Player Matchup

Sobek
Sobek
Diamond II
Glorum
Sobek
Diamond II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Diamond I
JLLVdestroyer
Danzaburou
Diamond I
Level 129
God Stats
9W - 4L
1,759 SR
Queue Stats
97W - 83L
2,406 MMR
Solo
Raijin
Raijin
Diamond II
Lexions
Raijin
Diamond II
Level 159
God Stats
4W - 1L
1,914 SR
Queue Stats
71W - 46L
2,404 MMR
Solo
Awilix
Awilix
Diamond I
Nocillα
Awilix
Diamond I
Level 133
God Stats
8W - 1L
1,893 SR
Queue Stats
134W - 126L
2,406 MMR
Solo
Heimdallr
Heimdallr
Masters
Peny
Heimdallr
Masters
Level 160
God Stats
8W - 12L
1,369 SR
Queue Stats
815W - 814L
2,560 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,687 SR
2,255 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,593 SR
2,071 MMR
Izanami
Izanami
Masters
DeadlyBlack
Izanami
Masters
Level 159
God Stats
23W - 17L
1,661 SR
Queue Stats
68W - 49L
2,552 MMR
Solo
Ares
Ares
Diamond III
Mαrcos
Ares
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond II
SackSmacker
King Arthur
Diamond II
Level 142
God Stats
3W - 3L
1,590 SR
Queue Stats
186W - 164L
2,399 MMR
Solo
Hun Batz
Hun Batz
Diamond I
TonyDownfall
Hun Batz
Diamond I
Level 157
God Stats
6W - 5L
1,712 SR
Queue Stats
820W - 816L
2,402 MMR
Solo
Scylla
Scylla
Masters
uAmber
Scylla
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Glorum
Sobek
16
5 / 2 / 11
10,054
559
10,087
19,841
19,400
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
JLLVdestroyer
Danzaburou
16
3 / 2 / 6
10,270
571
9,105
12,426
5,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Lexions
Raijin
18
4 / 0 / 11
11,319
629
13,405
11,051
7,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
Nocillα
Awilix
19
16 / 5 / 6
11,921
662
14,365
12,732
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Peny
Heimdallr
17
5 / 4 / 11
10,688
594
16,169
15,925
6,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
TsukuyomiSetTiamatAthenaLoki

VS

Bans
GilgameshCamazotzGebJanusKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeadlyBlack
Izanami
14
2 / 7 / 5
9,368
520
10,551
16,091
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Mαrcos
Ares
11
2 / 8 / 3
8,358
464
7,942
21,468
17,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
SackSmacker
King Arthur
15
0 / 5 / 0
8,777
488
4,990
15,270
10,362
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
TonyDownfall
Hun Batz
17
1 / 7 / 6
10,102
561
6,716
13,396
5,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
uAmber
Scylla
16
8 / 6 / 1
9,553
531
14,336
13,078
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
33
Kills
13
13
Deaths
33
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
DeadlyBlack
Izanami
2
7
5
0.64
W
Sobek
Glorum
Sobek
5
2
11
5.25
W
Danzaburou
JLLVdestroyer
Danzaburou
3
2
6
3
W
Raijin
Lexions
Raijin
4
0
11
9.5
L
Ares
Mαrcos
Ares
2
8
3
0.44
W
Awilix
Nocillα
Awilix
16
5
6
3.8
W
Heimdallr
Peny
Heimdallr
5
4
11
2.63
L
King Arthur
SackSmacker
King Arthur
0
5
0
0
L
Hun Batz
TonyDownfall
Hun Batz
1
7
6
0.57
L
Scylla
uAmber
Scylla
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,131
Damage
44,535
71,975
Taken
79,303
44,215
Mitigated
41,865
27,544
Healing
10,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DeadlyBlack
Izanami
10,551
7,370
0
3,684
16,091
4,560
129
3,099
12,768
0
63,294
W
Sobek
Glorum
Sobek
10,087
1,230
0
7,324
19,841
19,400
64
5,494
14,347
27,506
0
W
Danzaburou
JLLVdestroyer
Danzaburou
9,105
5,099
0
6,348
12,426
5,288
1,862
2,217
10,209
0
76,713
W
Raijin
Lexions
Raijin
13,405
2,342
0
5,403
11,051
7,487
175
2,723
8,328
78,643
0
L
Ares
Mαrcos
Ares
7,942
1,200
0
750
21,468
17,009
0
5,703
15,323
18,477
0
W
Awilix
Nocillα
Awilix
14,365
5,741
0
3,776
12,732
5,688
0
4,327
8,405
0
73,831
W
Heimdallr
Peny
Heimdallr
16,169
9,308
0
4,693
15,925
6,352
242
8,725
7,200
0
85,487
L
King Arthur
SackSmacker
King Arthur
4,990
406
0
2,970
15,270
10,362
0
8,495
6,775
0
61,873
L
Hun Batz
TonyDownfall
Hun Batz
6,716
1,777
0
910
13,396
5,870
0
2,062
11,102
0
71,624
L
Scylla
uAmber
Scylla
14,336
1,147
0
1,852
13,078
4,064
0
3,349
9,729
57,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,252
Gold Earned
46,158
564
Minions Killed
502
0
Camps Cleared
0
1,728,527
Distance Traveled
1,672,456
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,368
520
125
7
0
305,588
6
W
Sobek
10,054
559
28
2
0
337,534
2
W
Danzaburou
10,270
571
132
7
0
322,708
9
W
Raijin
11,319
629
156
9
0
331,002
6
L
Ares
8,358
464
17
1
0
311,231
2
W
Awilix
11,921
662
109
6
0
408,249
6
W
Heimdallr
10,688
594
139
8
0
329,034
2
L
King Arthur
8,777
488
132
7
0
377,022
5
L
Hun Batz
10,102
561
127
7
0
362,722
0
L
Scylla
9,553
531
101
6
0
315,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role