62
6
2
200,777
1
L
Yemoja
10,001
1,000
18
2
0
107,084
0
L
Tsukuyomi
9,990
999
17
2
0
147,951
3
L
Ullr
10,619
1,062
25
3
6
167,223
0
W
Ra
10,524
1,052
20
2
2
137,952
1
W
Bellona
11,024
1,102
22
2
1
165,993
0
L
Zeus
12,597
1,260
26
3
0
127,357
0
L
Ra
10,204
1,020
48
5
0
98,445
0
W
Zeus
14,166
1,417
51
5
2
164,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role