Player Matchup

Kuzenbo
Kuzenbo
Aerodigm
Kuzenbo
Level 122
God Stats
1W - 0L
1,802 SR
Queue Stats
103W - 87L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Spicy_Bullet_187
Danzaburou
Level 107
God Stats
9W - 10L
1,614 SR
Queue Stats
523W - 479L
1,531 Elo+
Solo
Vulcan
Vulcan
Trasher_Qc
Vulcan
Level 100
God Stats
19W - 11L
1,762 SR
Queue Stats
252W - 229L
1,581 Elo+
Solo
Fenrir
Fenrir
acemab
Fenrir
Level 158
God Stats
4W - 5L
1,352 SR
Queue Stats
241W - 234L
1,531 Elo+
Solo
Cu Chulainn
Cu Chulainn
big freakin lee
Cu Chulainn
Level 115
God Stats
12W - 11L
1,627 SR
Queue Stats
145W - 103L
1,505 Elo+
Solo
Team Averages
Level 120
1,632 SR
1,530 Elo+

VS

Team Averages
Level 129
1,628 SR
1,518 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
CallMeDooDLeZ
Chronos
Level 122
God Stats
17W - 9L
1,545 SR
Queue Stats
630W - 608L
1,466 Elo+
Solo
Odin
Odin
Fire ice king
Odin
Level 155
God Stats
67W - 43L
1,602 SR
Queue Stats
282W - 268L
1,587 Elo+
Party 1
Chang'e
Chang'e
aypmar
Chang'e
Level 122
God Stats
3W - 3L
1,600 SR
Queue Stats
517W - 471L
1,616 Elo+
Party 2
Ymir
Ymir
braydon1324
Ymir
Level 102
God Stats
12W - 7L
1,891 SR
Queue Stats
523W - 482L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aerodigm
Kuzenbo
9
0 / 2 / 5
5,649
565
1,859
7,549
3,981
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Spicy_Bullet_187
Danzaburou
11
4 / 0 / 2
6,297
630
5,323
5,660
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Trasher_Qc
Vulcan
11
2 / 1 / 5
6,369
637
5,462
2,959
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
acemab
Fenrir
11
4 / 0 / 4
6,555
656
2,870
5,063
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
big freakin lee
Cu Chulainn
11
2 / 0 / 0
6,405
641
5,686
5,595
2,450
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 5 / 0
4,893
489
2,515
7,006
2,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
9
0 / 2 / 0
5,104
510
3,409
5,517
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 2 / 2
4,610
461
1,673
7,228
3,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
aypmar
Chang'e
11
2 / 2 / 0
5,888
589
2,592
7,828
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 0
5,094
509
2,165
6,259
2,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
3
3
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
0
0.2
W
Kuzenbo
Aerodigm
Kuzenbo
0
2
5
1.25
L
Chronos
0
2
0
0
L
0
2
2
0.5
W
Danzaburou
Spicy_Bullet_187
Danzaburou
4
0
2
5
W
Vulcan
Trasher_Qc
Vulcan
2
1
5
4.5
W
Fenrir
acemab
Fenrir
4
0
4
6
L
Chang'e
aypmar
Chang'e
2
2
0
1
W
Cu Chulainn
big freakin lee
Cu Chulainn
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,200
Damage
12,354
26,826
Taken
33,838
10,893
Mitigated
11,638
8,749
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,515
658
0
1,477
7,006
2,311
0
491
6,503
0
17,698
W
Kuzenbo
Aerodigm
Kuzenbo
1,859
571
0
1,323
7,549
3,981
0
1,374
6,175
15,057
0
L
Chronos
3,409
1,564
0
1,716
5,517
1,331
0
1,352
4,143
26,975
0
L
1,673
352
0
1,905
7,228
3,396
0
1,473
5,659
0
13,290
W
Danzaburou
Spicy_Bullet_187
Danzaburou
5,323
1,768
0
1,633
5,660
1,684
156
2,419
3,241
0
33,381
W
Vulcan
Trasher_Qc
Vulcan
5,462
1,627
0
1,167
2,959
924
0
959
2,000
31,617
0
W
Fenrir
acemab
Fenrir
2,870
814
0
2,599
5,063
1,854
18
1,456
3,607
0
31,571
L
Chang'e
aypmar
Chang'e
2,592
111
106
4,265
7,828
2,166
0
3,527
3,953
34,277
0
W
Cu Chulainn
big freakin lee
Cu Chulainn
5,686
1,065
0
2,027
5,595
2,450
202
1,958
3,637
0
38,090
L
2,165
1,073
0
1,182
6,259
2,434
0
0
6,259
25,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,275
Gold Earned
25,589
317
Minions Killed
270
0
Camps Cleared
0
1,050,341
Distance Traveled
939,344
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,893
489
51
5
0
183,660
4
W
Kuzenbo
5,649
565
24
2
0
184,853
5
L
Chronos
5,104
510
52
5
0
181,482
5
L
Odin
4,610
461
27
3
0
174,627
1
W
Danzaburou
6,297
630
68
7
0
207,529
3
W
Vulcan
6,369
637
71
7
0
215,984
4
W
Fenrir
6,555
656
72
7
0
251,233
2
L
Chang'e
5,888
589
77
8
0
198,655
3
W
Cu Chulainn
6,405
641
82
8
0
190,742
1
L
Ymir
5,094
509
63
6
0
200,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role