Player Matchup

Ao Kuang
Ao Kuang
AnarchistDonut
Ao Kuang
Level 29
God Stats
9W - 9L
1,505 SR
Queue Stats
180W - 168L
1,571 Elo+
Party 3
Nike
Nike
ArturTuts
Nike
Level 33
God Stats
17W - 7L
1,679 SR
Queue Stats
332W - 304L
1,573 Elo+
Party 3
Ymir
Ymir
FancyM7
Ymir
Level 14
God Stats
13W - 7L
1,545 SR
Queue Stats
46W - 50L
1,395 Elo+
Party 2
Chang'e
Chang'e
Kotrovsky
Chang'e
Level 28
God Stats
27W - 15L
1,442 SR
Queue Stats
303W - 288L
1,535 Elo+
Party 3
Medusa
Medusa
betabell
Medusa
Level 16
God Stats
2W - 2L
1,706 SR
Queue Stats
54W - 81L
1,477 Elo+
Party 2
Team Averages
Level 24
1,575 SR
1,510 Elo+

VS

Team Averages
Level 26
1,410 SR
1,520 Elo+
Kumbhakarna
Kumbhakarna
DellFian
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
424W - 406L
1,504 Elo+
Solo
Scylla
Scylla
GBrisado
Scylla
Level 29
God Stats
1W - 3L
1,232 SR
Queue Stats
99W - 104L
1,525 Elo+
Party 1
Cernunnos
Cernunnos
OPDmilitia63
Cernunnos
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 152L
1,478 Elo+
Solo
Tyr
Tyr
amiguinho
Tyr
Level 29
God Stats
3W - 2L
1,323 SR
Queue Stats
89W - 103L
1,521 Elo+
Party 1
Pele
Pele
jpramirez63
Pele
Level 29
God Stats
2W - 2L
1,495 SR
Queue Stats
52W - 41L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
10 / 1 / 9
13,888
514
15,443
21,622
9,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nike
20
2 / 2 / 7
14,763
547
14,498
19,089
25,004
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
FancyM7
Ymir
17
2 / 5 / 11
12,217
452
10,984
22,273
19,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Kotrovsky
Chang'e
20
8 / 2 / 5
15,177
562
18,752
17,028
6,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
betabell
Medusa
17
2 / 3 / 7
11,225
416
9,114
14,605
6,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DellFian
Kumbhakarna
13
0 / 6 / 5
9,289
344
4,521
15,729
10,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
GBrisado
Scylla
19
2 / 6 / 2
12,127
449
18,470
13,641
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
OPDmilitia63
Cernunnos
19
4 / 5 / 4
12,635
468
20,983
18,426
7,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 2 / 4
11,490
426
6,936
20,373
16,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 5 / 2
12,976
481
12,902
21,483
11,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
24
Kills
13
13
Deaths
24
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
10
1
9
14.5
W
Nike
2
2
7
2.75
L
Kumbhakarna
DellFian
Kumbhakarna
0
6
5
0.42
W
Ymir
FancyM7
Ymir
2
5
11
1.5
L
Scylla
GBrisado
Scylla
2
6
2
0.5
W
Chang'e
Kotrovsky
Chang'e
8
2
5
5.25
L
Cernunnos
OPDmilitia63
Cernunnos
4
5
4
1.2
L
0
2
4
1
W
Medusa
betabell
Medusa
2
3
7
1.83
L
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,791
Damage
63,812
94,617
Taken
89,652
66,661
Mitigated
50,618
34,148
Healing
23,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
15,443
3,755
0
6,592
21,622
9,471
735
3,290
18,254
118,766
0
W
Nike
14,498
1,510
807
3,728
19,089
25,004
1,826
3,463
15,577
1,164
99,432
L
Kumbhakarna
DellFian
Kumbhakarna
4,521
789
0
1,454
15,729
10,192
377
9,914
5,789
24,327
0
W
Ymir
FancyM7
Ymir
10,984
3,304
0
4,249
22,273
19,461
245
6,987
15,119
50,902
0
L
Scylla
GBrisado
Scylla
18,470
1,074
0
1,753
13,641
5,195
0
8,504
4,843
102,927
0
W
Chang'e
Kotrovsky
Chang'e
18,752
2,009
5,487
10,028
17,028
6,372
2,019
4,961
11,663
112,737
0
L
Cernunnos
OPDmilitia63
Cernunnos
20,983
12,227
0
6,584
18,426
7,283
2,463
11,289
7,009
0
106,191
L
6,936
1,001
0
8,901
20,373
16,002
0
5,267
15,074
0
61,739
W
Medusa
betabell
Medusa
9,114
5,335
0
3,257
14,605
6,353
693
3,522
11,013
0
43,416
L
12,902
2,431
0
4,372
21,483
11,946
0
9,929
11,384
0
105,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,270
Gold Earned
58,517
670
Minions Killed
685
0
Camps Cleared
0
2,549,697
Distance Traveled
2,280,750
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,888
514
128
5
0
597,243
9
W
Nike
14,763
547
216
8
0
462,501
2
L
Kumbhakarna
9,289
344
39
1
0
372,042
4
W
Ymir
12,217
452
66
2
0
469,273
5
L
Scylla
12,127
449
190
7
0
485,736
7
W
Chang'e
15,177
562
198
7
0
540,946
6
L
Cernunnos
12,635
468
162
6
0
423,786
4
L
Tyr
11,490
426
145
5
0
513,109
1
W
Medusa
11,225
416
62
2
0
479,734
0
L
Pele
12,976
481
149
6
0
486,077
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role