Player Matchup

Danzaburou
Danzaburou
DBKSasuke
Danzaburou
Level 18
God Stats
2W - 3L
1,816 SR
Queue Stats
49W - 69L
1,325 Elo+
Solo
Ares
Ares
IronMantista13
Ares
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,654 Elo+
Solo
Serqet
Serqet
Sochiguiro
Serqet
Level 27
God Stats
7W - 9L
1,267 SR
Queue Stats
379W - 439L
1,347 Elo+
Solo
Amaterasu
Amaterasu
ThaTTs
Amaterasu
Level 14
God Stats
1W - 6L
1,516 SR
Queue Stats
19W - 24L
1,104 Elo+
Solo
Scylla
Scylla
TorOnOnlyFans
Scylla
Level 24
God Stats
21W - 12L
1,466 SR
Queue Stats
67W - 68L
1,376 Elo+
Solo
Team Averages
Level 22
1,513 SR
1,361 Elo+

VS

Team Averages
Level 22
1,496 SR
1,404 Elo+
Ra
Ra
Fiivee
Ra
Level 15
God Stats
6W - 6L
1,377 SR
Queue Stats
10W - 10L
1,281 Elo+
Solo
Ares
Ares
Madwolf98
Ares
Level 30
God Stats
5W - 3L
1,477 SR
Queue Stats
8W - 6L
1,543 Elo+
Party 1
Ullr
Ullr
NotLevante
Ullr
Level 29
God Stats
10W - 6L
1,626 SR
Queue Stats
176W - 166L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
SuperSlayden
Tsukuyomi
Level 14
God Stats
6W - 2L
1,616 SR
Queue Stats
7W - 8L
1,508 Elo+
Party 1
Cerberus
Cerberus
xTestie
Cerberus
Level 23
God Stats
8W - 2L
1,386 SR
Queue Stats
411W - 435L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DBKSasuke
Danzaburou
18
4 / 10 / 10
12,709
471
15,265
23,060
9,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
7 / 11 / 4
11,558
428
16,408
34,000
43,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
Sochiguiro
Serqet
16
3 / 6 / 4
10,734
398
6,077
18,884
8,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
ThaTTs
Amaterasu
17
3 / 10 / 6
11,369
421
7,591
23,300
11,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 10 / 4
12,301
456
17,257
22,102
8,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
10 / 6 / 8
13,818
512
21,562
15,045
7,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
20
9 / 1 / 13
15,933
590
17,874
20,804
23,902
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
12 / 7 / 9
14,229
527
23,177
22,156
10,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
SuperSlayden
Tsukuyomi
20
11 / 6 / 16
14,555
539
19,195
22,328
11,016
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
xTestie
Cerberus
19
5 / 6 / 19
14,120
523
16,171
25,402
24,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
112
24
Kills
47
47
Deaths
26
28
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DBKSasuke
Danzaburou
4
10
10
0.9
W
Ra
10
6
8
2.33
L
7
11
4
0.82
W
Ares
9
1
13
15.5
W
12
7
9
2.36
L
Serqet
Sochiguiro
Serqet
3
6
4
0.83
W
Tsukuyomi
SuperSlayden
Tsukuyomi
11
6
16
3.17
L
Amaterasu
ThaTTs
Amaterasu
3
10
6
0.6
L
7
10
4
0.9
W
Cerberus
xTestie
Cerberus
5
6
19
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,598
Damage
97,979
121,346
Taken
105,735
81,607
Mitigated
77,078
14,061
Healing
26,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DBKSasuke
Danzaburou
15,265
5,154
0
2,447
23,060
9,173
375
8,003
15,037
0
74,240
W
Ra
21,562
2,322
6,911
3,685
15,045
7,303
2,380
8,710
5,455
75,391
0
L
16,408
1,221
1,102
1,323
34,000
43,697
57
16,580
16,758
49,406
0
W
Ares
17,874
970
0
4,385
20,804
23,902
980
7,318
13,100
44,117
0
W
23,177
11,714
303
5,187
22,156
10,094
5,627
6,698
15,348
0
84,945
L
Serqet
Sochiguiro
Serqet
6,077
902
0
5,844
18,884
8,036
0
7,738
10,648
0
54,535
W
Tsukuyomi
SuperSlayden
Tsukuyomi
19,195
6,312
0
2,753
22,328
11,016
2,421
6,076
16,129
0
98,200
L
Amaterasu
ThaTTs
Amaterasu
7,591
3,324
0
1,618
23,300
11,889
0
11,676
11,103
0
32,883
L
17,257
1,183
0
1,727
22,102
8,812
0
9,562
12,193
64,604
0
W
Cerberus
xTestie
Cerberus
16,171
1,354
0
3,396
25,402
24,763
0
9,294
15,539
64,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,671
Gold Earned
72,655
370
Minions Killed
478
0
Camps Cleared
0
2,164,772
Distance Traveled
2,419,188
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,709
471
94
3
0
463,968
0
W
Ra
13,818
512
117
4
0
510,289
0
L
Ares
11,558
428
54
2
0
476,885
5
W
Ares
15,933
590
62
2
0
501,508
1
W
Ullr
14,229
527
95
4
0
424,792
0
L
Serqet
10,734
398
97
4
0
408,856
2
W
Tsukuyomi
14,555
539
115
4
0
477,349
0
L
Amaterasu
11,369
421
48
2
0
450,493
8
L
Scylla
12,301
456
77
3
0
364,570
0
W
Cerberus
14,120
523
89
3
0
505,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role