Player Matchup

Sol
Sol
Gold V
Drimzel
Sol
Gold V
Level 110
God Stats
12W - 6L
1,796 SR
Queue Stats
18W - 15L
1,626 MMR
Party 1
Bellona
Bellona
Gold I
ItsKingKiy
Bellona
Gold I
Level 89
God Stats
66W - 60L
1,585 SR
Queue Stats
109W - 109L
1,557 MMR
Solo
Xbalanque
Xbalanque
Gold IV
RenegadeAngel45
Xbalanque
Gold IV
Level 128
God Stats
10W - 10L
1,622 SR
Queue Stats
582W - 598L
1,437 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
RenegadeDuck
Tsukuyomi
Gold IV
Level 156
God Stats
4W - 7L
1,472 SR
Queue Stats
46W - 48L
1,433 MMR
Solo
Athena
Athena
Silver III
ShavedMedussy
Athena
Silver III
Level 114
God Stats
2W - 1L
1,554 SR
Queue Stats
27W - 31L
1,272 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,606 SR
1,465 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 101
1,620 SR
1,463 MMR
King Arthur
King Arthur
Bronze III
DanteTraveler
King Arthur
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,459 MMR
Solo
Ra
Ra
Bronze III
LilCinnamonRoll
Ra
Bronze III
Level 156
God Stats
1W - 2L
1,594 SR
Queue Stats
53W - 42L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Noeliooo
Ne Zha
Bronze III
Level 159
God Stats
0W - 3L
1,745 SR
Queue Stats
23W - 22L
1,459 MMR
Solo
Chiron
Chiron
Silver I
TheDaPebbles
Chiron
Silver I
Level 118
God Stats
3W - 7L
1,608 SR
Queue Stats
32W - 32L
1,399 MMR
Solo
Sylvanus
Sylvanus
Bronze III
bugezin
Sylvanus
Bronze III
Level 31
God Stats
0W - 1L
1,651 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
6 / 7 / 9
15,835
586
19,617
18,831
6,774
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
ItsKingKiy
Bellona
20
7 / 2 / 12
15,644
579
21,511
24,567
21,717
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
RenegadeAngel45
Xbalanque
20
7 / 4 / 8
16,450
609
19,929
22,633
9,485
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
RenegadeDuck
Tsukuyomi
20
6 / 6 / 11
14,884
551
15,329
22,647
10,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 3 / 15
13,635
505
8,211
20,964
18,507
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AphroditeTiamatYemojaFreyaAnhur

VS

Bans
JanusScyllaNemesisNoxCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DanteTraveler
King Arthur
18
2 / 6 / 4
11,860
439
12,232
23,961
23,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 4 / 8
14,433
535
21,191
16,937
7,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Noeliooo
Ne Zha
19
2 / 5 / 8
12,237
453
13,435
25,242
10,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
20
6 / 7 / 5
14,166
525
12,527
24,455
9,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
bugezin
Sylvanus
17
5 / 6 / 8
11,078
410
9,541
20,891
23,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
55
28
Kills
22
22
Deaths
28
55
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DanteTraveler
King Arthur
2
6
4
0.67
W
Sol
6
7
9
1.5
W
Bellona
ItsKingKiy
Bellona
7
2
12
6.5
L
7
4
8
2.75
L
Ne Zha
Noeliooo
Ne Zha
2
5
8
1.2
W
Xbalanque
RenegadeAngel45
Xbalanque
7
4
8
2.75
W
Tsukuyomi
RenegadeDuck
Tsukuyomi
6
6
11
1.92
W
2
3
15
3.17
L
Chiron
6
7
5
1.21
L
Sylvanus
bugezin
Sylvanus
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,597
Damage
68,926
109,642
Taken
111,486
67,255
Mitigated
74,395
45,881
Healing
29,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DanteTraveler
King Arthur
12,232
1,235
0
2,850
23,961
23,074
0
6,090
17,871
0
75,091
W
Sol
19,617
8,128
0
9,797
18,831
6,774
5,991
7,716
11,115
115,557
8,352
W
Bellona
ItsKingKiy
Bellona
21,511
8,550
0
12,852
24,567
21,717
2,821
8,309
16,258
0
114,888
L
21,191
2,134
4,805
5,749
16,937
7,390
27
3,761
13,176
129,656
0
L
Ne Zha
Noeliooo
Ne Zha
13,435
3,664
0
2,759
25,242
10,450
0
6,500
18,742
0
103,544
W
Xbalanque
RenegadeAngel45
Xbalanque
19,929
12,052
0
9,615
22,633
9,485
4,665
4,556
18,077
0
135,143
W
Tsukuyomi
RenegadeDuck
Tsukuyomi
15,329
3,317
0
9,004
22,647
10,772
0
4,490
18,157
0
93,195
W
8,211
2,577
0
4,613
20,964
18,507
478
6,582
14,382
33,702
0
L
Chiron
12,527
5,226
340
6,832
24,455
9,940
882
2,193
22,141
0
112,883
L
Sylvanus
bugezin
Sylvanus
9,541
2,583
1,534
4,585
20,891
23,541
129
8,582
12,309
30,439
6,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,448
Gold Earned
63,774
716
Minions Killed
736
0
Camps Cleared
0
2,775,584
Distance Traveled
2,631,421
38
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,860
439
149
6
0
555,269
6
W
Sol
15,835
586
192
7
0
519,826
6
W
Bellona
15,644
579
177
7
0
603,012
7
L
Ra
14,433
535
208
8
0
587,811
7
L
Ne Zha
12,237
453
143
5
0
524,639
13
W
Xbalanque
16,450
609
167
6
0
503,720
4
W
Tsukuyomi
14,884
551
141
5
0
543,598
10
W
Athena
13,635
505
39
1
0
605,428
11
L
Chiron
14,166
525
184
7
0
465,494
7
L
Sylvanus
11,078
410
52
2
0
498,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role