Player Matchup

Bellona
Bellona
Cerritt
Bellona
Level 2
God Stats
2W - 0L
1,752 SR
Queue Stats
2W - 1L
1,461 Elo+
Party 3
Tiamat
Tiamat
LittleDuck35
Tiamat
Level 81
God Stats
32W - 28L
1,556 SR
Queue Stats
227W - 206L
1,560 Elo+
Party 3
Cabrakan
Cabrakan
PhantomRebirth
Cabrakan
Level 15
God Stats
3W - 2L
1,652 SR
Queue Stats
11W - 10L
1,533 Elo+
Party 2
Arachne
Arachne
WaningBlues
Arachne
Level 28
God Stats
2W - 1L
1,311 SR
Queue Stats
49W - 49L
1,578 Elo+
Solo
Kali
Kali
Whitecheeto
Kali
Level 19
God Stats
2W - 0L
1,757 SR
Queue Stats
17W - 16L
1,499 Elo+
Party 2
Team Averages
Level 29
1,606 SR
1,526 Elo+

VS

Team Averages
Level 36
1,584 SR
1,585 Elo+
Ullr
Ullr
Bowsefuss
Ullr
Level 19
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
DinosaurLover69
Mercury
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 18L
1,690 Elo+
Party 4
Chaac
Chaac
Jupiterr420
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,658 Elo+
Party 1
Anubis
Anubis
SavageIiIAddict
Anubis
Level 129
God Stats
14W - 8L
1,745 SR
Queue Stats
549W - 504L
1,578 Elo+
Party 4
Ymir
Ymir
SilverSmOak
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cerritt
Bellona
11
2 / 3 / 2
6,849
527
3,520
7,247
3,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
14
3 / 3 / 5
8,383
645
7,021
5,101
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
12
2 / 3 / 3
7,345
565
6,091
8,884
7,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Arachne
WaningBlues
Arachne
13
7 / 0 / 7
8,107
624
7,238
9,544
3,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 1 / 9
7,916
609
6,128
5,694
2,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
1 / 6 / 2
5,217
401
2,503
7,286
1,442
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 3 / 3
7,526
579
6,625
9,085
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 3 / 4
5,895
453
4,190
11,076
6,820
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 5
7,670
590
4,318
8,738
4,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 5 / 1
4,863
374
2,042
5,401
2,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
20
Kills
10
10
Deaths
20
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
6
2
0.33
W
Bellona
Cerritt
Bellona
2
3
2
1
L
6
3
3
2.5
L
2
3
4
1.33
W
Tiamat
3
3
5
1.83
W
Cabrakan
2
3
3
1.17
L
1
3
5
1.17
L
0
5
1
0.1
W
Arachne
WaningBlues
Arachne
7
0
7
10.5
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,998
Damage
19,678
36,470
Taken
41,586
19,813
Mitigated
17,928
10,313
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
2,503
1,657
0
741
7,286
1,442
40
325
6,887
0
12,907
W
Bellona
Cerritt
Bellona
3,520
1,221
0
191
7,247
3,962
415
634
6,613
0
34,595
L
6,625
3,554
0
1,250
9,085
3,543
0
2,998
6,057
0
43,593
L
4,190
843
0
5,081
11,076
6,820
357
4,301
6,683
0
17,459
W
Tiamat
7,021
635
0
1,716
5,101
1,908
729
1,225
3,876
45,213
0
W
Cabrakan
6,091
962
0
2,376
8,884
7,158
850
1,551
7,333
31,764
0
L
4,318
132
0
3,349
8,738
4,051
65
3,894
4,358
57,371
0
L
2,042
672
0
137
5,401
2,072
0
1,086
4,169
11,703
0
W
Arachne
WaningBlues
Arachne
7,238
5,605
0
4,009
9,544
3,841
1,637
1,461
8,083
0
45,740
W
6,128
2,594
0
2,021
5,694
2,944
1,065
1,489
4,205
0
23,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,600
Gold Earned
31,171
364
Minions Killed
290
0
Camps Cleared
0
1,355,659
Distance Traveled
1,269,101
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,217
401
28
2
0
242,542
0
W
Bellona
6,849
527
66
5
0
297,155
2
L
Mercury
7,526
579
82
6
0
266,413
3
L
Chaac
5,895
453
20
2
0
239,220
1
W
Tiamat
8,383
645
104
8
0
266,140
4
W
Cabrakan
7,345
565
74
6
0
224,574
0
L
Anubis
7,670
590
144
11
0
228,445
3
L
Ymir
4,863
374
16
1
0
292,481
2
W
Arachne
8,107
624
77
6
0
270,657
8
W
Kali
7,916
609
43
3
0
297,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role