Player Matchup

Sol
Sol
Diamond III
AscendedGamer
Sol
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Masters
DaemonRenG
Geb
Masters
Level 120
God Stats
30W - 29L
1,587 SR
Queue Stats
1,238W - 1,201L
2,226 MMR
Solo
Medusa
Medusa
Diamond IV
M0en
Medusa
Diamond IV
Level 158
God Stats
26W - 26L
1,579 SR
Queue Stats
1,000W - 993L
2,119 MMR
Solo
Osiris
Osiris
Diamond I
compostbin
Osiris
Diamond I
Level 69
God Stats
22W - 5L
1,931 SR
Queue Stats
118W - 73L
2,498 MMR
Solo
Thanatos
Thanatos
Masters
eldelaCRUZ
Thanatos
Masters
Level 109
God Stats
6W - 9L
1,503 SR
Queue Stats
688W - 664L
2,231 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,620 SR
2,115 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,614 SR
2,259 MMR
Cu Chulainn
Cu Chulainn
Platinum IV
Hippie
Cu Chulainn
Platinum IV
Level 159
God Stats
1W - 3L
1,619 SR
Queue Stats
53W - 28L
2,093 MMR
Solo
Mercury
Mercury
Masters
HyperHugo
Mercury
Masters
Level 160
God Stats
48W - 16L
1,770 SR
Queue Stats
499W - 403L
2,716 MMR
Solo
Horus
Horus
Diamond IV
LucaRaul10
Horus
Diamond IV
Level 155
God Stats
2W - 1L
1,290 SR
Queue Stats
428W - 410L
2,096 MMR
Solo
Anubis
Anubis
Diamond III
NicoMUI
Anubis
Diamond III
Level 160
God Stats
25W - 3L
1,898 SR
Queue Stats
439W - 413L
2,214 MMR
Solo
Chernobog
Chernobog
Diamond III
eterni2
Chernobog
Diamond III
Level 155
God Stats
8W - 12L
1,495 SR
Queue Stats
304W - 286L
2,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,365
465
8,686
7,513
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 1
7,466
415
5,085
15,267
9,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
M0en
Medusa
17
2 / 5 / 2
10,076
560
4,901
11,062
4,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
compostbin
Osiris
16
2 / 2 / 2
9,578
532
13,317
18,776
15,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
eldelaCRUZ
Thanatos
15
4 / 2 / 1
8,950
497
8,047
10,174
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AthenaSetSobekAphrodite

VS

Bans
TiamatGilgameshHe BoAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hippie
Cu Chulainn
16
2 / 4 / 2
9,426
524
9,334
17,360
15,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
HyperHugo
Mercury
17
6 / 0 / 6
10,580
588
9,432
10,022
4,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
14
1 / 1 / 11
9,230
513
5,717
13,917
9,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
NicoMUI
Anubis
17
3 / 0 / 3
9,888
549
6,198
6,639
3,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
eterni2
Chernobog
17
4 / 3 / 5
10,676
593
10,934
12,532
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
16
16
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
5
1
0.1
W
Cu Chulainn
Hippie
Cu Chulainn
2
4
2
0.75
W
Mercury
HyperHugo
Mercury
6
0
6
9
W
Horus
1
1
11
6.5
L
Medusa
M0en
Medusa
2
5
2
0.6
W
Anubis
NicoMUI
Anubis
3
0
3
4.5
L
Osiris
compostbin
Osiris
2
2
2
1.5
L
Thanatos
eldelaCRUZ
Thanatos
4
2
1
2.25
W
Chernobog
eterni2
Chernobog
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,036
Damage
41,615
62,792
Taken
60,470
37,028
Mitigated
36,760
25,747
Healing
19,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,686
668
0
1,866
7,513
2,480
0
931
6,552
73,335
0
L
5,085
466
0
3,291
15,267
9,629
0
3,912
11,026
18,271
0
W
Cu Chulainn
Hippie
Cu Chulainn
9,334
943
0
5,558
17,360
15,253
73
574
15,740
6,713
44,808
W
Mercury
HyperHugo
Mercury
9,432
4,892
0
170
10,022
4,013
480
2,221
7,801
0
82,695
W
Horus
5,717
2,723
617
2,726
13,917
9,661
25
5,920
7,636
0
17,511
L
Medusa
M0en
Medusa
4,901
2,075
0
3,874
11,062
4,261
820
0
11,062
0
74,393
W
Anubis
NicoMUI
Anubis
6,198
396
0
4,414
6,639
3,482
906
3,280
3,299
82,980
0
L
Osiris
compostbin
Osiris
13,317
2,906
0
8,155
18,776
15,974
39
2,370
15,719
0
60,013
L
Thanatos
eldelaCRUZ
Thanatos
8,047
2,298
0
8,561
10,174
4,684
127
579
9,337
0
60,280
W
Chernobog
eterni2
Chernobog
10,934
7,983
0
6,008
12,532
4,351
2,825
2,104
10,368
0
80,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,435
Gold Earned
49,800
585
Minions Killed
547
0
Camps Cleared
0
1,729,617
Distance Traveled
1,873,193
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,365
465
167
9
0
351,112
6
L
Geb
7,466
415
19
1
0
355,014
1
W
Cu Chulainn
9,426
524
93
5
0
361,601
0
W
Mercury
10,580
588
123
7
0
467,117
3
W
Horus
9,230
513
22
1
0
378,238
5
L
Medusa
10,076
560
150
8
0
310,294
10
W
Anubis
9,888
549
177
10
0
332,201
1
L
Osiris
9,578
532
135
8
0
320,029
8
L
Thanatos
8,950
497
114
6
0
393,168
6
W
Chernobog
10,676
593
132
7
0
334,036
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role