Player Matchup

Ganesha
Ganesha
Labierk
Ganesha
Level 13
God Stats
2W - 3L
1,393 SR
Queue Stats
12W - 12L
1,355 Elo+
Party 1
Neith
Neith
UckaBucka
Neith
Level 2
God Stats
12W - 9L
1,243 SR
Queue Stats
23W - 33L
1,267 Elo+
Party 1
Olorun
Olorun
botanistedward
Olorun
Level 29
God Stats
51W - 48L
1,473 SR
Queue Stats
234W - 229L
1,555 Elo+
Solo
Fenrir
Fenrir
houdini91
Fenrir
Level 5
God Stats
1W - 3L
1,499 SR
Queue Stats
7W - 7L
1,293 Elo+
Party 1
Kumbhakarna
Kumbhakarna
roycoco3
Kumbhakarna
Level 26
God Stats
15W - 15L
1,551 SR
Queue Stats
23W - 26L
1,510 Elo+
Solo
Team Averages
Level 15
1,432 SR
1,396 Elo+

VS

Team Averages
Level 15
1,569 SR
1,583 Elo+
Artemis
Artemis
Freakazoid9398
Artemis
Level 25
God Stats
10W - 13L
1,669 SR
Queue Stats
24W - 27L
1,604 Elo+
Solo
Fenrir
Fenrir
MBA_ronald
Fenrir
Level 3
God Stats
7W - 11L
1,675 SR
Queue Stats
8W - 12L
1,592 Elo+
Party 2
Olorun
Olorun
YanceyPro
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
seebasrulez
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,592 Elo+
Party 2
Kukulkan
Kukulkan
svart-titan
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 48L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Labierk
Ganesha
18
0 / 3 / 31
11,344
1,134
11,549
14,493
14,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
UckaBucka
Neith
17
3 / 2 / 24
10,524
1,052
9,922
8,037
2,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
18 / 0 / 11
13,524
1,352
26,714
9,670
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
houdini91
Fenrir
17
10 / 6 / 16
11,066
1,107
16,286
10,966
6,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Kumbhakarna
roycoco3
Kumbhakarna
18
9 / 1 / 21
12,165
1,217
7,237
9,353
10,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

309

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 3
10,472
1,047
9,762
12,574
4,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
MBA_ronald
Fenrir
15
0 / 17 / 6
9,166
917
7,257
26,462
8,735
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
YanceyPro
Olorun
13
0 / 3 / 1
8,023
802
695
2,391
670
Aphrodite
seebasrulez
Aphrodite
15
5 / 8 / 3
10,354
1,035
12,302
18,342
9,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
svart-titan
Kukulkan
15
2 / 4 / 8
9,664
966
14,693
16,133
5,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
33
40
Kills
12
12
Deaths
40
103
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
W
Ganesha
Labierk
Ganesha
0
3
31
5.17
L
Fenrir
MBA_ronald
Fenrir
0
17
6
0.18
W
Neith
UckaBucka
Neith
3
2
24
7.5
L
Olorun
YanceyPro
Olorun
0
3
1
0.17
W
18
0
11
23.5
W
Fenrir
houdini91
Fenrir
10
6
16
3
W
Kumbhakarna
roycoco3
Kumbhakarna
9
1
21
19.5
L
Aphrodite
seebasrulez
Aphrodite
5
8
3
0.81
L
Kukulkan
svart-titan
Kukulkan
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,708
Damage
44,709
52,519
Taken
75,902
37,537
Mitigated
28,640
10,741
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,762
5,125
0
795
12,574
4,499
0
5,538
7,036
0
26,695
W
Ganesha
Labierk
Ganesha
11,549
1,627
0
1,342
14,493
14,307
0
8,179
6,314
20,083
0
L
Fenrir
MBA_ronald
Fenrir
7,257
1,830
0
609
26,462
8,735
0
13,465
12,997
0
18,245
W
Neith
UckaBucka
Neith
9,922
4,881
0
1,292
8,037
2,658
0
4,883
3,154
0
26,326
L
Olorun
YanceyPro
Olorun
695
468
0
0
2,391
670
0
1,458
933
1,017
0
W
26,714
20,780
2,014
5,782
9,670
3,740
0
5,556
4,114
56,629
0
W
Fenrir
houdini91
Fenrir
16,286
3,491
0
311
10,966
6,248
0
4,862
6,104
0
22,503
W
Kumbhakarna
roycoco3
Kumbhakarna
7,237
1,031
0
0
9,353
10,584
0
4,210
5,143
38,309
0
L
Aphrodite
seebasrulez
Aphrodite
12,302
2,883
4,867
4,274
18,342
9,066
0
12,816
5,526
24,130
0
L
Kukulkan
svart-titan
Kukulkan
14,693
1,061
0
602
16,133
5,670
0
12,223
3,910
33,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,623
Gold Earned
47,679
212
Minions Killed
117
8
Camps Cleared
3
967,775
Distance Traveled
647,440
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,472
1,047
30
3
0
130,512
0
W
Ganesha
11,344
1,134
0
0
0
183,160
0
L
Fenrir
9,166
917
14
1
3
154,176
0
W
Neith
10,524
1,052
35
4
0
197,682
0
L
Olorun
8,023
802
2
0
0
34,375
0
W
Olorun
13,524
1,352
85
9
6
180,043
2
W
Fenrir
11,066
1,107
14
1
0
178,726
0
W
Kumbhakarna
12,165
1,217
78
8
2
228,164
0
L
Aphrodite
10,354
1,035
24
2
0
164,530
2
L
Kukulkan
9,664
966
47
5
0
163,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role