Player Matchup

Baron Samedi
Baron Samedi
Calm before The
Baron Samedi
Level 116
God Stats
1W - 1L
1,642 SR
Queue Stats
31W - 28L
1,691 Elo+
Party 2
Odin
Odin
IllSnowW0LF
Odin
Level 53
God Stats
7W - 2L
1,630 SR
Queue Stats
30W - 30L
1,469 Elo+
Party 2
Vulcan
Vulcan
King Hoonta
Vulcan
Level 87
God Stats
2W - 1L
1,458 SR
Queue Stats
38W - 51L
1,432 Elo+
Party 2
Team Averages
Level 85
1,577 SR
1,531 Elo+

VS

Team Averages
Level 103
1,450 SR
1,403 Elo+
Merlin
Merlin
HitmanHowey
Merlin
Level 122
God Stats
18W - 19L
1,511 SR
Queue Stats
369W - 421L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
RearedSilver
Danzaburou
Level 81
God Stats
5W - 3L
1,485 SR
Queue Stats
126W - 169L
1,434 Elo+
Party 1
Cabrakan
Cabrakan
Spiderman6800har
Cabrakan
Level 105
God Stats
5W - 6L
1,355 SR
Queue Stats
155W - 188L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Calm before The
Baron Samedi
17
12 / 2 / 5
13,765
688
23,994
17,577
13,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
0 / 1 / 8
11,026
551
3,057
8,904
10,659
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
16
5 / 7 / 7
12,624
631
17,541
14,831
6,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 6 / 2
12,244
612
13,561
15,863
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
RearedSilver
Danzaburou
15
1 / 8 / 4
11,686
584
4,416
16,593
5,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 3 / 4
14,501
725
10,239
24,358
32,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
17
Kills
9
10
Deaths
17
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Calm before The
Baron Samedi
12
2
5
7.25
L
Merlin
3
6
2
0.67
W
0
1
8
4
W
Vulcan
5
7
7
1.21
L
Danzaburou
RearedSilver
Danzaburou
1
8
4
0.38
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,592
Damage
28,216
41,312
Taken
56,814
30,394
Mitigated
43,763
10,645
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Calm before The
Baron Samedi
23,994
1,572
2,475
7,878
17,577
13,734
613
8,512
9,065
78,293
0
L
Merlin
13,561
106
0
4,718
15,863
5,669
0
14,124
1,739
76,176
0
W
3,057
462
0
0
8,904
10,659
54
4,892
4,012
0
20,623
W
Vulcan
17,541
4,562
0
292
14,831
6,001
1,549
10,482
4,349
66,062
0
L
Danzaburou
RearedSilver
Danzaburou
4,416
2,263
759
4,507
16,593
5,862
0
12,892
3,701
0
45,051
L
10,239
694
0
4,629
24,358
32,232
0
15,052
9,306
35,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,415
Gold Earned
38,431
197
Minions Killed
199
0
Camps Cleared
0
948,847
Distance Traveled
888,401
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,765
688
83
4
0
319,425
2
L
Merlin
12,244
612
104
5
0
301,719
0
W
Odin
11,026
551
28
1
0
314,856
6
W
Vulcan
12,624
631
86
4
0
314,566
1
L
Danzaburou
11,686
584
75
4
0
280,327
0
L
Cabrakan
14,501
725
20
1
0
306,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role