Player Matchup

Heimdallr
Heimdallr
BezoRaf
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,530 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RRAF
Tsukuyomi
Level 16
God Stats
6W - 8L
1,355 SR
Queue Stats
10W - 20L
1,331 Elo+
Party 1
Guan Yu
Guan Yu
karanmaker
Guan Yu
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
seimaerd
Cthulhu
Level 27
God Stats
1W - 6L
1,058 SR
Queue Stats
76W - 96L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
xMysteryFigurex
Nu Wa
Level 57
God Stats
4W - 0L
1,800 SR
Queue Stats
20W - 24L
1,564 Elo+
Party 2
Team Averages
Level 21
1,443 SR
1,472 Elo+

VS

Team Averages
Level 14
1,532 SR
1,433 Elo+
Athena
Athena
Culbreth78
Athena
Level 22
God Stats
0W - 4L
1,436 SR
Queue Stats
36W - 54L
1,382 Elo+
Solo
Thanatos
Thanatos
EnkiduSIMP
Thanatos
Level 12
God Stats
11W - 6L
1,720 SR
Queue Stats
455W - 501L
1,454 Elo+
Party 3
Kukulkan
Kukulkan
Funnee
Kukulkan
Level 18
God Stats
33W - 30L
1,521 SR
Queue Stats
209W - 218L
1,383 Elo+
Party 3
Hades
Hades
boladoRA9
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
busterfoo
King Arthur
Level 17
God Stats
61W - 61L
1,481 SR
Queue Stats
357W - 387L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BezoRaf
Heimdallr
20
5 / 13 / 14
14,534
454
16,504
26,603
10,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
RRAF
Tsukuyomi
20
20 / 14 / 12
18,327
573
36,812
32,248
14,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
karanmaker
Guan Yu
16
3 / 10 / 4
12,859
402
4,458
22,669
24,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
seimaerd
Cthulhu
19
2 / 4 / 11
13,890
434
14,708
23,910
28,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
13 / 6 / 9
16,375
512
28,187
16,026
5,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Culbreth78
Athena
20
5 / 5 / 19
14,992
469
10,930
30,890
39,636
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
EnkiduSIMP
Thanatos
20
16 / 9 / 9
15,977
499
17,931
33,923
15,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Funnee
Kukulkan
20
11 / 8 / 10
16,077
502
27,716
18,423
7,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hades
boladoRA9
Hades
15
0 / 21 / 6
10,798
337
2,499
22,387
10,236
King Arthur
busterfoo
King Arthur
20
14 / 2 / 16
16,469
515
26,278
36,414
33,584
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
106
43
Kills
46
47
Deaths
45
50
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BezoRaf
Heimdallr
5
13
14
0.92
L
Athena
Culbreth78
Athena
5
5
19
2.9
L
Thanatos
EnkiduSIMP
Thanatos
16
9
9
2.28
L
Kukulkan
Funnee
Kukulkan
11
8
10
2
W
Tsukuyomi
RRAF
Tsukuyomi
20
14
12
1.86
L
Hades
boladoRA9
Hades
0
21
6
0.14
L
King Arthur
busterfoo
King Arthur
14
2
16
11
W
Guan Yu
karanmaker
Guan Yu
3
10
4
0.5
W
Cthulhu
seimaerd
Cthulhu
2
4
11
1.88
W
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,669
Damage
85,354
121,456
Taken
142,037
84,072
Mitigated
106,770
22,278
Healing
46,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BezoRaf
Heimdallr
16,504
12,534
0
6,239
26,603
10,674
2,389
8,930
17,527
0
83,527
L
Athena
Culbreth78
Athena
10,930
3,634
0
3,268
30,890
39,636
449
12,311
17,763
66,344
0
L
Thanatos
EnkiduSIMP
Thanatos
17,931
7,043
0
24,129
33,923
15,959
0
8,651
24,786
0
100,828
L
Kukulkan
Funnee
Kukulkan
27,716
2,286
1,358
2,726
18,423
7,355
1,748
5,994
12,189
100,405
0
W
Tsukuyomi
RRAF
Tsukuyomi
36,812
12,654
0
8,137
32,248
14,920
1,770
12,850
19,032
0
91,059
L
Hades
boladoRA9
Hades
2,499
956
0
46
22,387
10,236
10
5,459
16,598
8,650
0
L
King Arthur
busterfoo
King Arthur
26,278
2,380
0
14,818
36,414
33,584
526
13,200
22,458
970
120,644
W
Guan Yu
karanmaker
Guan Yu
4,458
1,631
779
2,908
22,669
24,767
225
6,373
16,092
0
31,749
W
Cthulhu
seimaerd
Cthulhu
14,708
706
587
2,584
23,910
28,057
2,648
7,547
16,125
77,424
0
W
28,187
7,185
0
1,044
16,026
5,654
3,358
5,108
10,674
120,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,985
Gold Earned
74,313
601
Minions Killed
572
0
Camps Cleared
0
2,485,333
Distance Traveled
2,817,068
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,534
454
122
4
0
508,495
1
L
Athena
14,992
469
90
3
0
588,888
4
L
Thanatos
15,977
499
107
3
0
613,012
2
L
Kukulkan
16,077
502
186
6
0
507,903
4
W
Tsukuyomi
18,327
573
101
3
0
560,115
0
L
Hades
10,798
337
7
0
0
374,482
2
L
King Arthur
16,469
515
182
6
0
732,783
3
W
Guan Yu
12,859
402
60
2
0
383,893
7
W
Cthulhu
13,890
434
123
4
0
502,525
3
W
Nu Wa
16,375
512
195
6
0
530,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role