Player Matchup

Merlin
Merlin
MasterFong
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,405 Elo+
Party 1
Ravana
Ravana
PancakeNebula
Ravana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,261 Elo+
Party 1
Neith
Neith
bluishwaffle
Neith
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,411 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,359 Elo+

VS

Team Averages
Level 83
1,616 SR
1,518 Elo+
Susano
Susano
ImSadly
Susano
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
SoulBee16
Ymir
Level 7
God Stats
1W - 1L
1,565 SR
Queue Stats
13W - 15L
1,325 Elo+
Solo
Ra
Ra
infinitiipc
Ra
Level 126
God Stats
6W - 1L
1,784 SR
Queue Stats
86W - 33L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MasterFong
Merlin
13
2 / 5 / 3
9,769
651
10,294
8,583
3,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 8 / 1
10,204
680
7,076
13,443
5,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 9 / 3
8,294
553
7,129
13,269
4,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ImSadly
Susano
15
11 / 1 / 9
11,895
793
16,760
15,282
6,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
13
1 / 3 / 18
9,946
663
3,384
17,312
15,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
10 / 1 / 12
12,179
812
10,186
10,991
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
5
Kills
22
22
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Susano
ImSadly
Susano
11
1
9
15.5
L
Merlin
MasterFong
Merlin
2
5
3
0.7
L
3
8
1
0.44
W
Ymir
1
3
18
3.33
L
0
9
3
0.17
W
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,499
Damage
30,330
35,295
Taken
43,585
12,461
Mitigated
27,645
2,979
Healing
17,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
ImSadly
Susano
16,760
3,349
0
3,348
15,282
6,625
613
2,810
12,472
0
53,962
L
Merlin
MasterFong
Merlin
10,294
403
0
0
8,583
3,103
88
3,340
5,129
44,433
0
L
7,076
1,383
0
1,626
13,443
5,218
0
5,969
7,236
0
27,868
W
Ymir
3,384
543
0
2,976
17,312
15,636
351
5,258
12,054
20,302
0
L
7,129
2,500
0
1,353
13,269
4,140
559
3,817
9,308
0
24,519
W
10,186
769
4,568
6,367
10,991
5,384
1,088
2,477
8,514
78,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,267
Gold Earned
34,020
134
Minions Killed
216
0
Camps Cleared
0
745,627
Distance Traveled
870,991
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,895
793
44
3
0
309,001
1
L
Merlin
9,769
651
73
5
0
241,871
1
L
Ravana
10,204
680
36
2
0
280,898
3
W
Ymir
9,946
663
17
1
0
265,582
0
L
Neith
8,294
553
25
2
0
222,858
2
W
Ra
12,179
812
155
10
0
296,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role