Player Matchup

Nu Wa
Nu Wa
Keruby
Nu Wa
Level 15
God Stats
7W - 1L
1,693 SR
Queue Stats
10W - 5L
1,551 Elo+
Solo
Anhur
Anhur
NotYann
Anhur
Level 64
God Stats
12W - 11L
1,496 SR
Queue Stats
431W - 295L
1,534 Elo+
Party 2
Fenrir
Fenrir
PdePano
Fenrir
Level 29
God Stats
1W - 1L
1,296 SR
Queue Stats
47W - 41L
1,595 Elo+
Solo
Neith
Neith
SanXSan
Neith
Level 7
God Stats
13W - 1L
1,548 SR
Queue Stats
119W - 47L
1,882 Elo+
Solo
Ra
Ra
dezim200
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,864 Elo+
Party 2
Team Averages
Level 24
1,506 SR
1,685 Elo+

VS

Team Averages
Level 16
1,704 SR
1,621 Elo+
Neith
Neith
Chinchh
Neith
Level 6
God Stats
3W - 4L
1,765 SR
Queue Stats
18W - 19L
1,799 Elo+
Party 1
Ra
Ra
FELIPOTTER
Ra
Level 18
God Stats
1W - 3L
1,293 SR
Queue Stats
31W - 25L
1,581 Elo+
Party 1
Zhong Kui
Zhong Kui
FELO089
Zhong Kui
Level 6
God Stats
21W - 13L
1,924 SR
Queue Stats
30W - 19L
1,654 Elo+
Party 1
Bacchus
Bacchus
MANUTOCANUTO
Bacchus
Level 25
God Stats
10W - 6L
1,786 SR
Queue Stats
77W - 65L
1,564 Elo+
Party 1
Kali
Kali
ciru6
Kali
Level 27
God Stats
1W - 1L
1,754 SR
Queue Stats
179W - 169L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Keruby
Nu Wa
18
6 / 0 / 16
11,370
569
16,454
8,329
3,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
NotYann
Anhur
20
13 / 2 / 5
13,611
681
16,292
14,389
5,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
PdePano
Fenrir
18
5 / 0 / 6
11,873
594
4,697
13,408
5,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
SanXSan
Neith
20
10 / 2 / 5
14,577
729
17,311
16,241
7,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 3 / 5
11,687
584
5,280
7,983
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chinchh
Neith
12
2 / 10 / 0
7,700
385
3,268
13,475
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 5 / 1
9,156
458
4,281
9,318
3,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
FELO089
Zhong Kui
13
1 / 10 / 1
8,087
404
6,803
17,110
14,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
MANUTOCANUTO
Bacchus
13
1 / 5 / 2
8,338
417
5,720
14,089
10,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
ciru6
Kali
15
1 / 6 / 5
9,095
455
5,353
18,951
7,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
36
Kills
7
7
Deaths
36
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Chinchh
Neith
2
10
0
0.2
L
2
5
1
0.5
L
Zhong Kui
FELO089
Zhong Kui
1
10
1
0.15
W
Nu Wa
Keruby
Nu Wa
6
0
16
14
L
Bacchus
MANUTOCANUTO
Bacchus
1
5
2
0.4
W
Anhur
NotYann
Anhur
13
2
5
7.75
W
Fenrir
PdePano
Fenrir
5
0
6
8
W
Neith
SanXSan
Neith
10
2
5
6.25
L
Kali
ciru6
Kali
1
6
5
0.58
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,034
Damage
25,425
60,350
Taken
72,943
25,428
Mitigated
38,144
27,398
Healing
11,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chinchh
Neith
3,268
1,522
0
1,050
13,475
2,494
640
5,962
7,467
0
35,675
L
4,281
391
217
1,220
9,318
3,258
362
2,430
6,768
59,455
0
L
Zhong Kui
FELO089
Zhong Kui
6,803
811
0
2,840
17,110
14,118
225
2,956
14,108
37,923
0
W
Nu Wa
Keruby
Nu Wa
16,454
4,077
1,318
3,220
8,329
3,216
2,324
1,878
6,451
53,169
0
L
Bacchus
MANUTOCANUTO
Bacchus
5,720
308
497
2,856
14,089
10,986
0
3,791
10,290
26,500
0
W
Anhur
NotYann
Anhur
16,292
12,718
0
7,456
14,389
5,940
5,721
3,965
10,424
0
96,073
W
Fenrir
PdePano
Fenrir
4,697
1,265
0
6,436
13,408
5,629
518
1,916
11,492
0
69,617
W
Neith
SanXSan
Neith
17,311
9,143
0
4,977
16,241
7,248
5,562
7,727
8,514
0
124,971
L
Kali
ciru6
Kali
5,353
2,229
0
3,211
18,951
7,288
0
6,189
12,576
0
56,200
W
5,280
250
932
3,059
7,983
3,395
1,370
2,687
5,296
77,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,118
Gold Earned
42,376
675
Minions Killed
412
0
Camps Cleared
0
1,840,561
Distance Traveled
1,685,354
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,700
385
72
4
0
268,737
1
L
Ra
9,156
458
135
7
0
351,002
5
L
Zhong Kui
8,087
404
73
4
0
317,773
5
W
Nu Wa
11,370
569
49
2
0
362,635
7
L
Bacchus
8,338
417
27
1
0
356,275
3
W
Anhur
13,611
681
158
8
0
336,448
1
W
Fenrir
11,873
594
112
6
0
452,987
6
W
Neith
14,577
729
206
10
0
343,515
5
L
Kali
9,095
455
105
5
0
391,567
5
W
Ra
11,687
584
150
8
0
344,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role