Player Matchup

Aphrodite
Aphrodite
AlexTheAvatar
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Almirante08
Scylla
Level 14
God Stats
7W - 5L
1,500 SR
Queue Stats
198W - 205L
1,370 Elo+
Solo
Artemis
Artemis
Bearsam
Artemis
Level 11
God Stats
1W - 3L
1,437 SR
Queue Stats
7W - 14L
1,308 Elo+
Party 1
Bellona
Bellona
GuoErdeng
Bellona
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 65L
1,260 Elo+
Solo
Pele
Pele
Rokuro123456
Pele
Level 84
God Stats
3W - 4L
1,441 SR
Queue Stats
363W - 387L
1,435 Elo+
Party 1
Team Averages
Level 31
1,475 SR
1,375 Elo+

VS

Team Averages
Level 46
1,488 SR
1,448 Elo+
Cthulhu
Cthulhu
JhaanLuv
Cthulhu
Level 14
God Stats
6W - 1L
1,381 SR
Queue Stats
19W - 23L
1,354 Elo+
Solo
Ymir
Ymir
LankasterSempai
Ymir
Level 21
God Stats
2W - 6L
1,501 SR
Queue Stats
53W - 49L
1,415 Elo+
Solo
Susano
Susano
RhythmRobot
Susano
Level 28
God Stats
50W - 45L
1,538 SR
Queue Stats
116W - 122L
1,444 Elo+
Solo
Medusa
Medusa
Tonika Jones
Medusa
Level 155
God Stats
2W - 0L
1,723 SR
Queue Stats
6W - 4L
1,528 Elo+
Party 2
Ra
Ra
tcoogi
Ra
Level 10
God Stats
1W - 0L
1,296 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlexTheAvatar
Aphrodite
10
2 / 7 / 1
7,114
418
3,293
10,927
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
13
4 / 5 / 4
8,378
493
5,898
6,018
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Bearsam
Artemis
11
0 / 8 / 1
6,540
385
2,116
10,412
3,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
GuoErdeng
Bellona
3
0 / 4 / 0
4,828
284
0
2,897
875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
11 / 3 / 1
9,385
552
12,353
14,485
5,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JhaanLuv
Cthulhu
13
1 / 3 / 6
8,137
479
4,092
8,289
8,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 0 / 8
9,900
582
4,810
10,439
7,331
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Susano
15
5 / 3 / 3
9,777
575
5,951
9,621
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
16
12 / 3 / 4
10,282
605
15,175
9,873
3,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ra
10
3 / 8 / 2
7,280
428
2,684
6,854
1,779
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
17
Kills
27
27
Deaths
17
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AlexTheAvatar
Aphrodite
2
7
1
0.36
L
Scylla
4
5
4
1.2
L
Artemis
Bearsam
Artemis
0
8
1
0.06
L
Bellona
GuoErdeng
Bellona
0
4
0
0
W
Cthulhu
JhaanLuv
Cthulhu
1
3
6
1.33
W
6
0
8
10
W
Susano
5
3
3
2.17
L
11
3
1
3.83
W
Medusa
12
3
4
4.67
W
Ra
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,660
Damage
32,712
44,739
Taken
45,076
16,182
Mitigated
24,600
7,117
Healing
8,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AlexTheAvatar
Aphrodite
3,293
1,426
2,226
2,720
10,927
4,699
390
1,794
9,063
30,882
0
L
Scylla
5,898
825
0
307
6,018
1,864
0
2,427
3,399
32,315
0
L
Artemis
Bearsam
Artemis
2,116
1,404
0
685
10,412
3,072
656
1,898
8,414
0
24,034
L
Bellona
GuoErdeng
Bellona
0
0
0
0
2,897
875
0
2,046
691
0
0
W
Cthulhu
JhaanLuv
Cthulhu
4,092
246
0
1,331
8,289
8,312
491
1,639
6,650
33,185
0
W
4,810
518
16
2,005
10,439
7,331
513
2,726
7,713
38,113
0
W
Susano
5,951
927
0
1,810
9,621
3,451
989
1,215
8,406
0
50,565
L
12,353
3,644
0
1,179
14,485
5,672
0
2,869
11,586
0
69,040
W
Medusa
15,175
9,638
0
3,443
9,873
3,727
3,079
1,777
8,096
0
67,893
W
Ra
2,684
839
23
64
6,854
1,779
0
1,834
5,020
19,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,245
Gold Earned
45,376
283
Minions Killed
384
0
Camps Cleared
0
1,116,393
Distance Traveled
1,364,894
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,114
418
54
3
0
275,101
1
L
Scylla
8,378
493
57
3
0
184,368
2
L
Artemis
6,540
385
54
3
0
244,942
0
L
Bellona
4,828
284
0
0
0
41,613
0
W
Cthulhu
8,137
479
62
4
0
203,971
3
W
Ymir
9,900
582
72
4
0
317,684
5
W
Susano
9,777
575
110
6
0
334,029
2
L
Pele
9,385
552
118
7
0
370,369
1
W
Medusa
10,282
605
98
6
0
287,720
2
W
Ra
7,280
428
42
2
0
221,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role