Player Matchup

Sylvanus
Sylvanus
Daddamage
Sylvanus
Level 22
God Stats
17W - 16L
1,487 SR
Queue Stats
65W - 70L
1,293 Elo+
Solo
Zeus
Zeus
GAFE-_-Zeus
Zeus
Level 5
God Stats
1W - 3L
1,370 SR
Queue Stats
2W - 9L
1,083 Elo+
Solo
Cerberus
Cerberus
R2J8M
Cerberus
Level 29
God Stats
7W - 8L
1,593 SR
Queue Stats
38W - 27L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Solely Haplo
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Bellona
Bellona
WieldableNote37
Bellona
Level 8
God Stats
0W - 3L
1,193 SR
Queue Stats
11W - 21L
1,289 Elo+
Solo
Team Averages
Level 14
1,429 SR
1,331 Elo+

VS

Team Averages
Level 26
1,470 SR
1,367 Elo+
Agni
Agni
Boom978
Agni
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 108L
1,395 Elo+
Solo
Hercules
Hercules
DirtDogP76
Hercules
Level 27
God Stats
4W - 7L
1,216 SR
Queue Stats
172W - 205L
1,324 Elo+
Solo
Medusa
Medusa
Northmade973
Medusa
Level 28
God Stats
7W - 5L
1,529 SR
Queue Stats
99W - 117L
1,365 Elo+
Solo
Chernobog
Chernobog
SSJ_Kratos08
Chernobog
Level 23
God Stats
31W - 19L
1,432 SR
Queue Stats
49W - 45L
1,290 Elo+
Solo
Bacchus
Bacchus
philthecasual
Bacchus
Level 29
God Stats
2W - 1L
1,674 SR
Queue Stats
110W - 112L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Daddamage
Sylvanus
17
1 / 8 / 4
11,235
936
9,729
22,708
22,572
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 11 / 2
11,203
934
18,579
21,483
8,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
R2J8M
Cerberus
16
3 / 3 / 2
10,837
903
9,100
15,058
9,118
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Solely Haplo
Kukulkan
16
0 / 12 / 3
10,035
836
950
15,949
8,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
1 / 5 / 3
10,736
895
6,729
23,260
17,151
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Boom978
Agni
20
6 / 0 / 24
12,651
1,054
19,283
10,261
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
DirtDogP76
Hercules
19
1 / 1 / 16
11,544
962
6,955
9,810
6,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
20
10 / 2 / 18
13,752
1,146
27,978
9,985
3,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
SSJ_Kratos08
Chernobog
19
16 / 4 / 13
14,028
1,169
22,408
13,377
5,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
20
6 / 1 / 22
13,833
1,153
15,341
11,600
12,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
132
8
Kills
39
39
Deaths
8
14
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Agni
Boom978
Agni
6
0
24
18
L
Sylvanus
Daddamage
Sylvanus
1
8
4
0.38
W
Hercules
DirtDogP76
Hercules
1
1
16
9
L
3
11
2
0.36
W
Medusa
10
2
18
9.5
L
Cerberus
R2J8M
Cerberus
3
3
2
1.33
W
Chernobog
SSJ_Kratos08
Chernobog
16
4
13
5.63
L
Kukulkan
Solely Haplo
Kukulkan
0
12
3
0.13
L
1
5
3
0.5
W
Bacchus
6
1
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,087
Damage
91,965
98,458
Taken
55,033
65,221
Mitigated
31,657
7,001
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Boom978
Agni
19,283
2,828
0
1,225
10,261
3,983
0
7,591
2,670
29,407
0
L
Sylvanus
Daddamage
Sylvanus
9,729
3,105
1,537
2,211
22,708
22,572
0
5,535
17,173
24,922
0
W
Hercules
DirtDogP76
Hercules
6,955
2,727
0
2,661
9,810
6,354
0
6,286
3,524
0
17,414
L
18,579
5,915
0
111
21,483
8,379
0
8,510
12,973
39,358
0
W
Medusa
27,978
13,345
0
1,754
9,985
3,356
0
8,359
1,626
0
50,918
L
Cerberus
R2J8M
Cerberus
9,100
614
0
2,578
15,058
9,118
0
4,232
10,826
12,707
0
W
Chernobog
SSJ_Kratos08
Chernobog
22,408
12,866
734
2,390
13,377
5,725
0
8,147
5,230
0
38,818
L
Kukulkan
Solely Haplo
Kukulkan
950
121
0
0
15,949
8,001
0
6,060
9,889
9,832
0
L
6,729
2,069
60
504
23,260
17,151
0
10,287
12,973
0
19,913
W
Bacchus
15,341
1,355
258
1,714
11,600
12,239
0
7,975
3,625
42,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,046
Gold Earned
65,808
147
Minions Killed
221
1
Camps Cleared
11
823,611
Distance Traveled
1,129,783
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,651
1,054
27
2
0
237,965
1
L
Sylvanus
11,235
936
26
2
0
137,112
1
W
Hercules
11,544
962
27
2
4
192,233
0
L
Zeus
11,203
934
54
5
0
161,269
0
W
Medusa
13,752
1,146
42
4
7
256,994
0
L
Cerberus
10,837
903
14
1
1
153,927
0
W
Chernobog
14,028
1,169
59
5
0
225,358
0
L
Kukulkan
10,035
836
17
1
0
132,119
2
L
Bellona
10,736
895
36
3
0
239,184
2
W
Bacchus
13,833
1,153
66
6
0
217,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role