Player Matchup

Merlin
Merlin
AspenRose11
Merlin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,430 Elo+
Solo
Ares
Ares
Mone123345
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Raymear23
Fenrir
Level 3
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Pele
Pele
tobihenderson
Pele
Level 6
God Stats
2W - 7L
1,306 SR
Queue Stats
6W - 12L
1,264 Elo+
Party 1
Cthulhu
Cthulhu
wertyudey
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo
Team Averages
Level 5
1,506 SR
1,473 Elo+

VS

Team Averages
Level 18
1,516 SR
1,417 Elo+
Mercury
Mercury
DaddyJero
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,457 Elo+
Party 2
Ares
Ares
L0L4_MENT0410
Ares
Level 13
God Stats
5W - 2L
1,537 SR
Queue Stats
17W - 16L
1,463 Elo+
Solo
Tyr
Tyr
McLovinCangr
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 52L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
MuscularToddlerr
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,181 Elo+
Solo
Skadi
Skadi
osvalck
Skadi
Level 18
God Stats
3W - 1L
1,543 SR
Queue Stats
19W - 18L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
6 / 2 / 3
9,970
1,424
17,260
12,547
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 0
6,184
883
371
3,967
1,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Raymear23
Fenrir
11
0 / 8 / 2
6,425
918
553
10,167
4,104
12
2 / 10 / 3
7,337
1,048
7,707
12,626
5,738
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
wertyudey
Cthulhu
11
1 / 6 / 1
6,675
954
2,506
7,216
3,487
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

180

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaddyJero
Mercury
15
9 / 2 / 14
9,658
1,380
9,408
7,520
2,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 0 / 15
8,912
1,273
6,712
7,465
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 2 / 11
8,209
1,173
6,260
7,180
4,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

12
1 / 4 / 8
7,248
1,035
4,538
7,302
3,091
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
osvalck
Skadi
15
12 / 1 / 10
10,108
1,444
14,793
7,023
2,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
9
Kills
30
30
Deaths
9
9
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
2
3
3.75
W
Mercury
DaddyJero
Mercury
9
2
14
8
W
4
0
15
11.5
W
4
2
11
4.75
L
0
4
0
0
W
1
4
8
1.25
L
Fenrir
Raymear23
Fenrir
0
8
2
0.13
W
Skadi
osvalck
Skadi
12
1
10
17
L
2
10
3
0.35
L
Cthulhu
wertyudey
Cthulhu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,397
Damage
41,711
46,523
Taken
36,490
20,300
Mitigated
19,289
1,896
Healing
5,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
17,260
882
0
1,236
12,547
5,137
0
2,178
10,369
38,877
0
W
Mercury
DaddyJero
Mercury
9,408
5,690
243
243
7,520
2,871
0
5,226
2,294
0
20,074
W
6,712
456
531
2,110
7,465
6,109
0
3,959
3,506
13,030
0
W
6,260
2,417
0
182
7,180
4,473
0
3,509
3,191
0
11,355
L
371
54
0
0
3,967
1,834
0
1,331
2,636
1,671
0
W
4,538
939
0
501
7,302
3,091
0
4,136
3,166
9,433
0
L
Fenrir
Raymear23
Fenrir
553
235
0
56
10,167
4,104
0
2,752
7,415
0
1,225
W
Skadi
osvalck
Skadi
14,793
10,401
0
2,022
7,023
2,745
0
3,307
3,716
0
27,042
L
7,707
2,427
0
604
12,626
5,738
0
3,640
8,986
0
10,217
L
Cthulhu
wertyudey
Cthulhu
2,506
427
0
0
7,216
3,487
0
1,349
5,867
7,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,591
Gold Earned
44,135
68
Minions Killed
96
1
Camps Cleared
4
463,554
Distance Traveled
682,018
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,970
1,424
53
8
0
133,830
0
W
Mercury
9,658
1,380
20
3
0
171,725
0
W
Ares
8,912
1,273
11
2
4
137,346
1
W
Tyr
8,209
1,173
17
2
0
151,957
0
L
Ares
6,184
883
2
0
1
44,134
0
W
Cthulhu
7,248
1,035
13
2
0
98,241
0
L
Fenrir
6,425
918
1
0
0
109,113
0
W
Skadi
10,108
1,444
35
5
0
122,749
0
L
Pele
7,337
1,048
11
2
0
105,558
0
L
Cthulhu
6,675
954
1
0
0
70,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role