Player Matchup

Cthulhu
Cthulhu
DiLusionaaL
Cthulhu
Level 123
God Stats
25W - 14L
1,698 SR
Queue Stats
592W - 575L
1,562 Elo+
Party 1
Hou Yi
Hou Yi
YumiFlames
Hou Yi
Level 159
God Stats
4W - 1L
1,668 SR
Queue Stats
58W - 49L
1,514 Elo+
Solo
Ravana
Ravana
crazy287fly
Ravana
Level 117
God Stats
4W - 3L
1,630 SR
Queue Stats
138W - 117L
1,561 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sickens
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,718 SR
Queue Stats
158W - 147L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
twofow
Kukulkan
Level 98
God Stats
6W - 9L
1,553 SR
Queue Stats
318W - 308L
1,537 Elo+
Solo
Team Averages
Level 117
1,653 SR
1,543 Elo+

VS

Team Averages
Level 77
1,507 SR
1,511 Elo+
Thoth
Thoth
Am0m
Thoth
Level 157
God Stats
0W - 2L
1,416 SR
Queue Stats
47W - 55L
1,480 Elo+
Party 3
Zeus
Zeus
BRsoladinhoBR
Zeus
Level 49
God Stats
1W - 1L
1,654 SR
Queue Stats
5W - 16L
1,324 Elo+
Solo
Chernobog
Chernobog
BlazerBoy963
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,742 Elo+
Party 2
Eset
Eset
JMdeidara
Eset
Level 120
God Stats
7W - 7L
1,465 SR
Queue Stats
235W - 268L
1,480 Elo+
Party 3
Athena
Athena
PurebredDoggo
Athena
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 31L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DiLusionaaL
Cthulhu
18
5 / 2 / 14
10,805
772
19,326
21,226
24,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
YumiFlames
Hou Yi
17
4 / 2 / 11
10,003
715
7,764
11,192
4,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
19
10 / 2 / 10
11,452
818
15,275
20,119
27,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
sickens
Ah Muzen Cab
17
3 / 1 / 12
10,161
726
5,355
10,538
4,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
twofow
Kukulkan
18
3 / 3 / 14
10,791
771
19,277
9,680
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Am0m
Thoth
18
5 / 5 / 4
10,788
771
14,404
14,571
7,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 8 / 4
8,126
580
17,834
11,907
5,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
BlazerBoy963
Chernobog
13
0 / 3 / 6
7,820
559
6,741
11,356
4,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
15
2 / 6 / 6
8,926
638
9,109
12,740
6,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 3 / 8
8,961
640
6,488
20,714
22,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
37
25
Kills
9
10
Deaths
25
61
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thoth
Am0m
Thoth
5
5
4
1.4
L
2
8
4
0.5
L
Chernobog
BlazerBoy963
Chernobog
0
3
6
1
W
Cthulhu
DiLusionaaL
Cthulhu
5
2
14
6
L
Eset
2
6
6
0.83
L
0
3
8
1.33
W
Hou Yi
YumiFlames
Hou Yi
4
2
11
4.75
W
Ravana
10
2
10
7.5
W
Ah Muzen Cab
sickens
Ah Muzen Cab
3
1
12
9
W
Kukulkan
twofow
Kukulkan
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,997
Damage
54,576
72,755
Taken
71,288
64,534
Mitigated
45,693
43,850
Healing
16,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Am0m
Thoth
14,404
102
1,851
2,783
14,571
7,094
0
7,031
7,150
33,285
0
L
17,834
584
113
540
11,907
5,122
0
4,953
6,465
28,002
0
L
Chernobog
BlazerBoy963
Chernobog
6,741
5,331
0
1,201
11,356
4,973
88
7,836
3,397
0
13,765
W
Cthulhu
DiLusionaaL
Cthulhu
19,326
885
6,300
5,595
21,226
24,644
37
13,105
7,775
35,632
0
L
Eset
9,109
798
2,084
1,621
12,740
6,394
0
6,599
5,826
24,676
0
L
6,488
1,985
1,860
4,417
20,714
22,110
57
10,969
8,752
8,601
0
W
Hou Yi
YumiFlames
Hou Yi
7,764
2,281
2,874
2,763
11,192
4,362
2,126
9,133
1,745
0
19,076
W
Ravana
15,275
2,110
4,246
8,040
20,119
27,022
213
10,809
8,969
0
22,098
W
Ah Muzen Cab
sickens
Ah Muzen Cab
5,355
798
3,908
3,961
10,538
4,484
1,580
6,595
3,779
0
19,168
W
Kukulkan
twofow
Kukulkan
19,277
929
3,592
2,571
9,680
4,022
1,993
6,876
2,652
42,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,212
Gold Earned
44,621
152
Minions Killed
153
0
Camps Cleared
0
1,486,105
Distance Traveled
1,172,176
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,788
771
60
4
0
229,559
0
L
Zeus
8,126
580
32
2
0
201,758
3
L
Chernobog
7,820
559
10
1
0
236,162
0
W
Cthulhu
10,805
772
34
2
0
312,492
1
L
Eset
8,926
638
39
3
0
243,632
1
L
Athena
8,961
640
12
1
0
261,065
0
W
Hou Yi
10,003
715
23
2
0
273,782
2
W
Ravana
11,452
818
9
1
0
320,831
0
W
Ah Muzen Cab
10,161
726
24
2
0
275,165
6
W
Kukulkan
10,791
771
62
4
0
303,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role