Player Matchup

Sol
Sol
GodlySandwich
Sol
Level 41
God Stats
3W - 5L
1,500 SR
Queue Stats
94W - 98L
1,512 Elo+
Party 4
Jing Wei
Jing Wei
He B Slime
Jing Wei
Level 158
God Stats
6W - 2L
1,819 SR
Queue Stats
663W - 579L
1,533 Elo+
Party 1
Serqet
Serqet
HustlerKing89
Serqet
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 95L
1,509 Elo+
Party 4
Chernobog
Chernobog
S2KJULIAN
Chernobog
Level 23
God Stats
6W - 8L
1,499 SR
Queue Stats
14W - 19L
1,349 Elo+
Party 1
Athena
Athena
iCame4War
Athena
Level 83
God Stats
9W - 2L
1,726 SR
Queue Stats
330W - 303L
1,456 Elo+
Party 1
Team Averages
Level 82
1,609 SR
1,472 Elo+

VS

Team Averages
Level 62
1,525 SR
1,475 Elo+
Medusa
Medusa
CanadianN
Medusa
Level 55
God Stats
23W - 18L
1,526 SR
Queue Stats
234W - 242L
1,461 Elo+
Party 3
Ra
Ra
Elephant_Jesuz
Ra
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,495 Elo+
Party 3
Hercules
Hercules
Fire8812
Hercules
Level 27
God Stats
2W - 1L
1,794 SR
Queue Stats
56W - 64L
1,445 Elo+
Party 2
Ares
Ares
peoplestrust101
Ares
Level 66
God Stats
4W - 5L
1,458 SR
Queue Stats
181W - 179L
1,496 Elo+
Party 3
Kali
Kali
sugma_waffle-_-
Kali
Level 127
God Stats
1W - 4L
1,345 SR
Queue Stats
150W - 145L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 13
13,006
591
22,286
17,170
8,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
He B Slime
Jing Wei
19
3 / 4 / 8
12,447
566
12,799
20,535
7,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 5 / 11
12,322
560
14,066
16,078
8,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
S2KJULIAN
Chernobog
17
3 / 4 / 11
11,488
522
15,935
15,699
6,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
iCame4War
Athena
17
5 / 2 / 17
12,027
547
9,053
25,752
28,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CanadianN
Medusa
17
3 / 7 / 6
11,501
523
16,942
18,411
6,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 6 / 4
10,156
462
8,529
12,544
7,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Fire8812
Hercules
15
0 / 4 / 2
10,352
471
10,161
23,915
20,833
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
4 / 7 / 5
11,271
512
14,016
26,303
24,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 5 / 1
12,307
559
12,563
20,556
11,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
34
29
Kills
16
17
Deaths
29
60
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
CanadianN
Medusa
3
7
6
0.86
L
2
6
4
0.67
L
Hercules
Fire8812
Hercules
0
4
2
0.25
W
11
2
13
8.75
W
Jing Wei
He B Slime
Jing Wei
3
4
8
1.75
W
7
5
11
2.5
W
Chernobog
S2KJULIAN
Chernobog
3
4
11
2.13
W
Athena
iCame4War
Athena
5
2
17
6.75
L
4
7
5
0.93
L
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,139
Damage
62,211
95,234
Taken
101,729
60,585
Mitigated
71,188
28,400
Healing
29,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CanadianN
Medusa
16,942
10,091
369
7,758
18,411
6,982
257
4,953
13,112
0
86,351
L
8,529
586
2,763
3,015
12,544
7,336
1,162
5,757
6,513
64,348
0
L
Hercules
Fire8812
Hercules
10,161
3,104
0
8,369
23,915
20,833
1,753
4,635
19,280
0
62,710
W
22,286
5,585
0
9,487
17,170
8,876
2,705
5,678
11,266
87,979
3,520
W
Jing Wei
He B Slime
Jing Wei
12,799
10,555
0
7,612
20,535
7,928
1,074
2,203
18,320
0
103,400
W
14,066
2,611
0
856
16,078
8,678
372
3,784
12,168
0
82,047
W
Chernobog
S2KJULIAN
Chernobog
15,935
10,236
0
4,915
15,699
6,896
3,412
4,073
11,509
0
70,665
W
Athena
iCame4War
Athena
9,053
1,807
0
5,530
25,752
28,207
209
9,139
16,417
28,979
0
L
14,016
1,229
0
3,362
26,303
24,137
189
11,368
14,410
40,440
0
L
12,563
7,093
0
3,404
20,556
11,900
1,507
4,335
15,351
0
94,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,290
Gold Earned
55,587
535
Minions Killed
539
0
Camps Cleared
0
2,100,569
Distance Traveled
1,891,386
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,501
523
124
6
0
371,784
3
L
Ra
10,156
462
110
5
0
352,798
3
L
Hercules
10,352
471
119
5
0
386,739
1
W
Sol
13,006
591
135
6
0
413,651
1
W
Jing Wei
12,447
566
154
7
0
391,890
5
W
Serqet
12,322
560
111
5
0
459,443
4
W
Chernobog
11,488
522
106
5
0
386,779
5
W
Athena
12,027
547
29
1
0
448,806
0
L
Ares
11,271
512
38
2
0
370,892
4
L
Kali
12,307
559
148
7
0
409,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role