Player Matchup

Tsukuyomi
Tsukuyomi
ChromePope
Tsukuyomi
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Nacilla
Jormungandr
Level 11
God Stats
8W - 4L
1,809 SR
Queue Stats
42W - 29L
1,311 Elo+
Solo
Anubis
Anubis
R4GUE
Anubis
Level 18
God Stats
16W - 17L
1,403 SR
Queue Stats
66W - 70L
1,359 Elo+
Solo
Heimdallr
Heimdallr
RestNSheesh
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Chaac
Chaac
miko99995
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,542 SR
1,434 Elo+

VS

Team Averages
Level 10
1,534 SR
1,398 Elo+
Set
Set
ExistsOnAccident
Set
Level 6
God Stats
2W - 3L
1,892 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Da Ji
Da Ji
IJerkToKitsunes
Da Ji
Level 14
God Stats
7W - 3L
1,528 SR
Queue Stats
17W - 19L
1,387 Elo+
Party 2
Merlin
Merlin
I_Hav3NoAmm0
Merlin
Level 17
God Stats
10W - 3L
1,638 SR
Queue Stats
31W - 33L
1,355 Elo+
Party 2
Neith
Neith
OSC_WindowsXEXE
Neith
Level 10
God Stats
1W - 2L
1,114 SR
Queue Stats
15W - 18L
1,246 Elo+
Solo
Yemoja
Yemoja
Pucca15
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChromePope
Tsukuyomi
7
1 / 12 / 2
5,016
418
4,236
10,664
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Nacilla
Jormungandr
11
2 / 3 / 0
6,397
533
4,120
5,246
2,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
R4GUE
Anubis
9
1 / 3 / 1
5,343
445
4,242
6,000
2,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
RestNSheesh
Heimdallr
8
2 / 10 / 2
5,313
443
2,827
9,580
3,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
miko99995
Chaac
4
0 / 4 / 2
4,234
353
116
3,423
1,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
6,971
581
2,638
4,292
2,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
6 / 2 / 7
6,997
583
4,291
8,875
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
13
17 / 0 / 4
8,390
699
13,319
7,873
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 0 / 1
6,477
540
2,437
4,403
1,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Pucca15
Yemoja
4
0 / 3 / 1
4,509
376
572
2,882
1,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
30
32
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ChromePope
Tsukuyomi
1
12
2
0.17
W
4
1
0
4
W
6
2
7
4.75
W
Merlin
17
0
4
19
L
Jormungandr
Nacilla
Jormungandr
2
3
0
0.67
W
3
0
1
3.5
W
Yemoja
Pucca15
Yemoja
0
3
1
0.17
L
Anubis
R4GUE
Anubis
1
3
1
0.5
L
Heimdallr
RestNSheesh
Heimdallr
2
10
2
0.3
L
Chaac
miko99995
Chaac
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,541
Damage
23,257
34,913
Taken
28,325
12,959
Mitigated
9,589
3,002
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ChromePope
Tsukuyomi
4,236
1,495
0
138
10,664
3,250
583
6,758
3,457
0
17,172
W
2,638
1,166
0
274
4,292
2,202
1,301
607
3,685
0
32,291
W
4,291
1,057
0
3,180
8,875
2,589
0
2,317
6,558
0
26,804
W
Merlin
13,319
1,353
0
2,272
7,873
2,298
1,092
1,724
6,149
33,281
0
L
Jormungandr
Nacilla
Jormungandr
4,120
421
48
417
5,246
2,337
72
215
5,031
34,359
0
W
2,437
1,174
0
1,388
4,403
1,430
427
2,810
1,563
0
27,705
W
Yemoja
Pucca15
Yemoja
572
241
120
324
2,882
1,070
0
904
1,978
4,292
0
L
Anubis
R4GUE
Anubis
4,242
45
0
1,512
6,000
2,509
767
1,902
4,002
20,359
0
L
Heimdallr
RestNSheesh
Heimdallr
2,827
1,980
0
723
9,580
3,399
682
4,116
5,122
0
21,752
L
Chaac
miko99995
Chaac
116
0
0
164
3,423
1,464
0
13
3,410
0
4,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,303
Gold Earned
33,344
178
Minions Killed
244
0
Camps Cleared
0
966,129
Distance Traveled
976,322
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,016
418
23
2
0
235,794
2
W
Set
6,971
581
75
6
0
217,295
0
W
Da Ji
6,997
583
56
5
0
221,230
0
W
Merlin
8,390
699
53
4
0
225,603
1
L
Jormungandr
6,397
533
65
5
0
228,338
1
W
Neith
6,477
540
56
5
0
230,354
0
W
Yemoja
4,509
376
4
0
0
81,840
1
L
Anubis
5,343
445
40
3
0
196,321
1
L
Heimdallr
5,313
443
44
4
0
189,011
2
L
Chaac
4,234
353
6
1
0
116,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role