Player Matchup

Aphrodite
Aphrodite
InvictušM
Aphrodite
Level 129
God Stats
1W - 2L
1,760 SR
Queue Stats
313W - 318L
1,497 Elo+
Party 2
Ullr
Ullr
Manéo
Ullr
Level 157
God Stats
42W - 40L
1,588 SR
Queue Stats
333W - 332L
1,501 Elo+
Party 2
Sun Wukong
Sun Wukong
MegaBolas
Sun Wukong
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 159L
1,465 Elo+
Solo
Fenrir
Fenrir
MilesVII
Fenrir
Level 23
God Stats
1W - 2L
1,758 SR
Queue Stats
37W - 32L
1,557 Elo+
Party 2
Scylla
Scylla
Robwpiper
Scylla
Level 58
God Stats
1W - 4L
1,490 SR
Queue Stats
202W - 221L
1,463 Elo+
Solo
Team Averages
Level 103
1,619 SR
1,497 Elo+

VS

Team Averages
Level 103
1,492 SR
1,484 Elo+
Raijin
Raijin
Draayr
Raijin
Level 136
God Stats
1W - 0L
1,551 SR
Queue Stats
20W - 17L
1,513 Elo+
Solo
Neith
Neith
MisioKnut
Neith
Level 65
God Stats
1W - 3L
1,169 SR
Queue Stats
127W - 147L
1,453 Elo+
Party 1
Thor
Thor
TpayH
Thor
Level 123
God Stats
6W - 5L
1,552 SR
Queue Stats
191W - 170L
1,482 Elo+
Solo
Hel
Hel
andre1999
Hel
Level 44
God Stats
6W - 7L
1,527 SR
Queue Stats
31W - 39L
1,467 Elo+
Party 1
Osiris
Osiris
sortusritus
Osiris
Level 146
God Stats
23W - 19L
1,661 SR
Queue Stats
448W - 432L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
InvictušM
Aphrodite
18
0 / 9 / 10
13,865
478
12,624
36,807
34,411
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
Manéo
Ullr
20
8 / 7 / 4
15,480
534
25,952
25,704
10,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
MegaBolas
Sun Wukong
20
4 / 8 / 2
15,904
548
21,842
36,298
41,809
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
MilesVII
Fenrir
20
7 / 7 / 2
14,248
491
18,113
28,653
13,471
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Robwpiper
Scylla
20
5 / 7 / 5
14,937
515
19,046
22,539
9,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Draayr
Raijin
20
11 / 5 / 14
17,454
602
32,663
23,421
10,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
MisioKnut
Neith
20
4 / 6 / 8
14,768
509
22,299
30,824
12,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
TpayH
Thor
20
12 / 4 / 15
17,115
590
28,138
30,879
16,950
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 5 / 15
11,925
411
11,953
24,968
13,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
20
10 / 4 / 11
16,545
571
22,385
31,582
47,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
101
24
Kills
38
38
Deaths
24
23
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Raijin
Draayr
Raijin
11
5
14
3.6
L
Aphrodite
InvictušM
Aphrodite
0
9
10
0.56
L
Ullr
Manéo
Ullr
8
7
4
1.43
L
Sun Wukong
MegaBolas
Sun Wukong
4
8
2
0.63
L
Fenrir
MilesVII
Fenrir
7
7
2
1.14
W
Neith
MisioKnut
Neith
4
6
8
1.33
L
Scylla
Robwpiper
Scylla
5
7
5
1.07
W
Thor
TpayH
Thor
12
4
15
4.88
W
1
5
15
1.7
W
Osiris
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,577
Damage
117,438
150,001
Taken
141,674
109,716
Mitigated
100,172
44,114
Healing
75,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Draayr
Raijin
32,663
4,161
296
7,717
23,421
10,000
2,566
7,827
15,343
127,301
0
L
Aphrodite
InvictušM
Aphrodite
12,624
1,888
4,328
11,795
36,807
34,411
250
15,224
21,090
38,532
0
L
Ullr
Manéo
Ullr
25,952
8,137
0
1,408
25,704
10,845
1,952
7,191
18,350
0
114,464
L
Sun Wukong
MegaBolas
Sun Wukong
21,842
5,272
0
14,266
36,298
41,809
1,653
4,401
30,985
263
109,286
L
Fenrir
MilesVII
Fenrir
18,113
4,173
0
5,938
28,653
13,471
413
8,792
19,681
0
95,422
W
Neith
MisioKnut
Neith
22,299
13,836
0
13,047
30,824
12,154
2,344
7,525
23,114
0
115,304
L
Scylla
Robwpiper
Scylla
19,046
846
0
6,379
22,539
9,180
0
9,008
13,391
107,064
0
W
Thor
TpayH
Thor
28,138
7,629
0
14,008
30,879
16,950
4,280
6,713
23,763
0
136,942
W
11,953
1,628
15,351
15,706
24,968
13,362
1,164
8,297
16,412
46,879
0
W
Osiris
22,385
9,935
0
9,874
31,582
47,706
1,442
6,756
23,258
0
85,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,434
Gold Earned
77,807
695
Minions Killed
723
0
Camps Cleared
0
2,525,249
Distance Traveled
2,597,137
51
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
17,454
602
188
6
0
517,716
11
L
Aphrodite
13,865
478
51
2
0
480,259
10
L
Ullr
15,480
534
169
6
0
531,119
13
L
Sun Wukong
15,904
548
193
7
0
452,931
4
L
Fenrir
14,248
491
116
4
0
571,548
14
W
Neith
14,768
509
171
6
0
471,635
5
L
Scylla
14,937
515
166
6
0
489,392
10
W
Thor
17,115
590
169
6
0
539,322
6
W
Hel
11,925
411
57
2
0
551,400
1
W
Osiris
16,545
571
138
5
0
517,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role