Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Cheebee Zombies
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,467 Elo+
Party 1
Izanami
Izanami
Highkage Kai
Izanami
Level 147
God Stats
2W - 1L
1,569 SR
Queue Stats
19W - 30L
1,333 Elo+
Party 1
Merlin
Merlin
Raeleg
Merlin
Level 158
God Stats
89W - 74L
1,543 SR
Queue Stats
1,217W - 1,268L
1,462 Elo+
Solo
Guan Yu
Guan Yu
bella_rosa2013
Guan Yu
Level 88
God Stats
10W - 9L
1,474 SR
Queue Stats
216W - 250L
1,424 Elo+
Solo
Team Averages
Level 134
1,517 SR
1,437 Elo+

VS

Team Averages
Level 85
1,485 SR
1,450 Elo+
Izanami
Izanami
AnniiGao
Izanami
Level 53
God Stats
41W - 28L
1,743 SR
Queue Stats
208W - 163L
1,621 Elo+
Solo
Kukulkan
Kukulkan
ChuckieTheGreat
Kukulkan
Level 111
God Stats
0W - 3L
1,500 SR
Queue Stats
323W - 310L
1,447 Elo+
Solo
Olorun
Olorun
Juleslikecrazy
Olorun
Level 132
God Stats
4W - 5L
1,814 SR
Queue Stats
10W - 11L
1,282 Elo+
Solo
King Arthur
King Arthur
WelshReich
King Arthur
Level 66
God Stats
0W - 3L
1,161 SR
Queue Stats
132W - 125L
1,498 Elo+
Solo
Nox
Nox
hmstuart1
Nox
Level 63
God Stats
0W - 3L
1,208 SR
Queue Stats
44W - 53L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
3 / 6 / 12
10,744
977
13,857
18,061
7,615
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Cheebee Zombies
Baron Samedi
18
5 / 2 / 13
12,485
1,135
16,620
12,688
6,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Highkage Kai
Izanami
18
8 / 3 / 12
13,024
1,184
19,274
15,446
6,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
Raeleg
Merlin
18
4 / 0 / 14
11,993
1,090
13,741
6,698
2,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 5 / 18
11,165
1,015
9,229
22,122
22,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

169

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnniiGao
Izanami
17
3 / 3 / 9
11,010
1,001
13,958
10,215
3,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
17
2 / 2 / 10
11,020
1,002
9,826
7,102
3,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 5 / 7
12,364
1,124
19,889
17,412
6,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
WelshReich
King Arthur
17
3 / 9 / 9
10,982
998
12,827
30,767
21,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 3 / 13
10,542
958
12,947
12,029
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
64
22
Kills
16
16
Deaths
22
69
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
6
12
1.5
L
Izanami
AnniiGao
Izanami
3
3
9
2.5
W
Baron Samedi
Cheebee Zombies
Baron Samedi
5
2
13
5.75
L
Kukulkan
2
2
10
3.5
W
Izanami
Highkage Kai
Izanami
8
3
12
4.67
L
7
5
7
2.1
W
Merlin
Raeleg
Merlin
4
0
14
11
L
King Arthur
WelshReich
King Arthur
3
9
9
0.83
W
2
5
18
2.2
L
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,721
Damage
69,447
75,015
Taken
77,525
45,931
Mitigated
39,100
24,924
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,857
2,496
0
1,307
18,061
7,615
0
8,914
7,800
0
22,307
L
Izanami
AnniiGao
Izanami
13,958
10,725
0
1,587
10,215
3,767
0
4,264
5,951
0
36,025
W
Baron Samedi
Cheebee Zombies
Baron Samedi
16,620
555
3,736
3,149
12,688
6,712
0
8,198
4,245
43,464
0
L
Kukulkan
9,826
933
0
0
7,102
3,089
0
2,200
4,902
37,566
0
W
Izanami
Highkage Kai
Izanami
19,274
9,502
1,670
1,773
15,446
6,501
0
7,441
7,849
0
53,131
L
19,889
9,669
975
5,448
17,412
6,593
0
6,782
10,630
48,489
0
W
Merlin
Raeleg
Merlin
13,741
1,056
0
1,474
6,698
2,882
0
3,746
2,864
41,428
0
L
King Arthur
WelshReich
King Arthur
12,827
747
0
3,806
30,767
21,076
0
12,747
18,020
0
30,195
W
9,229
1,365
6,447
5,368
22,122
22,221
0
13,452
8,434
149
19,136
L
12,947
814
1,087
812
12,029
4,575
0
4,517
7,512
24,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,411
Gold Earned
55,918
255
Minions Killed
236
10
Camps Cleared
8
1,102,343
Distance Traveled
1,114,914
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,744
977
16
1
1
186,924
0
L
Izanami
11,010
1,001
59
5
4
212,673
0
W
Baron Samedi
12,485
1,135
63
6
2
228,551
1
L
Kukulkan
11,020
1,002
74
7
2
246,158
0
W
Izanami
13,024
1,184
86
8
6
202,287
0
L
Olorun
12,364
1,124
52
5
2
201,328
0
W
Merlin
11,993
1,090
60
5
1
221,383
1
L
King Arthur
10,982
998
21
2
0
229,700
3
W
Guan Yu
11,165
1,015
30
3
0
263,198
3
L
Nox
10,542
958
30
3
0
225,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role