Player Matchup

Chronos
Chronos
ICECOLDLONDO
Chronos
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
457W - 590L
1,338 Elo+
Party 1
Osiris
Osiris
ICECOLDMARZ
Osiris
Level 120
God Stats
10W - 15L
1,475 SR
Queue Stats
341W - 450L
1,361 Elo+
Party 1
Heimdallr
Heimdallr
ovios
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,398 Elo+
Party 1
Team Averages
Level 83
1,492 SR
1,365 Elo+

VS

Team Averages
Level 50
1,657 SR
1,384 Elo+
Achilles
Achilles
Cromatyc
Achilles
Level 36
God Stats
3W - 3L
1,537 SR
Queue Stats
17W - 27L
1,358 Elo+
Party 2
Zeus
Zeus
RonnieBearSauce
Zeus
Level 46
God Stats
4W - 2L
1,933 SR
Queue Stats
65W - 89L
1,448 Elo+
Solo
Odin
Odin
haydster22
Odin
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 25L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ICECOLDLONDO
Chronos
9
1 / 4 / 3
6,702
609
1,668
7,617
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
9
2 / 3 / 2
6,847
622
3,365
8,391
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
ovios
Heimdallr
10
1 / 3 / 3
6,855
623
2,980
6,738
3,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cromatyc
Achilles
12
4 / 1 / 4
8,647
786
3,331
3,740
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
3 / 1 / 7
8,270
752
12,769
3,451
966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 2 / 4
7,733
703
2,506
7,461
5,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
4
Kills
10
10
Deaths
4
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
Cromatyc
Achilles
4
1
4
6
L
Chronos
ICECOLDLONDO
Chronos
1
4
3
0.63
L
Osiris
2
3
2
1
W
3
1
7
6.5
W
3
2
4
2.5
L
Heimdallr
ovios
Heimdallr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,013
Damage
18,606
22,746
Taken
14,652
11,692
Mitigated
9,631
1,376
Healing
2,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Cromatyc
Achilles
3,331
402
0
888
3,740
3,326
0
519
3,131
0
15,872
L
Chronos
ICECOLDLONDO
Chronos
1,668
431
0
369
7,617
2,648
39
4,909
2,708
18,141
0
L
Osiris
3,365
870
0
800
8,391
5,575
0
5,036
3,355
0
12,858
W
12,769
273
0
422
3,451
966
374
392
2,969
51,261
0
W
2,506
302
0
1,331
7,461
5,339
93
830
6,451
0
13,477
L
Heimdallr
ovios
Heimdallr
2,980
1,212
0
207
6,738
3,469
0
2,866
3,872
0
24,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,404
Gold Earned
24,650
94
Minions Killed
129
0
Camps Cleared
0
569,588
Distance Traveled
618,201
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,647
786
20
2
0
236,252
2
L
Chronos
6,702
609
34
3
0
187,424
0
L
Osiris
6,847
622
19
2
0
198,972
1
W
Zeus
8,270
752
79
7
0
180,923
4
W
Odin
7,733
703
30
3
0
201,026
2
L
Heimdallr
6,855
623
41
4
0
183,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role