Player Matchup

Sol
Sol
Ddamalandrag
Sol
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,495 Elo+
Solo
Danzaburou
Danzaburou
beremoth
Danzaburou
Level 119
God Stats
0W - 2L
1,487 SR
Queue Stats
41W - 39L
1,472 Elo+
Solo
Cthulhu
Cthulhu
herobrine5
Cthulhu
Level 128
God Stats
0W - 2L
1,330 SR
Queue Stats
49W - 50L
1,465 Elo+
Solo
Team Averages
Level 110
1,439 SR
1,477 Elo+

VS

Team Averages
Level 81
1,505 SR
1,462 Elo+
Cupid
Cupid
MiguelPetroli
Cupid
Level 104
God Stats
1W - 0L
1,827 SR
Queue Stats
5W - 6L
1,271 Elo+
Solo
Nu Wa
Nu Wa
ciberninjaOW
Nu Wa
Level 19
God Stats
2W - 0L
1,495 SR
Queue Stats
3W - 2L
1,488 Elo+
Party 1
Fafnir
Fafnir
gustavosmitebr
Fafnir
Level 121
God Stats
1W - 2L
1,191 SR
Queue Stats
34W - 28L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,786
643
3,781
8,499
2,644
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
beremoth
Danzaburou
9
2 / 3 / 1
6,481
720
3,436
5,492
1,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
herobrine5
Cthulhu
7
1 / 3 / 0
5,696
633
4,408
7,369
5,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 5
6,709
745
3,689
5,672
1,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 1 / 6
6,793
755
5,388
3,087
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
7 / 0 / 4
7,878
875
6,935
8,091
5,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
11
11
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
2
2
5
2.25
L
Danzaburou
beremoth
Danzaburou
2
3
1
0.83
W
2
1
6
5
W
7
0
4
9
L
Cthulhu
herobrine5
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,625
Damage
16,012
21,360
Taken
16,850
9,646
Mitigated
8,008
1,755
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,781
477
0
1,456
8,499
2,644
60
4,386
3,642
14,275
0
W
3,689
2,183
1,073
745
5,672
1,842
273
3,205
2,467
0
17,795
L
Danzaburou
beremoth
Danzaburou
3,436
1,276
0
231
5,492
1,709
19
3,675
1,553
0
20,852
W
5,388
1,050
0
0
3,087
1,036
492
2,155
932
14,998
0
W
6,935
1,531
84
3,106
8,091
5,130
24
2,863
5,228
19,413
0
L
Cthulhu
herobrine5
Cthulhu
4,408
312
68
0
7,369
5,293
0
3,093
3,835
14,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,963
Gold Earned
21,380
75
Minions Killed
98
0
Camps Cleared
0
418,975
Distance Traveled
482,049
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,786
643
25
3
0
146,369
1
W
Cupid
6,709
745
35
4
0
162,359
1
L
Danzaburou
6,481
720
39
4
0
152,131
1
W
Nu Wa
6,793
755
32
4
0
145,462
0
W
Fafnir
7,878
875
31
3
0
174,228
4
L
Cthulhu
5,696
633
11
1
0
120,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role