Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Coultaus
Sun Wukong
Level 60
God Stats
0W - 1L
1,274 SR
Queue Stats
15W - 18L
1,429 Elo+
Party 2
Anubis
Anubis
SilvaClailton
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,188 Elo+
Party 3
Yemoja
Yemoja
TelumCrowley
Yemoja
Level 124
God Stats
0W - 1L
1,720 SR
Queue Stats
9W - 19L
1,240 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Two23nUrDone
Cu Chulainn
Level 15
God Stats
0W - 1L
1,642 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 68
1,527 SR
1,371 Elo+

VS

Team Averages
Level 76
1,482 SR
1,374 Elo+
Chernobog
Chernobog
Da_Boosh_7
Chernobog
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,436 Elo+
Solo
Zeus
Zeus
NiceTry9
Zeus
Level 87
God Stats
18W - 20L
1,513 SR
Queue Stats
42W - 74L
1,375 Elo+
Party 1
Xbalanque
Xbalanque
Nightman_Cameth
Xbalanque
Level 69
God Stats
26W - 32L
1,521 SR
Queue Stats
41W - 70L
1,398 Elo+
Party 1
Discordia
Discordia
SwampFox32
Discordia
Level 68
God Stats
20W - 23L
1,442 SR
Queue Stats
41W - 68L
1,375 Elo+
Party 1
Cerberus
Cerberus
TheBaddWolf27
Cerberus
Level 64
God Stats
16W - 37L
1,431 SR
Queue Stats
33W - 66L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 3 / 1
9,213
709
10,686
12,596
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Coultaus
Sun Wukong
15
1 / 4 / 2
8,292
638
3,795
16,594
10,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 6 / 1
7,107
547
409
9,339
4,093
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
13
0 / 5 / 3
8,057
620
1,634
10,894
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Two23nUrDone
Cu Chulainn
14
1 / 5 / 0
7,805
600
7,213
14,951
5,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Da_Boosh_7
Chernobog
17
1 / 2 / 6
9,955
766
5,901
7,959
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
18
12 / 1 / 7
11,986
922
23,873
7,597
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Nightman_Cameth
Xbalanque
15
2 / 1 / 9
9,371
721
10,838
10,109
3,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
SwampFox32
Discordia
17
5 / 0 / 15
11,440
880
12,612
5,497
2,046
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
TheBaddWolf27
Cerberus
15
3 / 2 / 14
10,779
829
4,062
9,694
8,647
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
6
Kills
23
23
Deaths
6
7
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
3
1
1.5
L
Sun Wukong
Coultaus
Sun Wukong
1
4
2
0.5
W
Chernobog
Da_Boosh_7
Chernobog
1
2
6
2
W
Zeus
12
1
7
15.5
W
Xbalanque
Nightman_Cameth
Xbalanque
2
1
9
6.5
L
0
6
1
0.08
W
Discordia
SwampFox32
Discordia
5
0
15
12.5
L
Yemoja
0
5
3
0.3
W
Cerberus
TheBaddWolf27
Cerberus
3
2
14
5
L
Cu Chulainn
Two23nUrDone
Cu Chulainn
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,737
Damage
57,286
64,374
Taken
40,856
35,801
Mitigated
21,353
7,476
Healing
12,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,686
2,447
0
2,188
12,596
5,188
0
6,365
6,231
0
44,248
L
Sun Wukong
Coultaus
Sun Wukong
3,795
547
0
649
16,594
10,321
0
9,576
7,018
0
30,340
W
Chernobog
Da_Boosh_7
Chernobog
5,901
2,896
0
1,311
7,959
3,874
2,620
319
7,640
0
43,108
W
Zeus
23,873
711
300
2,593
7,597
3,039
1,047
660
6,937
45,415
0
W
Xbalanque
Nightman_Cameth
Xbalanque
10,838
4,521
780
2,747
10,109
3,747
3,057
133
9,976
0
33,464
L
409
89
0
301
9,339
4,093
1
7,370
1,969
11,468
0
W
Discordia
SwampFox32
Discordia
12,612
640
801
1,324
5,497
2,046
590
332
5,165
40,426
0
L
Yemoja
1,634
253
2,307
1,510
10,894
10,286
0
8,564
2,330
8,358
0
W
Cerberus
TheBaddWolf27
Cerberus
4,062
169
524
2,261
9,694
8,647
294
752
8,942
14,529
0
L
Cu Chulainn
Two23nUrDone
Cu Chulainn
7,213
1,174
0
521
14,951
5,913
1
8,857
6,094
177
18,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,474
Gold Earned
53,531
211
Minions Killed
302
4
Camps Cleared
9
1,024,234
Distance Traveled
1,176,698
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,213
709
77
6
0
207,511
3
L
Sun Wukong
8,292
638
61
5
2
247,421
3
W
Chernobog
9,955
766
99
8
1
217,292
0
W
Zeus
11,986
922
57
4
2
218,235
0
W
Xbalanque
9,371
721
62
5
3
234,125
2
L
Anubis
7,107
547
21
2
0
161,003
0
W
Discordia
11,440
880
69
5
3
242,982
1
L
Yemoja
8,057
620
21
2
1
178,325
2
W
Cerberus
10,779
829
15
1
0
264,064
1
L
Cu Chulainn
7,805
600
31
2
1
229,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role