Player Matchup

Eset
Eset
Bronze I
 
Eset
Bronze I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver II
B0omSky
Merlin
Silver II
Level 121
God Stats
354W - 348L
1,467 SR
Queue Stats
550W - 615L
895 MMR
Solo
Bacchus
Bacchus
Gold V
KING JBE07
Bacchus
Gold V
Level 124
God Stats
6W - 4L
1,586 SR
Queue Stats
130W - 135L
1,220 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,518 SR
1,205 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,460 SR
1,078 MMR
Vulcan
Vulcan
Silver II
True_Zig_Zags
Vulcan
Silver II
Level 82
God Stats
0W - 1L
1,538 SR
Queue Stats
50W - 62L
1,163 MMR
Solo
Kali
Kali
Silver III
ra2dEsOLaTeR
Kali
Silver III
Level 142
God Stats
6W - 11L
1,335 SR
Queue Stats
247W - 304L
859 MMR
Solo
Achilles
Achilles
Silver I
trumpmoneythrash
Achilles
Silver I
Level 75
God Stats
11W - 11L
1,506 SR
Queue Stats
317W - 357L
1,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 1 / 3
9,457
676
5,522
4,437
1,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
B0omSky
Merlin
12
2 / 1 / 1
9,021
644
7,948
5,660
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
KING JBE07
Bacchus
12
1 / 1 / 3
9,700
693
5,146
8,607
10,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
TiamatDanzaburouGilgameshAthenaAphrodite

VS

Bans
MedusaCupidChaacArtemisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
7,443
532
2,621
4,172
1,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

13
3 / 1 / 0
9,345
668
3,390
9,280
3,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 2 / 3
9,689
692
5,466
12,896
12,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
3
3
Deaths
4
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
1
3
2.5
W
Merlin
B0omSky
Merlin
2
1
1
2.5
W
Bacchus
KING JBE07
Bacchus
1
1
3
2.5
L
0
1
0
0
L
3
1
0
3
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,616
Damage
11,477
18,704
Taken
26,348
13,549
Mitigated
17,181
5,590
Healing
6,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,522
119
915
842
4,437
1,440
171
440
3,997
47,621
0
W
Merlin
B0omSky
Merlin
7,948
705
0
1,813
5,660
2,019
599
1,081
4,579
40,445
0
W
Bacchus
KING JBE07
Bacchus
5,146
502
0
2,020
8,607
10,090
357
1,195
7,412
23,070
0
L
2,621
597
123
912
4,172
1,386
48
3,584
588
19,927
0
L
3,390
1,792
0
2,645
9,280
3,160
0
7,243
2,037
0
26,793
L
5,466
1,035
0
2,335
12,896
12,635
0
8,185
4,711
0
31,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,178
Gold Earned
26,477
186
Minions Killed
135
0
Camps Cleared
0
730,967
Distance Traveled
598,026
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,457
676
88
6
0
239,429
6
W
Merlin
9,021
644
69
5
0
203,075
1
W
Bacchus
9,700
693
29
2
0
288,463
6
L
Vulcan
7,443
532
38
3
0
121,505
1
L
Kali
9,345
668
36
3
0
235,724
2
L
Achilles
9,689
692
61
4
0
240,797
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role