Player Matchup

Raijin
Raijin
FinerChutoy93
Raijin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 38L
1,620 Elo+
Party 1
Cupid
Cupid
HackSalid
Cupid
Level 99
God Stats
1W - 1L
1,299 SR
Queue Stats
53W - 33L
1,628 Elo+
Party 1
Scylla
Scylla
KiraKurayami
Scylla
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 40L
1,630 Elo+
Party 1
Yemoja
Yemoja
Zirhin
Yemoja
Level 145
God Stats
5W - 2L
1,564 SR
Queue Stats
67W - 44L
1,628 Elo+
Party 1
Anubis
Anubis
satronachYT
Anubis
Level 126
God Stats
1W - 2L
1,163 SR
Queue Stats
65W - 49L
1,626 Elo+
Party 1
Team Averages
Level 118
1,405 SR
1,626 Elo+

VS

Team Averages
Level 116
1,534 SR
1,542 Elo+
Medusa
Medusa
Kevykins
Medusa
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 72L
1,538 Elo+
Solo
Chiron
Chiron
OleHickory09
Chiron
Level 142
God Stats
7W - 5L
1,608 SR
Queue Stats
255W - 248L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
SimpMilk
Baron Samedi
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 174L
1,516 Elo+
Party 2
Hercules
Hercules
TheRatKîng
Hercules
Level 109
God Stats
2W - 3L
1,604 SR
Queue Stats
63W - 41L
1,543 Elo+
Party 2
Da Ji
Da Ji
YolleredMilk
Da Ji
Level 127
God Stats
2W - 3L
1,460 SR
Queue Stats
90W - 80L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 15
11,508
719
14,609
15,282
8,186
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
HackSalid
Cupid
19
4 / 6 / 14
11,299
706
13,422
16,925
8,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
20
8 / 3 / 15
12,454
778
26,694
13,926
6,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Zirhin
Yemoja
20
2 / 1 / 22
12,220
764
6,734
12,798
14,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
20
7 / 6 / 14
12,392
775
16,370
15,961
11,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kevykins
Medusa
19
5 / 4 / 12
11,645
728
12,142
12,396
4,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
17
4 / 6 / 13
10,605
663
16,992
15,282
6,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SimpMilk
Baron Samedi
19
3 / 5 / 13
11,224
702
14,296
14,390
6,240
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TheRatKîng
Hercules
18
3 / 4 / 17
10,989
687
15,036
36,474
41,691
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 8 / 10
10,800
675
10,539
15,214
6,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
86
27
Kills
21
21
Deaths
27
80
Assists
65
Player
Kills
Deaths
Assists
KDA
W
6
5
15
2.7
W
Cupid
HackSalid
Cupid
4
6
14
1.83
L
Medusa
Kevykins
Medusa
5
4
12
2.75
W
Scylla
8
3
15
5.17
L
Chiron
4
6
13
1.75
L
Baron Samedi
SimpMilk
Baron Samedi
3
5
13
1.9
L
Hercules
TheRatKîng
Hercules
3
4
17
2.88
L
6
8
10
1.38
W
Yemoja
Zirhin
Yemoja
2
1
22
13
W
Anubis
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,829
Damage
69,005
74,892
Taken
93,756
50,122
Mitigated
65,299
29,598
Healing
43,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,609
1,071
28
598
15,282
8,186
1,045
1,995
13,107
30,816
0
W
Cupid
HackSalid
Cupid
13,422
8,383
2,128
2,847
16,925
8,762
2,338
2,508
14,327
0
37,348
L
Medusa
Kevykins
Medusa
12,142
5,881
1,472
2,681
12,396
4,533
938
9,164
3,232
0
47,112
W
Scylla
26,694
1,835
97
1,102
13,926
6,571
1,093
4,744
8,921
44,450
0
L
Chiron
16,992
3,071
2,164
3,163
15,282
6,105
1,279
12,424
2,857
0
26,396
L
Baron Samedi
SimpMilk
Baron Samedi
14,296
616
6,408
4,380
14,390
6,240
157
10,614
3,776
36,752
0
L
Hercules
TheRatKîng
Hercules
15,036
3,327
1,462
19,782
36,474
41,691
0
21,189
15,285
430
17,660
L
10,539
2,214
771
1,429
15,214
6,730
0
11,015
4,199
0
14,596
W
Yemoja
Zirhin
Yemoja
6,734
2,085
14,706
4,765
12,798
14,742
648
2,862
9,851
11,062
0
W
Anubis
16,370
376
0
3,327
15,961
11,861
315
2,539
13,122
34,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,873
Gold Earned
55,263
168
Minions Killed
162
0
Camps Cleared
0
1,388,223
Distance Traveled
1,331,587
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,508
719
29
2
0
275,785
0
W
Cupid
11,299
706
43
3
0
283,319
0
L
Medusa
11,645
728
87
5
0
265,204
1
W
Scylla
12,454
778
40
3
0
296,898
0
L
Chiron
10,605
663
27
2
0
267,357
2
L
Baron Samedi
11,224
702
35
2
0
267,918
1
L
Hercules
10,989
687
8
1
0
283,392
1
L
Da Ji
10,800
675
5
0
0
247,716
5
W
Yemoja
12,220
764
15
1
0
279,044
0
W
Anubis
12,392
775
41
3
0
253,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role