Player Matchup

Freya
Freya
CeoOfWaifus
Freya
Level 86
God Stats
1W - 1L
1,707 SR
Queue Stats
203W - 185L
1,549 Elo+
Party 3
Rama
Rama
Onyx Stroud
Rama
Level 49
God Stats
2W - 3L
1,627 SR
Queue Stats
224W - 243L
1,531 Elo+
Party 3
Awilix
Awilix
Volfguard
Awilix
Level 27
God Stats
12W - 14L
1,509 SR
Queue Stats
67W - 63L
1,488 Elo+
Party 2
Artio
Artio
moonsigngemini
Artio
Level 49
God Stats
7W - 3L
1,961 SR
Queue Stats
258W - 227L
1,524 Elo+
Party 2
Xing Tian
Xing Tian
wockcomet
Xing Tian
Level 67
God Stats
19W - 21L
1,593 SR
Queue Stats
205W - 197L
1,555 Elo+
Party 3
Team Averages
Level 56
1,679 SR
1,530 Elo+

VS

Team Averages
Level 66
1,582 SR
1,537 Elo+
Hel
Hel
Bayonerys
Hel
Level 40
God Stats
14W - 14L
1,606 SR
Queue Stats
316W - 311L
1,439 Elo+
Solo
Mercury
Mercury
Felipeviv
Mercury
Level 100
God Stats
2W - 6L
1,328 SR
Queue Stats
1,106W - 1,133L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
ReadytToFeedBreh
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,564 Elo+
Party 1
Yemoja
Yemoja
Styder
Yemoja
Level 88
God Stats
4W - 3L
1,668 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Cupid
Cupid
emBarristan
Cupid
Level 100
God Stats
2W - 4L
1,809 SR
Queue Stats
5W - 4L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 2
10,629
462
9,339
20,586
8,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 3
10,470
455
7,243
11,218
4,246
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
Volfguard
Awilix
16
4 / 5 / 3
10,630
462
8,978
16,124
9,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 3 / 4
13,605
592
21,920
27,206
34,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xing Tian
wockcomet
Xing Tian
15
2 / 2 / 4
10,197
443
8,410
18,205
17,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 7
13,057
568
11,790
11,141
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Felipeviv
Mercury
17
2 / 5 / 10
10,817
470
9,341
22,993
10,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
ReadytToFeedBreh
Sun Wukong
19
1 / 4 / 5
11,910
518
16,666
23,175
12,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Styder
Yemoja
15
1 / 1 / 6
10,709
466
4,294
9,244
7,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 0 / 4
11,564
503
20,567
14,019
5,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
12
Kills
17
17
Deaths
12
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
L
0
5
2
0.2
W
Mercury
Felipeviv
Mercury
2
5
10
1.4
L
1
2
3
1.25
W
Sun Wukong
ReadytToFeedBreh
Sun Wukong
1
4
5
0.88
W
Yemoja
Styder
Yemoja
1
1
6
4
L
Awilix
Volfguard
Awilix
4
5
3
1.1
W
5
0
4
7
L
5
3
4
2.33
L
Xing Tian
wockcomet
Xing Tian
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,890
Damage
62,658
93,339
Taken
80,572
73,958
Mitigated
40,951
39,940
Healing
43,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,790
143
7,639
7,305
11,141
5,009
755
6,789
4,352
79,947
0
L
9,339
2,252
618
9,933
20,586
8,864
224
6,035
14,551
88,360
0
W
Mercury
Felipeviv
Mercury
9,341
4,989
0
1,577
22,993
10,064
68
9,362
13,631
0
79,214
L
7,243
5,609
1,116
5,820
11,218
4,246
4,596
920
10,298
0
86,810
W
Sun Wukong
ReadytToFeedBreh
Sun Wukong
16,666
3,478
0
10,794
23,175
12,674
100
15,966
7,209
0
89,387
W
Yemoja
Styder
Yemoja
4,294
744
5,651
2,886
9,244
7,724
490
4,835
4,409
19,273
0
L
Awilix
Volfguard
Awilix
8,978
3,948
0
4,186
16,124
9,616
366
4,231
11,893
0
70,049
W
20,567
14,137
0
7,462
14,019
5,480
1,018
2,717
11,302
0
99,530
L
21,920
1,554
659
14,290
27,206
34,193
948
1,617
25,589
101,442
0
L
Xing Tian
wockcomet
Xing Tian
8,410
650
0
3,318
18,205
17,039
34
3,281
14,924
26,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,531
Gold Earned
58,057
627
Minions Killed
665
0
Camps Cleared
0
2,059,951
Distance Traveled
2,167,356
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,057
568
176
8
0
485,898
4
L
Freya
10,629
462
141
6
0
404,960
4
W
Mercury
10,817
470
119
5
0
443,584
2
L
Rama
10,470
455
148
6
0
364,245
2
W
Sun Wukong
11,910
518
177
8
0
449,872
9
W
Yemoja
10,709
466
25
1
0
396,192
9
L
Awilix
10,630
462
113
5
0
424,865
1
W
Cupid
11,564
503
168
7
0
391,810
2
L
Artio
13,605
592
194
8
0
427,524
1
L
Xing Tian
10,197
443
31
1
0
438,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role