Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
D_SourceGoD1111
Zeus
Level 129
God Stats
18W - 7L
1,745 SR
Queue Stats
518W - 504L
1,534 Elo+
Solo
Nemesis
Nemesis
MrRandyWatson5C
Nemesis
Level 160
God Stats
33W - 32L
1,430 SR
Queue Stats
495W - 488L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SubjectOfTrial
Ah Muzen Cab
Level 72
God Stats
1W - 3L
1,365 SR
Queue Stats
111W - 104L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
loosebazooka
Zhong Kui
Level 125
God Stats
33W - 24L
1,603 SR
Queue Stats
353W - 340L
1,502 Elo+
Party 2
Team Averages
Level 123
1,529 SR
1,513 Elo+

VS

Team Averages
Level 96
1,505 SR
1,454 Elo+
Neith
Neith
D34MON
Neith
Level 105
God Stats
22W - 12L
1,695 SR
Queue Stats
231W - 191L
1,552 Elo+
Solo
Cernunnos
Cernunnos
El_Zodiac99
Cernunnos
Level 125
God Stats
6W - 6L
1,577 SR
Queue Stats
810W - 802L
1,516 Elo+
Solo
Sol
Sol
MagicPando00
Sol
Level 75
God Stats
87W - 99L
1,383 SR
Queue Stats
448W - 572L
1,333 Elo+
Party 1
Anubis
Anubis
gercal14
Anubis
Level 109
God Stats
12W - 10L
1,558 SR
Queue Stats
56W - 56L
1,487 Elo+
Solo
Mercury
Mercury
tryagainbish
Mercury
Level 64
God Stats
0W - 1L
1,311 SR
Queue Stats
46W - 56L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 1 / 5
8,295
461
2,833
9,691
5,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 0 / 3
10,449
581
9,829
4,650
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 2
9,200
511
5,327
10,677
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
SubjectOfTrial
Ah Muzen Cab
14
0 / 3 / 2
7,733
430
4,227
8,409
2,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
loosebazooka
Zhong Kui
18
3 / 0 / 2
10,173
565
10,490
11,057
14,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D34MON
Neith
15
1 / 1 / 3
9,200
511
6,725
8,528
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
El_Zodiac99
Cernunnos
15
1 / 4 / 0
8,909
495
7,117
13,872
5,028
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 3 / 0
7,823
435
1,020
10,229
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
gercal14
Anubis
13
3 / 3 / 1
7,999
444
8,651
8,293
3,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
tryagainbish
Mercury
13
0 / 3 / 0
7,452
414
1,545
10,798
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
5
6
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
5
2.5
L
Neith
D34MON
Neith
1
1
3
2.5
W
4
0
3
5.5
L
Cernunnos
El_Zodiac99
Cernunnos
1
4
0
0.25
L
0
3
0
0
W
6
2
2
3.5
W
Ah Muzen Cab
SubjectOfTrial
Ah Muzen Cab
0
3
2
0.33
L
Anubis
gercal14
Anubis
3
3
1
1.17
W
Zhong Kui
loosebazooka
Zhong Kui
3
0
2
4
L
Mercury
tryagainbish
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,706
Damage
25,058
44,484
Taken
51,720
29,377
Mitigated
18,243
17,477
Healing
16,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,833
485
0
1,225
9,691
5,502
39
4,078
5,613
29,900
0
L
Neith
D34MON
Neith
6,725
3,370
0
1,703
8,528
2,849
467
1,223
7,305
0
65,919
W
9,829
767
0
2,211
4,650
1,572
302
1,202
3,448
81,062
0
L
Cernunnos
El_Zodiac99
Cernunnos
7,117
3,577
0
5,980
13,872
5,028
112
9,622
4,250
0
58,884
L
1,020
248
0
3,239
10,229
2,856
448
4,865
5,074
48,683
0
W
5,327
1,818
0
2,501
10,677
4,969
307
1,765
8,912
0
63,573
W
Ah Muzen Cab
SubjectOfTrial
Ah Muzen Cab
4,227
1,161
324
3,498
8,409
2,981
371
2,626
5,783
0
48,069
L
Anubis
gercal14
Anubis
8,651
221
584
3,691
8,293
3,692
429
2,755
5,450
46,333
0
W
Zhong Kui
loosebazooka
Zhong Kui
10,490
509
0
7,718
11,057
14,353
1,850
0
11,057
70,573
0
L
Mercury
tryagainbish
Mercury
1,545
165
358
767
10,798
3,818
0
4,139
6,489
0
41,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,850
Gold Earned
41,383
567
Minions Killed
536
0
Camps Cleared
0
1,708,070
Distance Traveled
1,484,422
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,295
461
6
0
0
340,347
3
L
Neith
9,200
511
153
9
0
327,509
10
W
Zeus
10,449
581
166
9
0
333,190
5
L
Cernunnos
8,909
495
120
7
0
259,012
1
L
Sol
7,823
435
101
6
0
265,594
0
W
Nemesis
9,200
511
102
6
0
367,604
1
W
Ah Muzen Cab
7,733
430
141
8
0
354,220
1
L
Anubis
7,999
444
80
4
0
268,780
2
W
Zhong Kui
10,173
565
152
8
0
312,709
3
L
Mercury
7,452
414
82
5
0
363,527
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role