Player Matchup

Anubis
Anubis
Damianistiko
Anubis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Kalewisk
Mercury
Level 63
God Stats
1W - 4L
1,157 SR
Queue Stats
59W - 59L
1,503 Elo+
Solo
Ares
Ares
ObeliskBage
Ares
Level 115
God Stats
5W - 4L
1,571 SR
Queue Stats
2,291W - 2,377L
1,571 Elo+
Solo
Nox
Nox
SirDarvos
Nox
Level 157
God Stats
2W - 0L
1,370 SR
Queue Stats
9W - 7L
1,646 Elo+
Solo
Izanami
Izanami
s2taiyous2
Izanami
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 91
1,420 SR
1,544 Elo+

VS

Team Averages
Level 59
1,462 SR
1,513 Elo+
Ra
Ra
MOYKANO
Ra
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Pheror
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,536 Elo+
Solo
Horus
Horus
Rheisien
Horus
Level 46
God Stats
9W - 12L
1,610 SR
Queue Stats
97W - 136L
1,491 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SepaEsteves92
Ah Muzen Cab
Level 67
God Stats
2W - 2L
1,259 SR
Queue Stats
64W - 70L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
SuricatoAzull
Sun Wukong
Level 45
God Stats
3W - 5L
1,441 SR
Queue Stats
96W - 128L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
5 / 0 / 8
11,780
1,071
8,926
3,822
2,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Kalewisk
Mercury
17
2 / 2 / 10
10,645
968
7,089
10,901
5,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 0 / 10
10,937
994
5,961
11,774
13,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 3 / 10
10,447
950
6,860
8,960
4,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
s2taiyous2
Izanami
16
3 / 0 / 9
10,527
957
8,001
3,746
1,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

232

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 4
9,746
886
4,566
6,461
2,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Pheror
Tiamat
15
1 / 2 / 3
9,705
882
6,777
5,204
2,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Rheisien
Horus
16
1 / 3 / 3
9,712
883
5,859
10,636
9,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
SepaEsteves92
Ah Muzen Cab
16
2 / 1 / 3
10,466
951
11,830
6,768
3,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
SuricatoAzull
Sun Wukong
15
1 / 5 / 2
9,564
869
6,962
10,280
7,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
14
Kills
5
5
Deaths
14
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
0
8
9
W
Mercury
Kalewisk
Mercury
2
2
10
3.5
L
0
3
4
0.67
W
1
0
10
6
L
Tiamat
Pheror
Tiamat
1
2
3
1.25
L
Horus
Rheisien
Horus
1
3
3
0.83
L
Ah Muzen Cab
SepaEsteves92
Ah Muzen Cab
2
1
3
3.5
W
3
3
10
2.67
L
Sun Wukong
SuricatoAzull
Sun Wukong
1
5
2
0.4
W
Izanami
s2taiyous2
Izanami
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,837
Damage
35,994
39,203
Taken
39,349
27,466
Mitigated
24,630
5,619
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,926
313
231
1,950
3,822
2,235
0
842
2,980
41,986
0
W
Mercury
Kalewisk
Mercury
7,089
3,518
0
0
10,901
5,638
0
2,489
8,412
0
31,386
L
4,566
613
918
1,520
6,461
2,510
0
4,404
2,057
36,812
0
W
5,961
310
0
1,141
11,774
13,292
0
3,627
8,147
10,931
0
L
Tiamat
Pheror
Tiamat
6,777
903
0
1,031
5,204
2,842
0
3,122
2,082
22,774
0
L
Horus
Rheisien
Horus
5,859
2,661
1,138
1,707
10,636
9,053
0
6,088
4,548
0
9,349
L
Ah Muzen Cab
SepaEsteves92
Ah Muzen Cab
11,830
3,123
0
1,519
6,768
3,135
0
3,705
3,063
0
43,789
W
6,860
761
528
1,032
8,960
4,453
0
2,793
6,167
25,251
0
L
Sun Wukong
SuricatoAzull
Sun Wukong
6,962
1,515
0
102
10,280
7,090
0
4,428
5,852
0
19,727
W
Izanami
s2taiyous2
Izanami
8,001
6,327
473
264
3,746
1,848
0
1,592
2,154
0
33,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,336
Gold Earned
49,193
270
Minions Killed
225
10
Camps Cleared
6
1,072,313
Distance Traveled
1,065,050
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,780
1,071
72
7
2
192,400
2
W
Mercury
10,645
968
74
7
3
268,940
1
L
Ra
9,746
886
58
5
1
203,261
6
W
Ares
10,937
994
9
1
1
191,133
0
L
Tiamat
9,705
882
40
4
2
207,887
0
L
Horus
9,712
883
6
1
0
219,545
0
L
Ah Muzen Cab
10,466
951
89
8
3
212,150
0
W
Nox
10,447
950
42
4
1
183,527
3
L
Sun Wukong
9,564
869
32
3
0
222,207
0
W
Izanami
10,527
957
73
7
3
236,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role