Player Matchup

Fenrir
Fenrir
Adhamista
Fenrir
Level 23
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 11L
1,177 Elo+
Party 2
Thor
Thor
SH0USHA
Thor
Level 6
God Stats
0W - 3L
1,396 SR
Queue Stats
0W - 11L
1,177 Elo+
Party 2
Ymir
Ymir
abdellatifz
Ymir
Level 5
God Stats
0W - 6L
1,180 SR
Queue Stats
0W - 7L
1,177 Elo+
Party 2
Neith
Neith
h0neym0ney
Neith
Level 3
God Stats
0W - 6L
1,180 SR
Queue Stats
0W - 11L
1,177 Elo+
Party 2
Anubis
Anubis
senortoplesss
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,177 Elo+
Party 2
Team Averages
Level 8
1,311 SR
1,177 Elo+

VS

Team Averages
Level 9
1,509 SR
1,434 Elo+
Nemesis
Nemesis
AT0MICFUSI0NER
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BabyXBoof
Kukulkan
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
195W - 176L
1,602 Elo+
Party 1
Gilgamesh
Gilgamesh
DipasaurusRex
Gilgamesh
Level 22
God Stats
6W - 4L
1,546 SR
Queue Stats
48W - 48L
1,378 Elo+
Solo
Ganesha
Ganesha
Kadakius
Ganesha
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,426 Elo+
Solo
Cernunnos
Cernunnos
ThickITguy
Cernunnos
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 102L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adhamista
Fenrir
10
2 / 3 / 1
6,258
447
2,983
6,926
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
SH0USHA
Thor
11
1 / 2 / 2
5,895
421
674
5,043
1,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 1
5,318
380
954
7,206
3,749
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
11
2 / 5 / 1
7,054
504
4,534
8,174
2,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 9 / 0
5,523
395
880
8,945
3,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,978
498
1,632
4,576
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
BabyXBoof
Kukulkan
16
10 / 1 / 0
9,598
686
6,695
4,933
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
DipasaurusRex
Gilgamesh
13
8 / 1 / 0
8,107
579
9,627
9,166
5,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Kadakius
Ganesha
11
0 / 3 / 8
7,393
528
3,224
7,064
3,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
ThickITguy
Cernunnos
14
4 / 1 / 1
8,266
590
5,731
6,193
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
23
23
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Fenrir
Adhamista
Fenrir
2
3
1
0.83
W
Kukulkan
BabyXBoof
Kukulkan
10
1
0
10
W
Gilgamesh
DipasaurusRex
Gilgamesh
8
1
0
8
W
Ganesha
Kadakius
Ganesha
0
3
8
1.33
L
Thor
SH0USHA
Thor
1
2
2
1
W
Cernunnos
ThickITguy
Cernunnos
4
1
1
4.5
L
0
4
1
0.13
L
Neith
2
5
1
0.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,025
Damage
26,909
36,294
Taken
31,932
12,039
Mitigated
15,535
6,099
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,632
948
0
2,487
4,576
1,502
168
71
4,505
0
31,136
L
Fenrir
Adhamista
Fenrir
2,983
353
0
1,184
6,926
1,568
0
2,216
4,614
0
11,842
W
Kukulkan
BabyXBoof
Kukulkan
6,695
979
0
879
4,933
2,132
1,392
461
4,472
62,014
0
W
Gilgamesh
DipasaurusRex
Gilgamesh
9,627
2,715
0
2,496
9,166
5,887
443
883
8,283
0
40,997
W
Ganesha
Kadakius
Ganesha
3,224
228
0
1,227
7,064
3,405
60
0
7,064
11,716
0
L
Thor
SH0USHA
Thor
674
41
0
1,470
5,043
1,239
800
305
4,738
0
16,917
W
Cernunnos
ThickITguy
Cernunnos
5,731
2,380
0
2,956
6,193
2,609
2,161
419
5,774
0
59,277
L
954
251
0
750
7,206
3,749
69
52
7,154
4,425
0
L
Neith
4,534
2,555
0
2,196
8,174
2,325
147
1,377
6,797
0
21,841
L
880
262
0
499
8,945
3,158
123
5,526
3,072
15,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
40,342
134
Minions Killed
382
0
Camps Cleared
0
1,193,717
Distance Traveled
1,339,794
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,978
498
75
5
0
282,360
0
L
Fenrir
6,258
447
21
2
0
303,611
3
W
Kukulkan
9,598
686
133
10
0
257,075
8
W
Gilgamesh
8,107
579
74
5
0
259,651
0
W
Ganesha
7,393
528
4
0
0
290,482
4
L
Thor
5,895
421
28
2
0
237,793
0
W
Cernunnos
8,266
590
96
7
0
250,226
4
L
Ymir
5,318
380
5
0
0
246,771
2
L
Neith
7,054
504
43
3
0
196,706
0
L
Anubis
5,523
395
37
3
0
208,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role