Player Matchup

Gilgamesh
Gilgamesh
FormulePage144
Gilgamesh
Level 27
God Stats
8W - 14L
1,366 SR
Queue Stats
98W - 92L
1,499 Elo+
Party 3
Ymir
Ymir
TortaDiMeIe
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,091 Elo+
Party 2
Baba Yaga
Baba Yaga
Visual D3mOx
Baba Yaga
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 66L
1,511 Elo+
Party 3
Thanatos
Thanatos
guion-premiado0
Thanatos
Level 7
God Stats
0W - 2L
1,259 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ra
Ra
tapec87
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,264 Elo+
Party 2
Team Averages
Level 14
1,425 SR
1,373 Elo+

VS

Team Averages
Level 22
1,534 SR
1,385 Elo+
Neith
Neith
Artemiys13
Neith
Level 17
God Stats
156W - 165L
1,630 SR
Queue Stats
156W - 167L
1,524 Elo+
Solo
Merlin
Merlin
Fippolito10
Merlin
Level 26
God Stats
4W - 6L
1,539 SR
Queue Stats
64W - 57L
1,531 Elo+
Solo
Chaac
Chaac
Snr_grognon
Chaac
Level 13
God Stats
10W - 7L
1,602 SR
Queue Stats
30W - 33L
1,330 Elo+
Solo
Cthulhu
Cthulhu
Urizen83
Cthulhu
Level 25
God Stats
4W - 6L
1,413 SR
Queue Stats
50W - 62L
1,269 Elo+
Party 1
Fenrir
Fenrir
Veilasko
Fenrir
Level 29
God Stats
7W - 4L
1,486 SR
Queue Stats
39W - 61L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FormulePage144
Gilgamesh
17
4 / 3 / 6
10,955
476
16,074
20,659
16,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 14 / 1
8,734
380
9,364
24,533
20,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
Visual D3mOx
Baba Yaga
18
6 / 5 / 1
11,024
479
10,661
15,592
6,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
13
2 / 9 / 1
8,553
372
3,712
16,576
5,906
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 8 / 0
8,483
369
5,248
11,145
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
6 / 3 / 12
11,892
517
13,738
12,893
5,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
19
11 / 5 / 3
12,573
547
21,511
13,770
5,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
9 / 5 / 6
11,250
489
14,578
19,117
15,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Urizen83
Cthulhu
17
7 / 0 / 8
10,922
475
10,191
10,659
6,660
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
Veilasko
Fenrir
17
6 / 1 / 7
10,690
465
7,737
12,395
10,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
14
Kills
39
39
Deaths
14
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
6
3
12
4
W
Merlin
11
5
3
2.5
L
Gilgamesh
FormulePage144
Gilgamesh
4
3
6
2.33
W
9
5
6
2.4
L
2
14
1
0.18
W
Cthulhu
Urizen83
Cthulhu
7
0
8
11
W
Fenrir
Veilasko
Fenrir
6
1
7
9.5
L
Baba Yaga
Visual D3mOx
Baba Yaga
6
5
1
1.3
L
Thanatos
2
9
1
0.28
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,059
Damage
67,755
88,505
Taken
68,834
52,304
Mitigated
43,935
18,622
Healing
20,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,738
5,840
0
4,723
12,893
5,847
6,264
4,583
8,128
0
87,344
W
Merlin
21,511
1,014
0
1,293
13,770
5,796
0
4,211
9,197
86,893
0
L
Gilgamesh
FormulePage144
Gilgamesh
16,074
5,957
0
2,569
20,659
16,399
0
7,612
13,047
0
75,699
W
14,578
2,981
0
8,509
19,117
15,283
525
4,852
13,955
0
52,071
L
9,364
3,876
0
1,638
24,533
20,385
140
8,874
15,659
29,502
0
W
Cthulhu
Urizen83
Cthulhu
10,191
2,220
1,048
975
10,659
6,660
189
5,603
4,765
43,083
0
W
Fenrir
Veilasko
Fenrir
7,737
1,605
0
3,775
12,395
10,349
120
4,607
7,516
0
54,659
L
Baba Yaga
Visual D3mOx
Baba Yaga
10,661
720
0
6,553
15,592
6,003
257
9,460
6,132
56,877
0
L
Thanatos
3,712
590
0
7,044
16,576
5,906
734
4,724
11,852
0
30,907
L
5,248
822
183
635
11,145
3,611
1,100
1,032
10,113
42,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,749
Gold Earned
57,327
387
Minions Killed
526
0
Camps Cleared
0
1,980,779
Distance Traveled
1,930,264
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,892
517
134
6
0
308,176
2
W
Merlin
12,573
547
139
6
0
399,858
7
L
Gilgamesh
10,955
476
106
5
0
495,222
0
W
Chaac
11,250
489
81
4
0
448,108
0
L
Ymir
8,734
380
41
2
0
360,349
0
W
Cthulhu
10,922
475
87
4
0
366,859
0
W
Fenrir
10,690
465
85
4
0
407,263
2
L
Baba Yaga
11,024
479
109
5
0
403,805
0
L
Thanatos
8,553
372
54
2
0
349,620
1
L
Ra
8,483
369
77
3
0
371,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role