Player Matchup

Izanami
Izanami
AedanUchiha
Izanami
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 166L
1,602 Elo+
Party 1
Chaac
Chaac
AreYouSus
Chaac
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
Razenified
Baron Samedi
Level 103
God Stats
7W - 4L
1,568 SR
Queue Stats
292W - 307L
1,613 Elo+
Party 1
Team Averages
Level 84
1,523 SR
1,576 Elo+

VS

Team Averages
Level 56
1,517 SR
1,462 Elo+
Gilgamesh
Gilgamesh
CanadaZues
Gilgamesh
Level 149
God Stats
18W - 12L
1,824 SR
Queue Stats
258W - 191L
1,687 Elo+
Solo
Fenrir
Fenrir
Hotner
Fenrir
Level 13
God Stats
0W - 2L
1,229 SR
Queue Stats
9W - 10L
1,374 Elo+
Party 2
Ra
Ra
Jagorat
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AedanUchiha
Izanami
13
6 / 3 / 9
11,226
702
14,025
9,801
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
AreYouSus
Chaac
15
6 / 4 / 10
11,319
707
9,968
15,418
12,738
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Razenified
Baron Samedi
15
7 / 3 / 11
11,660
729
12,765
11,737
5,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CanadaZues
Gilgamesh
15
7 / 5 / 1
11,358
710
9,995
19,094
13,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Hotner
Fenrir
12
0 / 7 / 6
9,380
586
7,847
12,954
4,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 7 / 5
10,502
656
6,701
11,651
4,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
19
Kills
9
10
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
AedanUchiha
Izanami
6
3
9
3.5
W
Chaac
AreYouSus
Chaac
6
4
10
2.75
L
Gilgamesh
CanadaZues
Gilgamesh
7
5
1
1.5
L
Fenrir
Hotner
Fenrir
0
7
6
0.43
L
2
7
5
0.64
W
Baron Samedi
Razenified
Baron Samedi
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,758
Damage
24,543
36,956
Taken
43,699
22,880
Mitigated
22,953
10,580
Healing
4,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AedanUchiha
Izanami
14,025
8,988
0
1,529
9,801
4,310
1,377
2,195
7,606
0
50,606
W
Chaac
AreYouSus
Chaac
9,968
1,370
0
4,168
15,418
12,738
1,064
3,240
12,178
0
38,203
L
Gilgamesh
CanadaZues
Gilgamesh
9,995
1,862
0
913
19,094
13,612
735
3,886
15,208
0
44,796
L
Fenrir
Hotner
Fenrir
7,847
936
0
1,454
12,954
4,969
858
5,391
7,563
0
27,617
L
6,701
116
726
1,018
11,651
4,372
0
3,596
8,055
40,981
0
W
Baron Samedi
Razenified
Baron Samedi
12,765
1,512
1,198
3,685
11,737
5,832
762
1,321
10,416
63,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,205
Gold Earned
31,240
207
Minions Killed
165
0
Camps Cleared
0
810,742
Distance Traveled
779,656
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,226
702
66
4
0
249,360
1
W
Chaac
11,319
707
45
3
0
286,021
5
L
Gilgamesh
11,358
710
70
4
0
308,144
2
L
Fenrir
9,380
586
31
2
0
214,157
0
L
Ra
10,502
656
64
4
0
257,355
1
W
Baron Samedi
11,660
729
96
6
0
275,361
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role