Player Matchup

Odin
Odin
BluntKn1ght
Odin
Level 54
God Stats
0W - 1L
1,370 SR
Queue Stats
1W - 5L
1,292 Elo+
Party 1
Chang'e
Chang'e
P1ckelKn1ght
Chang'e
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,292 Elo+
Party 1
Nemesis
Nemesis
T1ghtkn1ght
Nemesis
Level 87
God Stats
0W - 1L
1,187 SR
Queue Stats
1W - 5L
1,292 Elo+
Party 1
Team Averages
Level 67
1,352 SR
1,292 Elo+

VS

Team Averages
Level 76
1,493 SR
1,523 Elo+
Kali
Kali
Angelry
Kali
Level 104
God Stats
2W - 4L
1,345 SR
Queue Stats
60W - 70L
1,519 Elo+
Solo
Chronos
Chronos
Hitmewithsalt
Chronos
Level 55
God Stats
5W - 2L
1,509 SR
Queue Stats
62W - 54L
1,545 Elo+
Party 2
Chaac
Chaac
NeedFriends3227
Chaac
Level 69
God Stats
5W - 5L
1,625 SR
Queue Stats
60W - 58L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 7
10,901
641
7,078
10,998
6,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
P1ckelKn1ght
Chang'e
14
1 / 4 / 9
10,428
613
13,516
15,761
5,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
T1ghtkn1ght
Nemesis
15
6 / 5 / 5
11,251
662
10,163
13,635
9,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Angelry
Kali
17
8 / 4 / 5
13,716
807
12,900
15,169
6,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
17
5 / 2 / 7
12,490
735
10,718
9,431
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 5 / 7
10,073
593
8,455
17,880
17,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
11
Kills
13
13
Deaths
11
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kali
Angelry
Kali
8
4
5
2.63
L
4
4
7
1.88
W
Chronos
5
2
7
4.25
W
0
5
7
0.7
L
Chang'e
P1ckelKn1ght
Chang'e
1
4
9
1.38
L
Nemesis
T1ghtkn1ght
Nemesis
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,757
Damage
32,073
40,394
Taken
42,480
21,321
Mitigated
26,644
9,779
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Angelry
Kali
12,900
6,009
0
5,086
15,169
6,274
712
3,785
11,204
0
71,911
L
7,078
530
0
374
10,998
6,597
0
3,246
7,492
321
31,112
W
Chronos
10,718
3,221
0
2,162
9,431
3,166
2,217
1,699
7,522
65,522
0
W
8,455
1,501
0
5,110
17,880
17,204
0
8,459
9,198
0
37,118
L
Chang'e
P1ckelKn1ght
Chang'e
13,516
2,032
2,806
5,930
15,761
5,032
253
4,053
11,452
47,337
0
L
Nemesis
T1ghtkn1ght
Nemesis
10,163
2,899
0
669
13,635
9,692
350
2,753
10,618
0
38,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,580
Gold Earned
36,279
160
Minions Killed
212
0
Camps Cleared
0
887,972
Distance Traveled
901,136
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,716
807
77
5
0
344,402
3
L
Odin
10,901
641
46
3
0
288,872
3
W
Chronos
12,490
735
92
5
0
290,194
0
W
Chaac
10,073
593
43
3
0
266,540
0
L
Chang'e
10,428
613
72
4
0
272,476
6
L
Nemesis
11,251
662
42
2
0
326,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role