Player Matchup

King Arthur
King Arthur
Luminaryy
King Arthur
Level 18
God Stats
2W - 0L
1,706 SR
Queue Stats
16W - 15L
1,435 Elo+
Party 1
Artio
Artio
Malebot
Artio
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,528 Elo+
Party 1
Persephone
Persephone
PewPewQueen
Persephone
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
mastermind20027
Skadi
Level 27
God Stats
22W - 26L
1,583 SR
Queue Stats
65W - 70L
1,485 Elo+
Solo
Ne Zha
Ne Zha
ugullugullu
Ne Zha
Level 28
God Stats
2W - 2L
1,225 SR
Queue Stats
43W - 36L
1,421 Elo+
Party 1
Team Averages
Level 21
1,503 SR
1,474 Elo+

VS

Team Averages
Level 14
1,514 SR
1,465 Elo+
Neith
Neith
AlexEtxa
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
DarklordAranyx
Bellona
Level 21
God Stats
5W - 3L
1,511 SR
Queue Stats
8W - 8L
1,492 Elo+
Solo
Loki
Loki
Kazmanian21
Loki
Level 12
God Stats
6W - 10L
1,286 SR
Queue Stats
11W - 20L
1,349 Elo+
Solo
Yemoja
Yemoja
SetinStonee
Yemoja
Level 6
God Stats
1W - 1L
1,729 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Sol
Sol
iDMQ8
Sol
Level 30
God Stats
30W - 31L
1,545 SR
Queue Stats
281W - 310L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Luminaryy
King Arthur
16
4 / 1 / 7
10,248
539
9,238
17,758
10,046
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
Malebot
Artio
15
11 / 1 / 15
11,485
604
14,178
21,304
26,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
PewPewQueen
Persephone
16
7 / 7 / 11
11,148
587
14,666
11,194
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 2 / 9
11,294
594
14,883
9,608
4,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
18
13 / 2 / 4
11,563
609
11,961
13,189
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlexEtxa
Neith
10
0 / 13 / 0
6,774
357
3,478
12,208
3,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 7 / 2
10,099
532
14,631
22,824
22,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
1 / 11 / 0
6,671
351
4,839
14,515
3,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
11
0 / 8 / 1
7,520
396
4,311
14,950
7,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
iDMQ8
Sol
15
7 / 6 / 0
10,412
548
16,884
20,626
6,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
16
43
Kills
13
13
Deaths
45
46
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
AlexEtxa
Neith
0
13
0
0
L
5
7
2
0.86
L
1
11
0
0.09
W
King Arthur
Luminaryy
King Arthur
4
1
7
7.5
W
Artio
Malebot
Artio
11
1
15
18.5
W
Persephone
PewPewQueen
Persephone
7
7
11
1.79
L
Yemoja
0
8
1
0.06
L
Sol
iDMQ8
Sol
7
6
0
1.17
W
8
2
9
6.25
W
Ne Zha
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,926
Damage
44,143
73,053
Taken
85,123
50,981
Mitigated
43,468
28,528
Healing
21,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AlexEtxa
Neith
3,478
2,652
0
561
12,208
3,014
271
3,531
8,589
0
24,690
L
14,631
5,415
0
5,882
22,824
22,623
543
5,498
17,171
0
41,692
L
4,839
1,078
0
2,385
14,515
3,897
148
5,307
9,093
0
28,722
W
King Arthur
Luminaryy
King Arthur
9,238
2,127
0
7,028
17,758
10,046
1,187
3,175
14,583
0
50,789
W
Artio
Malebot
Artio
14,178
2,690
1,157
8,751
21,304
26,637
1,149
6,915
14,389
37,319
0
W
Persephone
PewPewQueen
Persephone
14,666
2,027
0
1,370
11,194
4,144
2,385
5,271
5,916
43,507
0
L
Yemoja
4,311
1,336
372
1,655
14,950
7,215
58
2,703
12,193
23,083
0
L
Sol
iDMQ8
Sol
16,884
5,779
0
10,971
20,626
6,719
972
10,951
9,233
65,404
0
W
14,883
7,808
135
3,354
9,608
4,352
5,969
4,557
5,051
0
68,800
W
Ne Zha
11,961
7,241
0
6,733
13,189
5,802
0
1,273
11,916
0
82,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,738
Gold Earned
41,476
431
Minions Killed
286
0
Camps Cleared
0
1,697,060
Distance Traveled
1,421,077
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,774
357
43
2
0
270,130
1
L
Bellona
10,099
532
54
3
0
345,348
3
L
Loki
6,671
351
45
2
0
275,085
2
W
King Arthur
10,248
539
84
4
0
406,345
0
W
Artio
11,485
604
47
2
0
334,410
0
W
Persephone
11,148
587
65
3
0
331,925
0
L
Yemoja
7,520
396
26
1
0
261,462
0
L
Sol
10,412
548
118
6
0
269,052
0
W
Skadi
11,294
594
98
5
0
291,486
4
W
Ne Zha
11,563
609
137
7
0
332,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role