Player Matchup

Yemoja
Yemoja
ArticStorm22
Yemoja
Level 79
God Stats
1W - 1L
1,672 SR
Queue Stats
198W - 182L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
Dzenin
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Gustavo_AlvesBr
Medusa
Level 158
God Stats
0W - 1L
1,462 SR
Queue Stats
44W - 47L
1,434 Elo+
Solo
Hercules
Hercules
Joesus88
Hercules
Level 108
God Stats
6W - 4L
1,500 SR
Queue Stats
312W - 326L
1,502 Elo+
Solo
Scylla
Scylla
MINIMID 007
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,594 Elo+
Solo
Team Averages
Level 116
1,527 SR
1,509 Elo+

VS

Team Averages
Level 104
1,549 SR
1,475 Elo+
Persephone
Persephone
BORRE5052
Persephone
Level 103
God Stats
1W - 0L
1,442 SR
Queue Stats
41W - 34L
1,496 Elo+
Solo
Sol
Sol
CAPTAINDRYSTAB
Sol
Level 157
God Stats
7W - 1L
1,430 SR
Queue Stats
334W - 310L
1,490 Elo+
Party 2
Rama
Rama
Cinnamonrolls14
Rama
Level 63
God Stats
11W - 5L
1,500 SR
Queue Stats
279W - 254L
1,451 Elo+
Party 2
Aphrodite
Aphrodite
JamesRager
Aphrodite
Level 105
God Stats
3W - 2L
1,634 SR
Queue Stats
70W - 68L
1,486 Elo+
Party 1
Zeus
Zeus
PhoneticX
Zeus
Level 93
God Stats
2W - 0L
1,738 SR
Queue Stats
31W - 32L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 9 / 4
8,397
646
6,827
22,740
12,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
Dzenin
Sun Wukong
13
1 / 8 / 4
7,679
591
6,161
18,569
20,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 10 / 5
9,093
699
12,397
18,278
7,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Joesus88
Hercules
16
4 / 8 / 9
9,275
713
10,122
24,847
31,264
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
17
5 / 6 / 3
10,304
793
15,923
15,203
6,623
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BORRE5052
Persephone
18
6 / 2 / 21
11,431
879
18,671
12,973
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
19 / 1 / 15
12,889
991
32,989
21,152
9,035
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
8 / 6 / 12
10,617
817
11,035
10,638
4,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Aphrodite
JamesRager
Aphrodite
16
1 / 3 / 24
9,888
761
10,141
15,136
16,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zeus
17
7 / 3 / 22
11,007
847
17,125
10,362
4,098
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
135
14
Kills
41
41
Deaths
15
25
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
9
4
0.33
W
Persephone
BORRE5052
Persephone
6
2
21
8.25
W
19
1
15
26.5
W
8
6
12
2.33
L
Sun Wukong
Dzenin
Sun Wukong
1
8
4
0.38
L
3
10
5
0.55
W
Aphrodite
JamesRager
Aphrodite
1
3
24
4.33
L
Hercules
Joesus88
Hercules
4
8
9
1.06
L
Scylla
5
6
3
1.08
W
Zeus
7
3
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,430
Damage
89,961
99,637
Taken
70,261
79,158
Mitigated
39,319
22,258
Healing
41,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,827
1,776
3,447
1,202
22,740
12,504
60
20,444
2,296
14,647
0
W
Persephone
BORRE5052
Persephone
18,671
324
1,898
4,063
12,973
5,436
316
3,394
9,577
36,445
0
W
32,989
14,640
1,716
12,233
21,152
9,035
3,226
8,912
12,240
60,529
0
W
11,035
9,648
31
262
10,638
4,244
972
3,269
7,369
0
16,423
L
Sun Wukong
Dzenin
Sun Wukong
6,161
240
318
2,007
18,569
20,926
0
13,778
4,791
349
10,427
L
12,397
3,928
1,076
1,355
18,278
7,841
120
16,075
2,203
0
27,794
W
Aphrodite
JamesRager
Aphrodite
10,141
276
9,129
8,931
15,136
16,506
710
4,835
10,301
20,032
0
L
Hercules
Joesus88
Hercules
10,122
2,445
982
5,257
24,847
31,264
0
15,475
9,372
0
20,703
L
Scylla
15,923
744
2,395
4,219
15,203
6,623
0
13,154
2,049
26,205
0
W
Zeus
17,125
1,071
1,890
988
10,362
4,098
58
2,599
7,763
30,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,748
Gold Earned
55,832
99
Minions Killed
142
0
Camps Cleared
0
911,508
Distance Traveled
1,159,867
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,397
646
15
1
0
153,602
0
W
Persephone
11,431
879
32
2
0
256,552
1
W
Sol
12,889
991
52
4
0
227,383
0
W
Rama
10,617
817
9
1
0
200,260
0
L
Sun Wukong
7,679
591
3
0
0
178,587
0
L
Medusa
9,093
699
33
3
0
174,523
1
W
Aphrodite
9,888
761
28
2
0
236,875
2
L
Hercules
9,275
713
14
1
0
190,049
0
L
Scylla
10,304
793
34
3
0
214,747
0
W
Zeus
11,007
847
21
2
0
238,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role